============================== =================================== *February 5 2007: Released. =================================================== << Modding my game?! Will I be able to play online?! >> [This message has been edited by pftq (edited 02-08-2007 @ 00:19 AM).]
Changes from the original effects/conditions include:
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-- Quest Var Code (enter trQuestVarGet("QVNAME"))
-- Player Stats (enter trGetStatValue(PLAYER, STATID_NUMBER))
-- Math Operations (5*PlayerStat)
-- Any XS Code (just open the typetest.xml and start digging!)
*February 7 2007:
- Army Add/Remove Unit accepts multiple unit selections, under request of unnamed person.
- Quest Var Compare Group and Save Highest/Lowest fixed when using > or
- ID Viewer allows multiple unit selections, under same idea.
<< Sharing Scenarios >>
Triggers do not "mod" games. They are saved and carried with scenarios that use them. Therefore, people who view a scenario with these effects/conditions do NOT require them installed.
<< Online Usage >>
All effects/conditions, whose standard counterpart works fine online, will also work fine online. Those that have counterparts which normally do not work online (Teleport), will not work online. Also take note if the effect/condition name contains "MP" or "SP", signifying whether the effect/condition is designed for Multiplayer or Singleplayer.
Of course you will. This is not a mod in the general sense, but rather an add-on to the editor. It will not affect your normal gameplay.
These are all the effects/conditions contained in this set:
- Army Add/Remove Unit
- Army Add/Remove Unit of Type
- Army Add/Remove Units in Area (Center Unit)
- Army Add/Remove Units in Area (Point)
- Army Copy From Army
- Army Remove Units with HP
- Army Remove Units with Percent HP
- Army Remove Units by Index
- Army Remove All Units (Clear)
- Change Name in Area (center unit)
- Change Name in Area (point)
- Convert Units in Area (center unit)
- Convert Units in Area (point)
- Copy in Area SP (center unit)
- Copy in Area SP (point)
- Copy in Area MP (center unit)
- Copy in Area MP (point)
- Copy/Convert in Area SP (center unit)
- Copy/Convert in Area SP (point)
- Copy/Convert in Area MP (center unit)
- Copy/Convert in Area MP (point)
- Move to Self in Area (center unit)
- Move to Self in Area (point)
- Army Build Building Near Unit
- Army Deploy Near Unit
- Army Move Near Unit
- Army Teleport Near Unit
- Invoke God Power Near Unit
- Move From Area To Near Unit
- Move Near Unit
- Teleport Units to Near Unit
- Unit Build Building Near Unit
- Unit Create Near Unit
- Army Build Building Near Point
- Army Deploy Near Point
- Army Move Near Point
- Army Teleport Near Point
- Invoke God Power Near Point
- Move From Area To Near Point
- Move Near Point
- Teleport Points to Near Point
- Unit Build Building Near Point
- Unit Create Near Point
- QV Compare Group (Condition)
- QV 1- Start Highest or Lowest
- QV 2- Save Highest or Lowest
- QV Set Army Num. Units
- QV Set Army Current HP
- QV Set Army Max HP
- QV Set Army Health (Percent HP)
- QV Set Army Num. Units with Min. Health
- QV Set Army Unit OBJECT ID
- QV Set Unit Current HP
- QV Set Unit Max HP
- QV Set Unit Health (Percent HP)
- QV Set Unit Action Type ID
- QV Set Num. Workers on Unit
- QV Set Unit OBJECT ID
- QV Set Unit (OBJECT ID) in Area (Center Unit)
- QV Set Unit (OBJECT ID) in Area (Point)
- QV Set Units in Area (Center Unit)
- QV Set Units in Area (Point)
- Scatter - Random in Area (center unit)
- Scatter - Random in Area (point)
- Scatter - From Original Location (center unit)
- Scatter - From Original Location (point)
- Teleport Units in Area (center unit)
- Teleport Units in Area (point)
- Army Build Building At Unit
- Army Deploy To Unit
- Army Teleport To Unit
- Invoke God Power At Unit
- Move From Area To Unit
- QV Invoke God Power At Unit
- Teleport Units in Area (center unit) To Unit
- Teleport Units in Area (point) To Unit
- Teleport Units to Unit
- Unit Build Building At Unit
- Unit Create At Unit
- XS version of all appliable effects/conditions
AOE3 Maps: Fort Wars, Castle Blood, AOE3Racer, Cannon Fodder, No Rush Maps, Observer Maps
More AoM/E3 Stuff: Fort Wars Ladder, Castle Blood Ladder, Advanced Triggers Set
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