Japan is not the best country today or was unique back then. The Japanies trained Samuri and these Samuri were fierce fighters and "death before honor" was always there motto. Here is a picture of a samuri: (Ignor the title) There are also showguns who are the emporor of everything. The Japaniese had a wierd honor loyal stuff system. You get to pick Showguns,but you have to pick which one, if you are loyal to them, they might give you something in return like gods in AOM. Here is what a Showgun is: The posibilities are endless for Campaign idea's for example; "Osaka vs Koyto" or "The siege of Shakoco", the posibiliies are endless for campaigns idea's! The buildings are in the middle range, they are not too strong and not too weak. They are huge and very different from China's. Since today Japan is covored with sky scrapers and cement this game gives you a chance to see japan and how it realy is. Japan buildings are like aom buildings, they train and suppy what is needed, but this might have new names and differences from aom. Here is a Japanies Building that might be similar to others: Villagers are often servants who are samuri who lost a war. You can capture servants by destroying all of the TC's, but becareful, they might kill them selvs with all tht honor crap! Here is a picture of a servant: Somewhat similar to Japan, China has extremly powerful buildings like Greeks and good defence like the greeks. Chinies can choose Emperors like showguns but they are called Emperors. Here is a picture of China's strong buildings and WALLS: China has some pretty heavy armed soldiers with a lot of defence, I could only find a stature of a chinies warrier: The possibilities ar endless like Japan, they did have Fuedalism at one time in China, so they had many battles also. China has a vast mythology and can also build tempels to the gods (Possibly favor in this game) So this game can be a mix of AOM and Age of Kings! Here is a picture of a temple: There can also be wonders to honor the gods because they were myth type people. China, like all civ. can have trading routes and donkey caverns or something like that. When a cavern trade animal repeats his trade over and over like aom, then possibley a road will apear sort of like gaia civ. buildings. China is still with that "Death before honor" moto even today, and it is not so great. The Mongolians are sort of unknown, but they are like China and Japan, they have Kings like showguns or emperors. Mongolia has the most fierce fighters, posibly more fierce than the Samuri. Here is a picture of a mongolian Archer: They also are Farmers/Warriors and can be made into warriors for as long as you want, and then can go back to farming. The Navel army is the best, even greater than Japan's because there territory has a lot of wood. I couldent find much about ships on all of the civ. but I know one thing, Kubli Khan sent 20,000 ships to conqure Japan, but a huge storm sunk almost all of the ships few survived as histroy states I dont know about Camapign Idea's but it seems there can be many idea's for campaigns. I thought people whold like a new change with Age games, but I still kind of like my other idea, but this one has more idea's and it seems like it can fit in with the next age game
Oh ya, the anoying barberians of the east, Mongolia! They are a whole lot like the Vikings, they live in cold land, they are barberians and they are powerful! There buildings are very weak but there units have the most powerful attack! Here is a picture of one of there buildings: