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Topic Subject: French 2x Muskets
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posted 01-31-09 03:31 PM EDT (US)   

French 2x Musket RushTADv1.01

Overview:

  • The aim of this strategy is to get 10 muskets built as soon as possible and start harassing as soon as possible also. When you get your first ten muskets you can one-hit a villager, so take advantage of this and kill 2-3 villagers immediately. This will be very similar to a 2x xbow rush, although you send gold cards more often than wood cards.
  • The reason I chose to use muskets was that most people expect you to use crossbow, and since you can get those first 10 muskets out very fast you cant gain a lead early. Plus keeping your villagers on food and gold allows you to easily go to fortress and add in hussars for light infantry.
    Build Order:

    Discovery Age

  • Send 2 villagers to the nearest animal
  • The other three villagers each are assigned to their own food crate. When two are done send them to a new animal
  • Queue a villager
  • The last crate villagers collect the wood crate(s) then build a 1-2 houses then goes to the second killed animal
  • Place waypoint on first dead animal
  • Continue making villagers and sending them to food
  • HERD
  • Send 3 villagers card
  • You will have 14 villagers when you age up
  • Click age up to colonial with the quarter master (400 wood)
    Transition

  • Move 2 villagers to gold
  • Move 4 villagers to wood
  • Find second hunt and continue herding it as well
  • Send two wood villagers forward for your two barracks
    Colonial

  • Immediately gather the 400 wood with the two wood villagers near your center
  • When you get a shipment, send 700 wood
  • Build a 1-2 barracks
  • Continue making villagers
  • Have 6 more villagers on food than on gold
  • Make houses and a market with the 700 wood
  • Queue muskets as soon as the barracks are built at the forward location.
  • Other shipments are normally 700 and 600 gold
  • When you get the gold crates, your gold will be much higher than your food, so move much of your gold villagers to food.
  • Consider sending 4 villagers when you start to get ahead
    Fortress

  • Whenever you decide to age then you should upgrade your muskets to veteran
  • Consider building a stable to start spamming cuirassiers
  • Which will counter the RI he will make to counter your musket spam
  • Gain map control by making 3 Town Centers while building your economy
    Information/Tips:

  • Harass and gain map control
  • Not good vs civilizations with spammable light infantry, such as Russia
  • Don’t neglect your economy
  • Be aggressive when you can without losing muskets
  • Avoid big battles unless you know you can win
    Who to Use Against:

    Good:
  • British(Avoid Lb spam, RAID)
  • Spanish(Avoid insta xbows)
  • Ottoman(Add in hussars for abus guns, RAID)
  • Iroquois(Be Defensive)
  • Sioux(Scout a lot)
    Moderate:
  • French(Scout)
  • Dutch(Scout)
  • Japan(Focus on Fortress)
  • Portuguese(Careful of him going Fortress)
  • India(Avoid Agra, RAID)
  • German(Beware of Raiding)
    Bad:
  • Sioux(Bow Riders are Bad)
  • Aztec(Avoid)
  • Russia(Avoid)
  • China(Avoid)
    Deck:


    Common Card Order:



    Recordings:

    iTech64(French)-vs-Websterek(Chinese)
    iTech64(French)-vs-Maltav(Japanese)
    iTEch64(French)-vs-Selur(German)

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories

    [This message has been edited by iTech64 (edited 02-06-2009 @ 06:46 PM).]

  • Replies:
    posted 01-31-09 03:36 PM EDT (US)     1 / 90  
    Looks like a good strat.
    posted 01-31-09 03:41 PM EDT (US)     2 / 90  
    posted 01-31-09 04:04 PM EDT (US)     3 / 90  
    Great strat, this is usually the better option over double rax x-bow.

    Need a quick way to get laid? Chaplain gives you results.
    "Screw me if I'm wrong, but haven't we met?"
    "Damn girl, you have more curves than a race track."
    "Oh, I'm sorry, I thought that name tag was in Braille."
    "If I were you, I would have sex with me."
    3 reasons I am the sexxyest forumer: Raiding Cav... - China Merc... - Aztecian coloni... <-- howzat?
    posted 01-31-09 04:18 PM EDT (US)     4 / 90  
    Are you going to show this strat with a record on vanilla? That way the vanilla players who don't have tad or don't go on it often can benefit also.
    posted 01-31-09 04:34 PM EDT (US)     5 / 90  
    you'll have the resources to pump out muskets from 2 raxes?
    i'll try it out some time... (i would get market during transition and then send 4 CdB as colonial card for a strong eco)

    QUACK
    posted 01-31-09 04:44 PM EDT (US)     6 / 90  
    you will have resources to do it from two for about 20 or so muskets, so two batches from each barracks, then you will fall behind, which is when you would send 700 gold, switch all villagers to food, then you can do it for longer, continue when you send 600 gold, by then you will actually have enough villagers to continually stream muskets.

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 01-31-09 10:26 PM EDT (US)     7 / 90  
    Nice write up.
    posted 01-31-09 11:18 PM EDT (US)     8 / 90  
    thank you james

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 02-01-09 10:44 AM EDT (US)     9 / 90  
    Could you give a 'good against' .. 'okay against ..' and 'bad against ..' section? I don't know which to try this again and don't feel like testing it so much that my PR might drop.

    Formerly Pandar.
    ESO: Derek_Zoolander
    posted 02-01-09 11:27 AM EDT (US)     10 / 90  
    well most of the time it is mor complicated than that, if they spam cavalry of course you will do good, but if they go LI then it wouldnt do as good, but i can put which civs you have the best chance against.

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 02-01-09 11:36 AM EDT (US)     11 / 90  
    PR might drop.
    don't want to risk precious PR do you?

    Several solutions:

    unrated games

    comp test games

    or you could play rated games anyway, and if you lose rank, just get it back by beating people your current rank.

    Need a quick way to get laid? Chaplain gives you results.
    "Screw me if I'm wrong, but haven't we met?"
    "Damn girl, you have more curves than a race track."
    "Oh, I'm sorry, I thought that name tag was in Braille."
    "If I were you, I would have sex with me."
    3 reasons I am the sexxyest forumer: Raiding Cav... - China Merc... - Aztecian coloni... <-- howzat?
    posted 02-01-09 11:44 AM EDT (US)     12 / 90  
    don't want to risk precious PR do you?
    Well yes, when I invest time and effort into gaining something, then I tend to want to not lose it. You seem to act like wanting to win and go up higher is bad.

    Oh, and let's consider this:
    Each game averages about what, 15 minutes? There's 14 civs. 14 times 15 = 210 minutes.

    I don't exactly want to waste three and a half hours trying to find out which civs suck against this strat and which are good. Especially when it'll take iTech all of 5 minutes to write which are or aren't, as long as he's experienced.

    Formerly Pandar.
    ESO: Derek_Zoolander

    [This message has been edited by Derek_Zoolander (edited 02-01-2009 @ 11:50 AM).]

    posted 02-01-09 01:11 PM EDT (US)     13 / 90  
    Good in detail BO, not that flexible, but people that need the flexibility don't really need BO's ^^


    I'm just wondering why Sioux is at the "good" section, because only way you could win Sioux with this strat would be, that Sioux would go for some noob clubrush(that nowadays is suicide anyways).
    posted 02-01-09 01:18 PM EDT (US)     14 / 90  
    i said its good vs them cause if they go clubs you win, cavalry, you win, and if they go bows then you can make hussars easily cause of your villager set up. although you should be defensive because of their unit shipments, but once your eco gets going, and their shipments run out you should win

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 02-01-09 01:21 PM EDT (US)     15 / 90  
    Although people don't want to lose pr the best way to learn what it works against and what it doesn't work well against is to see for yourself because maybe you using this strat will work better then if itech uses this strat verse a certain civ. So watch the recs of it and practice it unrated against all the civs and see for yourself, but by watching the recs that will give you an understanding of how effective it is.
    posted 02-01-09 01:30 PM EDT (US)     16 / 90  
    Well yes, when I invest time and effort into gaining something, then I tend to want to not lose it. You seem to act like wanting to win and go up higher is bad
    Think about it. if you are as good as your current rank, say, 25, then you lose a couple experiment games to other captains and you drop to 22. Just play other 22's and since you are really as good as a 25, you will have no trouble getting rank back.

    Need a quick way to get laid? Chaplain gives you results.
    "Screw me if I'm wrong, but haven't we met?"
    "Damn girl, you have more curves than a race track."
    "Oh, I'm sorry, I thought that name tag was in Braille."
    "If I were you, I would have sex with me."
    3 reasons I am the sexxyest forumer: Raiding Cav... - China Merc... - Aztecian coloni... <-- howzat?
    posted 02-01-09 02:02 PM EDT (US)     17 / 90  
    i said its good vs them cause if they go clubs you win
    that Sioux would go for some noob clubrush(that nowadays is suicide anyways).
    cavalry, you win
    If sioux goes bowriders, you basicly lose because bow riders cost effectively beat musketeers especially with TC fire. If Sioux goes axe riders he just needs to send morning star (turns axe riders into rifle riders) and your musketeers are going to get wasted.
    if they go bows then you can make hussars easily cause of your villager set up.
    Your not going to have hussars up anytime soon, and Sioux will have counter cav by that time. (Also there is no logical reason for sioux to go cetan bows vs French.)
    although you should be defensive because of their unit shipments, but once your eco gets going, and their shipments run out you should win
    Your talking about Aztecs? Only unit shipment that Sioux really relies on in colonial is 4 axe riders.
    posted 02-01-09 02:24 PM EDT (US)     18 / 90  
    don't do this vs sioux bowriders completely own this. Additionally he will send 4 axe to get rid of any xbows you can muster and also take down some CdB.

    QUACK
    posted 02-01-09 02:27 PM EDT (US)     19 / 90  
    well i guess ill change it geez,

    and on the shipments, they get 2 AR shipments 2 Club shipments and i think 2 cetan shipments too

    but ill change it then, i just guessed it would do okay vs them

    how good are bow riders?

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 02-01-09 02:31 PM EDT (US)     20 / 90  
    I love rushing with the musketeers too because I dont have to worry about wood and I age up faster!

    ESO: 14chuck7
    fav civ: French
    fav map: Lrg Carolina
    posted 02-01-09 02:35 PM EDT (US)     21 / 90  
    well ya gotta worry about wood for houses cause 2x musket rushing takes a lot of population

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories

    [This message has been edited by iTech64 (edited 02-01-2009 @ 02:36 PM).]

    posted 02-01-09 03:03 PM EDT (US)     22 / 90  
    The smaller unit shipments really aren't worth the card slots.

    For bow riders, you get 250 hp(30% hand resist) and 20 attack with 1.5 ROF (and no negative multiplier for vils) for 100 food and 75 gold.

    Musketeers have 150hp(20%hand resist) and 23 attack with 3 rof for 75 food and 25 gold.


    Basicly they cut about even on cost effectiveness, but the mobility and raiding capability+ upgrades make them overall better than musketeers.
    posted 02-01-09 03:03 PM EDT (US)     23 / 90  
    "how good are bow riders?"

    pretty damn good... can even beat a bit of LI in melee mode.

    QUACK
    posted 02-01-09 03:05 PM EDT (US)     24 / 90  
    well, i did not know that, havent ever used them and havent seen people use them,,
    know how much they cost?

    iTech64
    Rank: Captain
    My Strategies:French Semi-FF | French 2x Musket Rush | French 2x Xbow Rush
    My Mapguides: Northwest Territories
    posted 02-01-09 03:22 PM EDT (US)     25 / 90  
    I'm working on a guide for BR\AR combo, since BR will cost effectively beat everything except for LI.

    Formerly Pandar.
    ESO: Derek_Zoolander
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