-unlocked all units from empires.dat
-modified the language .dlls a bit
-added a bunch of scenarios all DM and a nukewar.
-added 7 new city files
-made a simple install batch
This is my first patch so if theres any problems let me know, also look for my second patch its my own version of "ror star wars"
This is for rise of rome only... What exactly happend?
sYzygial File Author
Posted on 01/17/09 @ 08:05 PM
the game installer searches out empiresx.exe then installs the patch to whatever directory its in, so if you have more then one directory with empiresx.exe the wrong one could get patched
MrCheeze
Posted on 01/17/09 @ 09:34 PM
That sounds a lot more complicated and slower than manual extraction - why do people include things like these? (Nothing personal)
That AoM Guy (id: aom expert)
Posted on 01/23/09 @ 11:32 AM
To make it more professional:) and easier...sometimes
sYzygial File Author
Posted on 01/26/09 @ 01:13 PM
I did it this way so it was easyer to install for people who didnt know what there doing , it should work as long as you have xp home and later versions of windows.
sYzygial File Author
Posted on 01/26/09 @ 01:26 PM
If you want to do a manual install , try this
First rename the real empiresx.exe to something temporarily, like empiresw.exe
second get the files from the installer, open cmd.exe,
The above is one line, then click the patch
the files will be installed to ..\sYz, witch is c:\sYz or ROOT\sYz
then rename the empiresw.exe back to its original
MrCheeze
Posted on 01/26/09 @ 07:04 PM
...that's even worse.
Eerdna
Posted on 02/13/09 @ 10:29 PM
if it didnt worked for you try search in yourhardrive:\Documents and Settings\Yourname\local settings\program files
Rasteve
Posted on 12/02/14 @ 02:38 PM
Rating
1.5
Rating: 1.5
I could not get this patch to install. I don't really know the purpose of the mod. We already have tools that enable units (composite editor).
Additional Comments:
If you can get this patch to install let me know how and I will take another look.