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Topic Subject: Russian Fast, Aggressive Strelets And FF - The FASAF
posted 08-06-06 03:00 AM EDT (US)   
I've recently found this strategy and im so excited about it so I'll make a quik introduction and a deck then get right to the BO.
At the bottom there are alot of tips and tricks to help you fight off certain situations and what this strat works best against.

---------------------
introduction
---------------------
Since the new patch, the last thing you would expect from a Russian is a FF, since russians are arguably the slowest FF'ers in the game.
This can be used to your advantage, Doing a unexpected Strategy can really throw your opponent offgaurd, like when i first though about this strategy was when I was playing a French player, i had just got my blockhouse up and i saw he had 3 outposts + colonial militia so i decided to build another blockhouse instead of strelets, and FF.
Well it worked, and marvelously, Even though he got to fortress seconds after i still crushed him and his skirimishers and by 9:30 his base was completely destroyed.
Not to mention my 29 settler economy and my fort.

----------------------
Deck
----------------------

Tier 1 300 Wood
Tier 2 700 Wood, 600 wood, 700 food, 700 coin, unique church card and 13 strelets
Tier 3 1k coin, 1 k wood, 1 tc, 17 strelets, strelet combat, 9 halbs, 5 oprichniks, 5 cav archers, 2 falconets, Fort
Tier 4 2 hc's, 2 hc's Factory.

As you can see the Deck is very versatile, which gives you a few options when your attacking at around 8:30
•Ship a fort for added map control
•Ship 2 falcs for Assistance in destroying those pesky skirms or cassadores.
•1 k wood to boom your economy
•1 k coin to make a industrial attempt which can be pulled off in under 14 minutes.
Unfortunately this deck may be a tad predictible so making your own deck is a good idea but here are some of the better deck, making it look more like a rush deck is another good idea.

-------------------------
BO- FIRST AGE
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•Basically a 17 settler while going up with 400 wood.
•Train settlers till you have 17 pop, build one house and ship in 300 wood
•Before you start advancing send 1 villager forward to a nice group of herds near the oppponents base and build a blockhouse there.
Gather the 300 wood when you have enough wood to advance.
------------------------
In Transition
------------------------
•Make sure you have 300 coin before you are aged, once you have 300 coin put ALL settlers on food and queue on batch of settlers.
------------------------
SECOND AGE
------------------------
•Ship in 700 coin ASAP and by the time it comes in, your batch of settlers should be nearly done and you should have enough food to advance so put most of your settlers to unpack those crates.
•Build another blockhouse near your first ASAP with that one settler which should be hunting.
-----------------------
In transition
-----------------------
make a 4/3 wood to food ratio with ur settlers, queue one batch of settlers and when you got enough pop space start making Strelets out of your blockhouses and Ship in 13 Strelets
•Set the drop off point on one of your blockhouses.
•By the time you advance you should have made 20-30 strelets
•Make sure you have 200 coin + 200 wood by the time you have advanced.

-----------------------
Third AGe
-----------------------
•Right now you should have an additional 30 strelets (17 + 13) so around 60 strelets.
•Research veteran strelets ASAP and move in with your strelet army.
•at around 8:30 your strelet would have turned veteran and now you have your third shipment.
•Throughout the third age you shouldnt stop making settlers, Making more strelets right after your attack isn't completely Necessary.
•Your third shipment should be on how your opponent responds to the Attack.
•IF he fights it off, ship in either a fort or 17 strelets.
•If you have a advantage and he is on the run then ship in 1000 wood and boom your economy.
•If he is Holding you off but not winning then ship in 1000 coin and head off the industrial which is possible in under 14 minutes.
•At around 10 minutes you should have around 40 settlers and Your opponent will be crippled.


---------------
End Result
---------------
This strat is designed to trick your opponent into thinking your rushing, hopefully send him into a turtle so he is short on resources when you attack.
This strat is most effective on maps like yukon, new england, ones with limited Hunts so your blockhouses can deprive your enemy of hunts.
This works especially well against FF'es, except the spanish FF.
It works BESt vs turtlers but doesnt work well against rushers.
BUT if you think you will be attacked by a load of light infantry or strelets or low seige heavy infantry (musks) then you can build both blockhouses in your base And you will have no probs lasting till 8 minutes.
If you think a second blockhouse isn't necessary then u can spend the wood for houses
If you confront cavalry, ur strelets should hold off for a while so build a church, bring in unique church tech and ship kalmucks and if u have one, train cav archers out of your fort.

------------
Thanks
------------
I'd like to thank both Walker, who gave me the idea of the map control as a agressive strategy, and Amaan who helped me with the deck and on the rough idea.

No recs yet, ill get one as soon as possible.
Flamers welcome, i'd like to know how to improve this strat.
Peace

EDITED got some recs, visit http://www.esnips.com/web/lenis-aoe-stuff and click on the game labbelled FASAF, made a lot of mistakes, i get a better one soon.


Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10

[This message has been edited by PoWeRHoUsE_LeNi (edited 08-07-2006 @ 04:08 AM).]

Replies:
posted 08-06-06 04:41 AM EDT (US)     1 / 22  
ffs why do ppl have to give their so called "unique" strats lame names but ne way.....

this isnt a ff in anyway, 30 strelets + fortress age time=really slow fortress so dont call it a ff, i really dont see the point in it as by not sending 13 strelets u wont have strelets in time to be effective ur opponent will have an army easy to counter u, and if ur gunna attack with them(which you should or why build them) then ur gunna let any initiative you gain go by not backing them up with more strelets, u loose ur army u hit fortress he attacks u, u dead


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He is right Predacons unite!
Decepticons. Prepare to face, Fortress Maximus
posted 08-06-06 05:04 AM EDT (US)     2 / 22  
Firstly, If you are losing the battle then ofcourse train more strelets. lol doesnt take a genius to figure that out.
This strat takes by suprise, I have a Rec game Of it Taking on a British player, He had strong Lbow resistance and towers which i crushed while maintaining villager production, heres the link, look for the game labelled FASAF
http://www.esnips.com/web/lenis-aoe-stuff
Also 8 minute FF with 2 (i had 3 bh in that game), 20 settlers is not bad.
In the rec game i made a couple of mistakes, i sent my settler to late and i mismanaged my eco in transition to third age so i didnt upgrade the strelets or make any more than 40 strelets, but i still owned went well.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10

[This message has been edited by Powerhouse_Leni (edited 08-06-2006 @ 06:19 AM).]

posted 08-06-06 05:59 AM EDT (US)     3 / 22  
i have been doing something quite similar to this,

i make 20 strelets in age 2 and ship cossacks as my second shipment. i harras his economy while maintaning settler production until my third card which is 700 gold comes. once you get to fortress (which isnt that long after he does) you have a nicer eco with all the raids you have been doing and a spare shipment ^ ^

posted 08-06-06 06:14 AM EDT (US)     4 / 22  
Yeah this strat is very versatile as you say, you can (if you want) delay your Fortress time by shipping in cossacks first and raiding, giving u a better eco when u hit fortress and he will have a worse eco.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
posted 08-06-06 06:23 AM EDT (US)     5 / 22  
FF as russian is not a real surprise
I fail to see what's new about this strat, looks common to me - I'm not saying it's bad though

the deck needs to change if you wanna trick anybody
also play the 6 oprich card (prob typo?)
why is the 600w in there? 5 cossacks are a must imo and as map control is important here, maybe something that makes ur BH's stronger, like improved buildings
and Boyars? I'd never play without it - ever.


you said: "•Your third shipment should be on how your opponent responds to the Attack."
1. 300 wood
2. 700 gold
3. 13 strelets
so that's your 4th card already

I believe using the exiled prince (fast age up) > 17 strelets when the strat is based on surprise

cheers

posted 08-06-06 06:27 AM EDT (US)     6 / 22  
thanks on the opinion, unfortunately i am only level 47 with Russia, no exiled prince
Oh yea and sorry, i meant fourth shipment,
Again as i mentioned modify the deck to your liking, That is just my deck, more age 3 cards the better.
And it does really suprise the enemy, i played 2 games today, and both thought i would rush meaning i had one hell of a advantage both eco, age and military wise.

**EDITTED** I have another rec game, because i suspected a rush my FF time was around 10 minutes but basically the same priniple, the two games there are Me vs BK and FASAF.


Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10

[This message has been edited by PoWeRHoUsE_LeNi (edited 08-06-2006 @ 10:12 AM).]

posted 08-06-06 10:23 AM EDT (US)     7 / 22  
Didn't ultimitsu make like twenty Russian FF strats?
I think the 9 halbs and 5 cav archer cards are useless.

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posted 08-06-06 10:44 AM EDT (US)     8 / 22  
This is pointless, FFing just for veteran upgrade? Just ship in boyars and stay in age two, you'll get the same stats, but more strelets.

Unless you find another reason to FF, don't do it.


Gameranger: _NiGhThAwK_
posted 08-06-06 12:50 PM EDT (US)     9 / 22  
Getting into fortress often makes your opponent think he needs to get into fortress as well, thus he spends resources which could otherwise be used to defend.

" Studies have shown that people who say "Gameplay>Realism" are less likely to find girlfriends or lead a successful, rational life in the real world.

To see these studies for yourself, please click here."

~ Cy Marlayne

posted 08-06-06 01:36 PM EDT (US)     10 / 22  
at TarsTarkas: Yes it does, but any one who can play the game right usually stays in the colonial and keeps pounding them with units while your economy slowly gets better.

It seems to actually do a "FAST" fortress you need to sacrifice your economy.


I lost in the AOE3H FRR
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posted 08-06-06 05:09 PM EDT (US)     11 / 22  
dude make up some better names for your strat :P

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
posted 08-06-06 07:03 PM EDT (US)     12 / 22  
this is sort of related to your strategy because you mention that you are attacking with 60 strelets.... How do you manage large numbers of units like this that you cant select at once?

I always have this problem as russians when i mass strelets. Say suddenly the enemy brings cannon onto the field and you want to pull your hords of strelets back, if you can only select 50 of them a few (or maybe more than a few) are left behind and killed. The only answer to this that I can think of would be to make control groups of strelets with 50 in each. But that option seems like a waste of time given how often strelets are being created and destroyed...

posted 08-07-06 00:49 AM EDT (US)     13 / 22  
I see your points, and the main reason for getting for fortress is a; To gain access to units such as mercs, cannons ectr, and B; so you can gain access to a fort and better tc’s
Yes 60 strelets is a problem, but lately I have found that 1 Tp instead of 1 outpost is a good move. Thanks for your opinions guys, more will be appreciated, Also in the third age it gives you a psychological advantage.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
posted 08-07-06 04:05 AM EDT (US)     14 / 22  
reason for FF ? Oprichniks !
mercs and cannons are also okay, but usually not your first option when hitting fortress age
I had a nice game vs a french opponent. I started rushing but met strong defense on my first wave (towers & crossbows), so I instantly switched over to get to fortress asap
with my initial strelets (33 minus a couple of dead ones) I did some hit and runs to keep him "busy" and I saw he made some more towers as defense
once in fortress, oprichs pwnd the towers while the strelets were fighting the crossbows
against upgraded cdb, oprichs are very useful, cause with strelets it's like shooting toothpicks at an elephant
posted 08-07-06 06:36 AM EDT (US)     15 / 22  
nice metaphor at the end there :P

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
posted 08-07-06 01:05 PM EDT (US)     16 / 22  

Quote:

if you can only select 50 of them a few (or maybe more than a few) are left behind and killed

The creation of groups helps. with 60+ strelets, you can bind about 20 per group, meaning you can focus fire with three groups of strelets so that you don't unnecessarily overfire on a single unit.

posted 08-07-06 08:11 PM EDT (US)     17 / 22  
nice point, i have been using that with black riders with my dutch vs other cav, more fire power more effieciency.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
posted 08-08-06 01:42 AM EDT (US)     18 / 22  
Skrels are to vunerable to cav to go alone.

Hmm i guess it looks ok.

Quote:

It works BESt vs turtlers but doesnt work well against rushers.

What do you see more of????
Versitle straegy? man u can only use this in few and far between fights.

Verusing civs heavily effect the strat
Map effects strat

Hmm i dunno it seems like I'd use it once in a lifetime.


Nothgn against it though - its a tricky pull off but whatever floats your boat

posted 08-08-06 11:12 AM EDT (US)     19 / 22  
I have never seen a bigger bunch of whiny forumers than in the strat forums on heavengames.

This guy took the time, thought about a strat, and posted it here for you guys along with pictures and a BO so your ungrateful butts can follow it with ease. Then all you can say is things like 'the name is stupid' or '9 halbs suck'.

I can tell you that I've done this strat vs several 2k+ brits and it works perfectly. Any good brit will have towes and maybe some walls in his base once he scouts out ur blockhouse. You can make 33 strelets and keep him busy and his vils garrisone, and then quickly switch to fortress, run back ur 20+ strelets and come back with 40 strelets and 2 cannons followed by 6 opris to finish him off.

Good strats work at the higher level because they throw off ur opponent and get him to make mistakes.

posted 08-08-06 08:12 PM EDT (US)     20 / 22  
thanks, as u can see the same prinicple worked in the rec game.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
posted 08-08-06 08:56 PM EDT (US)     21 / 22  
yup, anything that has a surprise factor has a good chance of working. In 1.08 the russian rush did get better at least a little so it will even be more expected. However, the russian fortress options are just as strong as pre 1.08 so its a good head fake.
posted 08-09-06 08:15 PM EDT (US)     22 / 22  
all the more reason to FF, i am already working on a new FASAF which boasts a 7:30 FF time, and 23 settlers, the BO is ok but im just figuring out what to do in transition and after you hit fortress.

Peace out
My strats:
Russian Fast, Agressive Strelet FF - FASAF - http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30817,0,10
Ottoman super rush-http://aoe3.heavengames.com/cgi-bin/forumsdisplay.cgi?action=ct&f=15,30144,0,10
Super fast Port FF-http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,30145,0,10
Age of Empires III Heaven » Forums » Strategy Central » Russian Fast, Aggressive Strelets And FF - The FASAF
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