PMS Strat
First of all, this is my first strat, so bare with me here
And second yes I realize this strat can be shortened as PMS, because anyone this works against, will have that sort of reaction.
Speaks for itself^^
This is a very fragile strategy, extremely food dependant, so if you get food screwed, resort to something else :]
The Concept:
Super Fast Ageup, maintaining constant stream of units with an 8 villager economy
Why Portugal:
The Ports seem to be an underdog in this game, but the reason they work out with my idea is because-
1.) 7 vill start
2.) Notorious FF team
3.) Portuguese Rush is uncommon
4.) Second TC with ageup for economy rebound
5.) 500 food, age 2 politician
6.) Only level 10 HC is needed
Needed Cards:
6 Muskets
8 Crossbows
700 Gold
600 Gold
700 Food
600 Food
Recomended Cards:
Two Outposts
**IMPORTANT**
This strat relies on your ability to conserve your explorer, XP treasures will make this 100 times easier, as the goal is to have 3 cards ASAP, wood treasures are also extremely helpful, if none of those two are options, kill any treasure guardians you can for xp, while searching for your own hunts, just use spyglass to find opponent TC, if you are unable to, you will eventually make your way down there
One thing i would like to point out-
700 gold card = 28 pure food muskets
600 gold card = another 24
Build Order:
-4 Vills to food crates, 3 to hunts
-Que one villager
-Continue to collect crates, 200 wood build two houses, 100 wood build one
-Send all vills to hunts
-You should have your first card soon, save it
-Click ageup button AS SOON as you have the food, send all vills to wood
-Age up @ 2:20 with 500 food politician (Forgot to write down time, will get it soon)
-Three vills collect the 500 ageup food, 4 build barracks asap, the farther up the better
- Forward your second TC
-All vills to hunts
- Send 6 musketeers, and as soon as you have your second, send 700 GOLD
- Switch 3 Villys To Gold, switch to food when 700 gold arrives
- With the gold you had from beginning crates, you should be able to que up 3-4 muskets in your barracks
AT THIS POINT YOU HAVE A CHOICE
a.) Send 8 xbows to reinforce your 10 muskets (RECOMENDED)
b.) Send 700 gold for the constant stream of muskets
If A, you MUST keep those 8 Xbows and 10 muskets alive
If B, get them out of your racks asap, continue explorer searching for easy xp
- With your initial muskets, TRY to keep them houses, killing villagers is a priority, as you want to keep them close
- This point differs depending if your 3rd shipment has arrived, which it should because of the units and buildings you have brought down, send 700 gold
- Use your entire group to take down outposts, as they can really... really hurt this strat
- By now all gold has been collected, and you should constantly be sending groups of 3-4-5 muskets every single time possible (lowest amount i ever sent was two, anything helps)
- When you begin to become low on food, time to send 700 food, rotate that with the 600 gold and 600 food as needed
**IMPORTANT**
SWITCH VILLY'S BETWEEN RESOURCES AS NEEDED**
- You should have ~15 muskets ~3-5 crossbows left, when colonial militia is called, run, wait for hp to lower, then return to wipe them out
- Opponent will most likely get to the second age, keep them in check when you see a villy ungarrison to build a racks
- Expect a military shipment at some point, your constant spam should be able to take them down, housing will be a problem for them at the same time (i had about 21 muskets and 6 xbows when the shipents showed up)
- Continue to take down TC
- AFTER TC is down, you should have ~200 food, que up villies, and distribute as you would to your normal eco
RECORDS:
AI Guy Vs expert comp
http://audiodragon.net/melon/download.php?id=547
IN MY FIRST ONLINE ATTEMPT USING THIS STRAT I WON VS A 1ST LT, I DID NOT RECORD IT BUT HAVE THIS SCREENSHOT FOR PROOF.
[JPEG, (410.99 KB)]
Goddamnt... i forgot to record again, and won vs a dutch opponent, here is the final screen, i am going to try for another record asap
[JPEG, (413.72 KB)]
________________________________________________________
As of now, this has only been tested vs computers, but has been effective at the expert level, the main element of this is the surprise of an allout port rush
and no, this will probably not work at the pro level
Records soon.
EDIT: Added age up time, changed strat around alot, added record, further edited strat
My Port Strat
PMS Strike:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,33209,0,10
First of all, this is my first strat, so bare with me here
And second yes I realize this strat can be shortened as PMS, because anyone this works against, will have that sort of reaction.
Speaks for itself^^
This is a very fragile strategy, extremely food dependant, so if you get food screwed, resort to something else :]
The Concept:
Super Fast Ageup, maintaining constant stream of units with an 8 villager economy
Why Portugal:
The Ports seem to be an underdog in this game, but the reason they work out with my idea is because-
1.) 7 vill start
2.) Notorious FF team
3.) Portuguese Rush is uncommon
4.) Second TC with ageup for economy rebound
5.) 500 food, age 2 politician
6.) Only level 10 HC is needed
Needed Cards:
6 Muskets
8 Crossbows
700 Gold
600 Gold
700 Food
600 Food
Recomended Cards:
Two Outposts
**IMPORTANT**
This strat relies on your ability to conserve your explorer, XP treasures will make this 100 times easier, as the goal is to have 3 cards ASAP, wood treasures are also extremely helpful, if none of those two are options, kill any treasure guardians you can for xp, while searching for your own hunts, just use spyglass to find opponent TC, if you are unable to, you will eventually make your way down there
One thing i would like to point out-
700 gold card = 28 pure food muskets
600 gold card = another 24
Build Order:
-4 Vills to food crates, 3 to hunts
-Que one villager
-Continue to collect crates, 200 wood build two houses, 100 wood build one
-Send all vills to hunts
-You should have your first card soon, save it
-Click ageup button AS SOON as you have the food, send all vills to wood
-Age up @ 2:20 with 500 food politician (Forgot to write down time, will get it soon)
-Three vills collect the 500 ageup food, 4 build barracks asap, the farther up the better
- Forward your second TC
-All vills to hunts
- Send 6 musketeers, and as soon as you have your second, send 700 GOLD
- Switch 3 Villys To Gold, switch to food when 700 gold arrives
- With the gold you had from beginning crates, you should be able to que up 3-4 muskets in your barracks
AT THIS POINT YOU HAVE A CHOICE
a.) Send 8 xbows to reinforce your 10 muskets (RECOMENDED)
b.) Send 700 gold for the constant stream of muskets
If A, you MUST keep those 8 Xbows and 10 muskets alive
If B, get them out of your racks asap, continue explorer searching for easy xp
- With your initial muskets, TRY to keep them houses, killing villagers is a priority, as you want to keep them close
- This point differs depending if your 3rd shipment has arrived, which it should because of the units and buildings you have brought down, send 700 gold
- Use your entire group to take down outposts, as they can really... really hurt this strat
- By now all gold has been collected, and you should constantly be sending groups of 3-4-5 muskets every single time possible (lowest amount i ever sent was two, anything helps)
- When you begin to become low on food, time to send 700 food, rotate that with the 600 gold and 600 food as needed
**IMPORTANT**
SWITCH VILLY'S BETWEEN RESOURCES AS NEEDED**
- You should have ~15 muskets ~3-5 crossbows left, when colonial militia is called, run, wait for hp to lower, then return to wipe them out
- Opponent will most likely get to the second age, keep them in check when you see a villy ungarrison to build a racks
- Expect a military shipment at some point, your constant spam should be able to take them down, housing will be a problem for them at the same time (i had about 21 muskets and 6 xbows when the shipents showed up)
- Continue to take down TC
- AFTER TC is down, you should have ~200 food, que up villies, and distribute as you would to your normal eco
AI Guy Vs expert comp
IN MY FIRST ONLINE ATTEMPT USING THIS STRAT I WON VS A 1ST LT, I DID NOT RECORD IT BUT HAVE THIS SCREENSHOT FOR PROOF.
Goddamnt... i forgot to record again, and won vs a dutch opponent, here is the final screen, i am going to try for another record asap
________________________________________________________
As of now, this has only been tested vs computers, but has been effective at the expert level, the main element of this is the surprise of an allout port rush
and no, this will probably not work at the pro level
Records soon.
EDIT: Added age up time, changed strat around alot, added record, further edited strat
My Port Strat
PMS Strike:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=15,33209,0,10
[This message has been edited by cquinn333 (edited 05-25-2007 @ 11:52 PM).]