Summary
This one-scenario campaign depicts the rescue of a kidnapped hero.
Playability: 2
The act of storming the enemy citadel was actually not too bad.
Balance: 1.5
Badly balanced; just a "find gaia units and destroy the enemy base with them" type scenario.
Creativity: 2
I couldn't tell if it was a random map but it probably wasn't. Also a lack of tricks (triggers, fires etc.).
Map Design: 2.5
No eyecandy whatsoever, but at least a nicely built up enemy base.
Story/Instructions: 1.2
Hardly any instructions. Bad spelling. The history outcome if you win says "You returned to England". England? It wasn't even mentioned in the instructions!
Additional Comments:
A reasonable effort, I can't recommend it though.