View the Old Version of the rush here.
Hey all, With the first patch out, I think the changes to China, Might make this stratagy alot more effective. Can some of guys give it a try, and see?
Required Cards -
Boxer Rebelion
Village defences
Nomaddic Expansion
As many Colonial age militry cards as you can get
Mandarin Duck Squad is the optimum, however if your HC ain't that high yet, 7 steppe ridders and/or 9 qing pikemen will do. Ratten Sheild mercenries are also a good choice.
Strat
-1 villie to wood crates
-1 villie to food crates
-1 villie walks forwards to the side of the enemies base
-rest to food
-Once the crates are unpacked, send both of your crate villies to food.
-forward villie builds a Village, to the side of the enemy, this vilie then goes to wood.
-Continue building up to 16 villies all going to food.
First shipment Boxer Rebelion
Age up with the summer Palace with 8 food villies on it.
leave 2 villies on food, and move 5 villies to gold.
You should have about 200 wood so make your forward villie build a second village. and then keep it on wood. make sure to set your shipment drop point at the forward village.
Colonial Age
Wood Villie collects the food crates, then back to wood. With the extra food you have a better flow of Villies and iregulars/sentries.
you should have a shipment from transition, use this to get Village Defences. set the summer palaces rally to your vilalges (leave it on the standard army if you want extra raiders, or switch to Old Han Army for more spears). From your TC, bring in some iregulars and sentries, and send the up to your villages. Once Village defences arrive, build sentries from these villages.
next card should be nomadic expansion send this get them up at the front, and build more sentries and irregulars.
By the time the summer palace sends its first army, you should be reasy to attack the enemies base. Concentrate on killing villies when you can before the actual TC.
Next shipment you should send is Mandarin Duck Squad (or your other militry card of choice) this should finish of the enemy TC.
replays - See the old thread for pre-patch replays.
I'm sure with some input from better players this could be a great stratagy. Someone should also try getting the first set of iregulars out as soon boxer Rebelion arrives, and do some early raiding and villager disruption, or use them to get big treasures with the monk
Edit as of Oct 2008: Things to note.
If the rush fails build a councilate and go with the french for recourse shipments to get to fortress. However if your rescources are strong go Russian so you can build a fort once you age.
Once in the third age ship or build a 2nd and even 3rd TC. You can train another large block of iregulars/sentries. for defence/offence and can start to boom.
Out Reach
The guy who writes the erotic fan fiction in Yeebaagoon's signature
Hey all, With the first patch out, I think the changes to China, Might make this stratagy alot more effective. Can some of guys give it a try, and see?
Required Cards -
Boxer Rebelion
Village defences
Nomaddic Expansion
As many Colonial age militry cards as you can get
Mandarin Duck Squad is the optimum, however if your HC ain't that high yet, 7 steppe ridders and/or 9 qing pikemen will do. Ratten Sheild mercenries are also a good choice.
Strat
-1 villie to wood crates
-1 villie to food crates
-1 villie walks forwards to the side of the enemies base
-rest to food
-Once the crates are unpacked, send both of your crate villies to food.
-forward villie builds a Village, to the side of the enemy, this vilie then goes to wood.
-Continue building up to 16 villies all going to food.
First shipment Boxer Rebelion
Age up with the summer Palace with 8 food villies on it.
leave 2 villies on food, and move 5 villies to gold.
You should have about 200 wood so make your forward villie build a second village. and then keep it on wood. make sure to set your shipment drop point at the forward village.
Colonial Age
Wood Villie collects the food crates, then back to wood. With the extra food you have a better flow of Villies and iregulars/sentries.
you should have a shipment from transition, use this to get Village Defences. set the summer palaces rally to your vilalges (leave it on the standard army if you want extra raiders, or switch to Old Han Army for more spears). From your TC, bring in some iregulars and sentries, and send the up to your villages. Once Village defences arrive, build sentries from these villages.
next card should be nomadic expansion send this get them up at the front, and build more sentries and irregulars.
By the time the summer palace sends its first army, you should be reasy to attack the enemies base. Concentrate on killing villies when you can before the actual TC.
Next shipment you should send is Mandarin Duck Squad (or your other militry card of choice) this should finish of the enemy TC.
replays - See the old thread for pre-patch replays.
I'm sure with some input from better players this could be a great stratagy. Someone should also try getting the first set of iregulars out as soon boxer Rebelion arrives, and do some early raiding and villager disruption, or use them to get big treasures with the monk
Edit as of Oct 2008: Things to note.
If the rush fails build a councilate and go with the french for recourse shipments to get to fortress. However if your rescources are strong go Russian so you can build a fort once you age.
Once in the third age ship or build a 2nd and even 3rd TC. You can train another large block of iregulars/sentries. for defence/offence and can start to boom.
The guy who writes the erotic fan fiction in Yeebaagoon's signature
[This message has been edited by Out Reach (edited 10-17-2008 @ 02:11 PM).]