Russian Advanced Cossack Early Raid
Russian has the unique ablity of going into colonial age extremely fast. Russian can benefit greatly from very early cossack raiding and early usage of powerful age2 shipments, especially since russian can get 1~2 TPs up with the starting wood and aging wood
since 1.05, you start with 100 extra food. russian now starts with 500 or 600 food, 100 or 200 wood, 0 or 100 gold. the 600 food + 200 wood start means 25 second faster colonial time+ 2 tps with 400 aging wood.
considering the risk and the difficulty of pulling this plan off, i'd suggest you only attemp this with the starting crates list above.
2 vils unpack food, 3 hunt, after unpacking all food, that vil go hunt too. explorer look for advance ASAP, it is hard to say the exact time you will click age up, because the randomness of food treasue and hunting distance. age with I used to think it should be 500 food. i recently did some calculation, and at this point i am convinced 400 wood is the better option. because it allows you to build 2 TPs as you should have 100 wood left after 1 house. its only down side in some TC idle time, i think 2 TP outweighs it. unless you found some sheep or some food treasue during aging, you will inevitably have TC idle time after the first lot of vil comes out and before you can queue the second lot. here is why: 5 vils in 90 seconds aging time, will come up with ~360 food The best colonial time I have achieved online on a map with standard start was 2:37, on great lakes, without eating herdables early. Upon hitting colonial, send cossacks. The goal of the Raid is to kill vils, but also keep them garrisoned, keep them scared, and to do that, you need to keep your cossacks alive as long as you can. if he garrisons, run away, run around his base outside TC range, come back in every 20 seconds, attack his vils if they gather crates. If he hits colonial ans started shipped in muskts , pikes or jans, back out, raiding is finished. There is no point in wasting cossacks on them. after you got the cossacks and 2 TPs, what you do is up to your imaginations, i can give you a few possiblities: 1, age2 attack, ship in 13 strelets, 4 cossack to keep the pressure, by the time they all die you would have enough vils to keep militery production, keep ship in resources, makes muskts and strelets, and nadiers if you can afford. 2, constant age2 raidiing into fortress, send in 4 cossacks or 13 strelets keep him garrisoned, force him to ship in or make defence, yourself get res and go fortress in the meantime. 3, go fortress asap, very next shipment after cossacks ship in 700 gold. 4, More TPs by ship in 700 wood. sometimes you will not be able to build 2nd TP with aging wood, like if you started with only 100 wood, or you want avoid get housed so you built 2 houses. in that case getting 700 wood can be sensable. you can also build a couple BH with it as well. i use this option a lot more than others. it is very much more risky to attempt this strat on civs that is likely to get tower wagons+200 gold with aging, e.g. british and spanish, once the wagons starts building, your cossacks cant kill it. so be very careful. against port, it is a huge gamble, because if u manage to kill second TC, you will win, but if you faild to kill it, it will be the end of the raid. i dont recommand you do this on bayou as there is no TP on that map, therefore you will get less benefits from shipmnets. I strongly recommand you NOT to use this strat on carolina and hispaniola, because while you can go colonial very fast, your opp can do it too. the less difference between your colonial times the less chance the raid to be successful. speed is everything, even 10 seconds could mean success or failure, if you attcked him and made him garrison all his vils before he clicked aging in age1, you can consider yourself successful. if you killed 5 vils, you can consider yourself successful. if you got to fortress before him without being rushed yourself, you can consider yourself successful. personally i think early advancing is a viable strat, but it takes a lot of micro and skills, it needs a lot of practice to perfect. I have had some success with this strat, the highest player i had beaten was 2100. [This message has been edited by ultimitsu (edited 05-31-2006 @ 03:48 PM).]
queue 1 lot of vils during aging, as soon as you hit age2, put 1 vil on the wood crates, and get explorer to build 2 TPs with that wood.
, after you aged, you need to put 1 vil on crates then build 1 house, for the next 50 seconds you will only have 4 vils on food, that is ~160 food, adds up to 520 food(best case scenario), and you need 540 food for constant follow of vil production.
Strategy by Ultimitsu
Guns and Biers
British Anti-FF explosion
For TWC only Ottoman FF on non-water non-TP maps
For Vanilla only Dutch Fast Colonial Uber Bank