Equalizing the Ottomans slow economy - Or a FF that avoids the usual pitfalls of the Otto FF and tries to focus on taking advantage of their unique economy ASAP. Putting off the Ottoman's early rush makes for very different gameplay, very hehe. While this strat is not easy as its very "outside the box", I tried to make it accessible to all skill levels, however I 'm sure its bound to strike some as counter-inutuitive. This isn't saying that rushing is not best, just that the other options do not spell death. All I can say is give it a shot!
This strat is short and sweet and obviously not meant for those that want to take advantage of the Otto’s Age 2 rushing strength’s – at the moment Most important aspects: It begins: Concluding: Your Fort will often be the neutralizer(game decider) that allows you to take advantage of your position. What is nice is that you don't "have" to use your villi cards,
To help “equalize” the negative aspects of the Ottomans; allowing one to use them later in the game on much more equal ground & using large maps as an advantage – not as a negative. The biggest hurdle to Ottoman mid-late game is their villager spawn rate being half of everyone else’s and they must spend thousands on resources just to make their villi spawn rate the same as everyone elses. <
For those that have access to MFO, here is a good link re: Otto FF
may WILL take a little more effort then typical Ottoman rushing *gulp*) or can improve it. gl Arguing on the Internet is like competing in the Special Olympics. Even if you win, you're still retarded.