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Topic Subject: Iroquois Culture for Age of Mythology
posted 10-02-05 11:28 PM EDT (US)   
The Iroquois

History
The Iroquois Confederacy (Haudenosaunee, also known as the League of Peace and Power) is a group of First Nations/Native Americans. The Confederacy was originally based in, at the time of the arrival of the Europeans, in what is now upstate New York. Now they also occupy territory in Ontario and Quebec.

Gameplay
Economy
-Villagers gather resources, and drop them Storage Pits or Town Centers.
-Villagers are best at gathering wood and food.
-Iroquois units and buildings cost mostly wood.
-Longhouses provide population room

Heroes
The Iroquois Hero is the Chieftain, a military unit. You can train six Chieftains at a time. Chieftains are very good against myth units, and they can also empower buildings.

Member Nations
As the Iroquois, you can choose three of the six available member nations (sort of like minor gods): the Seneca, the Cayuga, the Onondaga, the Oneida and the Mohawk. Each race gives you an advantage and a unique unit, a Brave.
-The Seneca increase the hitpoints of your buildings, and give you the Seneca Brave, an infantry unit.
-The Cayuga increase the attack of your canoes, and give you the Cayuga Brave, an ambhibious infantry unit.
-The Onondaga make your Longhouses cheaper, and give you the Onondaga Brave, a cavalry unit.
-The Oneida increase your favor income, and give you the Oneida Brave, an archer unit.
-The Mohawk increase the attack of your infantry, and grant you the Mohawk Brave, a spearman.

Units
Economic
-Villager-The Basic Villager unit. Best at gathering wood.
-Caravan-The Iroquois caravan unit. Trades for gold.
-Takohs-A scout unit. Has good LoS, but low attack.

Heroes
-Chieftain-The Iroquois hero unit. Good against myth units.

Military
-Akweks-Basic infantry unit. Hunts with a dog.
-Okwari-Advanced military unit. Good against infantry.
-Tomahawk-Iroquois archer unit. Throws an axe.
-Seneca Brave-Infantry unit. Good against military units.
-Cayuga Brave-An infantry unit that can go on land or sea.
-Onondaga Brave-A cavalry unit. Good against archers.
-Oneida Brave-An archer unit. Has really good range.
-Mohawk Brave-An infantry unit. Good against cavalry.
-Heron Archer-Best Iroquois human unit. Good range and attack.
-Mantlet-Heavily armored siege unit. Good against almost everything.

Buildings
-Town Center
Trains: Takohs, Villager, Chieftain
-Longhouse
Trains: Akweks, Okwari, Tomahawk
-Lodge
Trains: Mantlet, Seneca Brave, Cayuga Brave, Onondaga Brave, Oneida Brave, Mohawk Brave, Heron Archer

Mythology
Favor is gathered by villagers praying at Longhouses or Temples.
Myth Units are trained at temples.

Archaic Age
Ha Wen Neyu. The Great Spirit and Lord of the World. His focus is on your Chieftains.
God Power: Swarm-A swarm of bees flies around an army of units, stinging them. They go away after a minute.
Mythic Tech: People of the Longhouse-Each Longhouse provides more population room.
Bonuses: Chieftains gain favor for you when you fight.
Chieftains have higher attack against myth units.
All Braves are better against myth units.
God Path: Onatha or Gendenwitha
Hino or Neoga
Iosheka or Ga-oh

Hahgwehdiyu. The Creator spirit of the Universe. His focus is on your economy.
God Power: Spirit Hut-Creates a hut which spawns forth spirits, which damage enemies when they touch.
Mythic Tech: Fur Trade-Caravans are faster and carry food as well as gold.
Bonuses: Villagers are cheaper and trained faster.
Longhouses give you a trickle of food.
Can train a special scout, the Owl.
God Path: Gohone or Onatha
Adekagagwaa or Hino
Sosondowah or Iosheka

Atahensic. The Mother Earth Goddess of Fertility. She helps your myth units.
God Power: Desolate-Clears an area of all resources.
Mythic Tech: Mother Maize-Villagers gather food faster.
Bonuses: All myth units are cheaper and use their special attacks more often.
Temples occasionally spawn myth units for free.
Chieftains summon myth units when they attack.
God Path: Gendenwitha or Gohone
Neoga or Adekagagwaa
Ga-oh or Sosondowah

Classical Age
Gendenwitha. A previously mortal goddess of the morning star. Her improvements help your Villagers.
God Power: Peace-Cast on a group of enemy units to make them allied with you. Is not permanent. You do not gain control of the units, but they won't attack you, either.
Myth Unit-Orenda-A beautiful spirit which can heal allied units.
Mythic Techs-Wealth of the Gods-Villagers can carry more resources
Blackbird of Summer-Villagers gather food faster.
Doorpost of Dawn-Longhouse are cheaper and built faster.

Gohone. The spirit of winter. His improvements help your archers.
God Power: Evict-Cast to ungarrison all enemy units from their Town Centers. Works several times.
Myth Unit-Otkon-Evil spirit and dread enemy of the Orenda. Throws rocks at enemies.
Filthy-Upgrades Otkon to Hahgwehdaetgan, which have greater range.
Mythic Techs: Iroquois Calendar-Tomahawks and Heron Archers train faster.
Eyes of the Raven: Archers have greater LoS.

Onatha. Lord of the Harvest. His improvements help your farms.
God Power: Vision Quest-Temporarily increases the LoS of all your units by a lot.
Myth Unit-Honochenokeh-A benevolent spirit that lives in the forest. Looks like its made of plants.
Mythic Techs: Rebirth-Honochenokeh upgrade to Dagchenokeh, which have greater attack.
Harvest Festival-Villagers gather from farms much faster.
Three Sisters-All of your farms are cheaper.
Wheat Fields-Farms can have more than one villager working on them.

Heroic Age
Neoga. Goddess of Dawn. Her improvements help your infantry.
God Power: Capture-Converts enemy Town Centers, Towers, and Walls.
Myth Unit-Face of The Forest-A floating mask animated by magic.
Mythic Techs: Spirit Paint-Upgrades Faces of the Forest to Ritual Faces of the Forest, with greater attack.
Guise of Dawn-Infantry have greater LoS.
Stars of Neoga-Okwari have greater attack and armor.
Hunter's Watchmen-Infantry have greater range and attack.

Adekagagwaa. Personification of Summer. His improvements help your Canoes.
God Power: Awaken-Summons a Giant from the earth, which smashes enemy buildings.
Myth Unit-Giant Leech-A great blood sucking worm that swims through the water.
Myth Unit-Ga-Gaah-A giant crow which darkens the skies. Picks up enemies and drops them.
Mythic Techs: Dark Lake-Giant Leeches are upgraded to Blood Leeches, which suck blood faster.
Feathers of Ebony-Upgrades Ga-Gaahs to Nightmare Ga-gaahs, which have higher attack.
Dugouts-Increases the speed of your Canoes.
Rudder-Your canoes can turn faster, and have greater attack.
Helmsmen-Your canoes are trained faster and have greater hitpoints.

Hino. The fiery eyed thunderer. His improvements help your Mantlets and Braves.
God Power: Hiawatha-Summons the legendary Hero, Hiawatha. He is strong and powerful.
Myth Unit-Big Head-A powerful demon with a large head. Belches fire for its special attack.
Mythic Techs: Flaming Arrows-Oneida Braves have higher attack and range.
Gunnodoyah-Mantlets have higher hitpoints and armor.
Rainbow Bride-Cayuga, Seneca, and Mohawk Braves have higher attack and hitpoints.
Hooves of the Storm Horse-Onondaga Braves have higher attack and speed.
Mark of Thunder-Mantlets have increased attack.

Mythic Age
Iosheka. The healing god of ritual and magic. His improvements help your myth units.
God Power: Assimilate-Cast on an enemy civilization to let you train their units and built their buildings at a cheaper cost than they can. Also works with Myth Units.
Myth Unit-Jogah-A magical fairy spirit which blazes fire down on its foes.
Mythic Techs: Huron Worshippers-Upgrades Jogah to Jogah of the Forest.
Tobacco-All myth units have greater hitpoints.
Defeater of Demons-Increases myth unit speed.
Healing Mark-Human soldiers regenerate hitpoints.

Sosondowah. The God of the Hunt. His improvements help your Archers.
God Power: Hurricane-Summons a mighty storm of wind and water. Desolates enemy cities.
Myth Unit: Oki-The spirits of absolute life-force and thought, like angels from judeo-christianity.
Mythic Techs: Horn of the Spirit Elk-Archers have greater attack and armor.
Arrows of the Hunter-Archers have greater range and attack.
Hunter's Love-Upgrades Oki to Manitou, which have increased hitpoints.

Ga-Oh. The controller of the wind. His improvements help your
God Power: Thundercloud-Summons a cloud of thunder and lightning.
Myth Unit: Dajoiji-The Wind Panther. An expensive unit with high attack parameters but low defense. Its special attack is a fan of ice that hits every unit in front of it.
Mythic Techs: Cave of the Winds- Upgrades Dajoiji to Yah-ga-oh, which has higher attack.
Order of the Spear-Ga-Oh increases the hitpoints and LoS of your Chieftains.
Ogre Chief-Ga-oh increases the health points, attack, armor and speed of your Chieftains.

[This message has been edited by skystrider (edited 07-08-2008 @ 05:48 PM).]

Replies:
posted 10-03-05 06:44 PM EDT (US)     1 / 1  

Quote:

Dajoiji-The Wind Panther

I didn't know Dajoiji where wind panthers. I thought they were sun panthers. Anywhoo.... I really like how well you put this together. It was hard enough to make a Native American Civ for me, let alone a specific tribe. High praises, and I have one suggestion. For the villager I would name him... the Wenchas. (I think that's Iroquois for worker, but not sure)


Cosmopolitan? Check.
Age of Empires III Heaven » Forums » Future Robot, Bonfire, Windstorm, and NewToy Games Forum » Iroquois Culture for Age of Mythology
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