... you thought Elevation 8 was the highest possible? Not exactly...
I created a small showcase scenario called The Big Hill, featuring "Elevation 13":
Because the trick is only an illusion, you cannot go down the hill fully, as you will be blocked by an invisible wall at the center of the hill (there is no wall, the hill is made up of 2 "seperate" parts). Arrows released by archers can be blocked by this "wall" and hit the ground instead.
I discovered this trick a few months ago when trying to create a similar effect based on the "illusion" principle, which can be seen in my campaign "The Heavenly Escort". It can only be created through Hex-editing and is quite a daunting task to make (you need to calculate carefully to create the illusion correctly). I recommend the usage of small/tiny sized maps when creating this effect, anything large becomes too hard to edit (but it is possible).
IIRC the highest possible elevation would be ~ 44 (not sure), if you would use Trisolo's 255x255 size template (you'd be crazy to try and create that amount!).
Other effects which can be created using this method are:
- Odd/weird shaped maps (e.g. chrystal shape)
- Walls in different directions:
These neat tricks can be created in AoK as well.
I created a small showcase scenario called The Big Hill, featuring "Elevation 13":
Because the trick is only an illusion, you cannot go down the hill fully, as you will be blocked by an invisible wall at the center of the hill (there is no wall, the hill is made up of 2 "seperate" parts). Arrows released by archers can be blocked by this "wall" and hit the ground instead.
I discovered this trick a few months ago when trying to create a similar effect based on the "illusion" principle, which can be seen in my campaign "The Heavenly Escort". It can only be created through Hex-editing and is quite a daunting task to make (you need to calculate carefully to create the illusion correctly). I recommend the usage of small/tiny sized maps when creating this effect, anything large becomes too hard to edit (but it is possible).
IIRC the highest possible elevation would be ~ 44 (not sure), if you would use Trisolo's 255x255 size template (you'd be crazy to try and create that amount!).
Other effects which can be created using this method are:
- Odd/weird shaped maps (e.g. chrystal shape)
- Walls in different directions:
These neat tricks can be created in AoK as well.