Now I like to be fair and so I wanted to go through an extensive series of tests to really see if they are as strong as some say. Remember these tests are simply unit strength test with micro involved. These test dont say anything about french economy ect. Bascily what we did was both boom to age5, not researching any military unit upgrade technologies, and then we slowly went throught different combo and different upgrade lvls of units vs the Cuirassier and its different support units. We tried various battles with and without micro, with and without support units, with and without upgrades ect. The results were very interesting so let me just summerize a little.
Cuirassier defintly become stronger as the game progresses, and you see a big effiecny jump when you get to the Gendarme upgrade. At the vet lvl pikes, halbs, musk, and goons all beat them cost and pop efficently. Hussars are slightly beaten and with goons you need to micro them or else you will loose. At the vet lvl skirm, cuis combos works ok but isnt the strongest in the world. Once you get to the royal guard lvl this changes a bit for volitars and Gendarme are a very good combo. Halbs, goons, and musk still work well against lone Cuirassiers but in combo this changes a bit. At this point however falcs and any of he normal counter Cuirassiers I have talked about will really slaughter the skirm Cuirassier combo. Keep goons, halbs or musk around your falcs and you can make short work of the Cuirassier/skirms. Now my memory might be failing me but I also believe musk and hussars also do quite well against this combo.
Anyways so my final conclusion is at all lvls of upgrade Cuirassier can be cost and pop efficiantly countered. They defintly are a strong and good unit, but not invicible as some seem to think. vs straight up Cuirassier; musk in melee, halbs, or goons with a meatshield all slaughter the Cuirassier. Vs Cuirassier Skirms combo, falcs with meatshield, or a well balanced armies do quite well.
SO not satified? Well you can look at the stats of the game And then You can also acturally watch all three hours of the game Thanx, Mokon Oh, yes and I also forgot. There is one thing I feel cuis need a nerf on, and that is raiding. Either make them do like.3 or .5 ab vs villagers, or remove their splash vs villies. Right now a couple cuis can end a game in seconds, and simply due to a stupid little mistake.... [This message has been edited by Mokon (edited 01-30-2006 @ 00:58 AM).]
Mokon | | | AoE3 Rate 2200~ | | |