The Taino gain favor by playing Batu, which was a Taino ball game that might have originated soccer. When you build a Batu ball court there are automatically Batu players inside the court. Ten Batu courts is the maximum amount you can build. Baira- Taino archer that has arrows tipped in poison and does a slow health draining special attack. Good against infantry. Manaya- Taino infantry that uses a machete made out of polished sharp obsidian. Good against cavalry. Jibaro warrior- Taino monk that fights with a knife and martial arts. Has a special stunning attack against infantry. Good against archers. Nitayno- the sub-chiefs of Taino society that fight with a blowgun. Good against heroes. Lucayans- Spearmen with stingray spine tipped spears that do a slow gradual life draining special attack. Only good against infantry. Hook Thrower- Archer that throws carved fish bone hooks at enemy that will temporarily slow them down. Only good against archers. Cacique- The Tanio chief that was considered divine and related to the gods, they wore golden necklaces and feathered headdresses. Only five caciques can be created at a time for each of the regions the Taino ruled. Bohique- this was the Taino medicine man and shaman that came from a long line of bohiques and were the cacique’s religious advisor. Each major god gets a different bohique. If If If Macorixe- torch-throwing warrior that is good against buildings and other siege units Liguayos- macana, which is a carved wooden club, carrying warrior that is good against buildings and cavalry Baira kanoa- Arrow canoe that has several Baira in it that fire flaming arrows at other ships Baira kanoa- mêlée canoe that has several hatchet carrying warriors that chop at other ships Piragua- massive Taino war canoe that has many warriors throw flaming clubs at enemy ships Villager: Naboria- the common people in Taino society Caravan: Hawk Caravan- a flying caravan unit that goes faster than the other caravans and isn’t restricted by things in its way, but carries less gold Wonders: Cemis- Cemis were totem statues built by the Taino to depict animalistic spirits If Yucahu: Caiman Cemi- crocodile like statue with a longer jaw If Atabey: Turtle Cemis- Cemi that represents peace and motherhood If Yaya: Snake Cemi- Cemi that represents dedication and perseverance Titan: Macoel- giant lizard guardian of the cave Taino originated from [This message has been edited by Yamato Take (edited 12-31-2005 @ 10:30 AM).]
God Power: Abundance- Resources are doubled
God Tech: Conuco- food is gathered faster and more can be carried
Bonuses
-Farms are free
-Can create 10 caciques
-Myth units have more HP
God Power: Tides- creates a high tide that destroys enemy docks
God tech: Mother of Waters- naval myth units are stronger vs. buildings
Bonuses
-Villagers have more hit points
-Town centers exert a healing radius
-Can train a unique unit, the maraca player, which heal ally units and decrease enemy armor
God power- Fish bones- all of your enemies villagers stop gathering for forty seconds
God Techs: Yayael- Infantry have more pierce armor
Vital beginning- Caciques have more HP
Bonuses
-Fishing canoes gather faster
-Kanoas are faster and have better armor
-Buildings are stronger and cheaper
GP: Trickery- makes a group of enemy villagers give you the resources they gather for thirty seconds, they cannot be attacked or moved by your enemy during this time
MU: Toa-Toa: frogmen that used to be children, but forsaken by their mothers, were transformed by their sadness into Toa-Toa
Myth Techs: Guahayona- Upgrades Toa-Toa into Tona that have a poisonous bite attack and are faster
Boinayel- villagers gather wood faster
Dorsal crest- bohiques have more attack
MU: Jukiya- spirit of good that fights with a staff made of light
Myth Techs: Mother of humans- all human units have more HP and defense
Four Twins- Jukiya raise ally armor when they fight
Arc of the Antilles- villagers train faster
Shell shield- Infantry have more armor
GP: Wings- selects a group of warriors and turns them into owls that fly away from the danger they’re in and revert back to human form in forty seconds. Useful for escaping battles.
MU: Guayza- spirit of living beings and the essence of a persons soul
Myth Techs: Incarnation- makes four bat scouts spawn at your town center and respawn when they die
Sabanajobabo- Caciques have an instant kill special attack vs. myth units
Jobos- buildings are stronger
Lagoon- archers are faster
GP: Hallucination- transforms animals into fearsome monsters and demons that scare away enemy soldiers
MUs: Maboya- ghost of misfortune and hardship
Tonina- dolphin like creature that dives down and then breaches beneath a ship, destroying it instantly
Mucaro- the Night Eagle, a giant Owl that screeches a sonic blast for its special attack
Myth Techs: Cohoba- siege weapons are faster and have more hit points
Guanguayo- Lucayans train faster
Moin- myth units have more armor
GP: Downpour- creates mud, which slows your enemies, but your units are unaffected
MUs: Gutaba- Lighting messenger spirit that blinds an enemy for its special attack
Coatrisquie- spirit of torrential and destructive water that regenerates when not fighting
Myth Techs: Herald of Thunder- Gutabas are much faster and have more attack
Gatherer of Waters- Coatrisquies have a special attack where they can consume an enemy unit, making their attack go temporarily up
Amutex- ships have more attack and attack faster
Hura- naval units train faster
GP: Charm- instantly doubles the number of a group of units
MU: Luki’yo- spirit of mountains and forests
Myth Techs: Cacique of the Dawn- Caciques now have a bonus against archers
Cosmic Cavern- buildings repair by themselves
Celestial Vault- all myth techs are 15% less
White Earth Mountain- upgrades your Luki’yo into Yuke’yo, which have more attack and are good vs. buildings
GP: Cannibals- a horde of Carib raiders attack enemy units, but if the enemy dies, they turn on you
MUs: Opia- spirit of the dead that eternally roam the world trying to do what they didn’t in live
Tiburon- huge shark creature that swallows a ship for its special attack
Myth Techs: Coaybay- Opias are upgraded into Wandering Opia that become faster in numbers like the Fenris Wolf Brood
Soraya- Tiburon are upgraded into Cajaya, which are stronger and train faster
Guayabaz- when villagers are killed, they come back as Opias
GP: Guazabara- all human warriors are able to kill an enemy soldier in one hit, but once that happens, they revert back to their normal attack
MU: Boiha- serpent of darkness and symbol of rain
Myth Techs: Sibuqueira- Boiha are upgraded into Shadow Boiha that breathe out a blast of chocking shadow that instantly smothers an enemy
Jujo- Nitayno get a bonus vs. myth units and buildings
Naje- Piraguas have more attack and armor
GP: Courage- creates fifteen Ri’, which are spirits of bravery and valor that will patrol your borders to keep enemies out
MU: Hupia- ancestor spirit
Caguma- huge sea turtle that breathes a blast of molten lava that does gradual damage to a ship or naval MU
Myth Techs: Yuca- a slow steady trickle of food is produced
Digo salve- Hupia can heal
Naiboa- Hook throwers deal more damage to archers and have better resistance to cavalry
Cosmopolitan? Check.