Age of InventorsAge of Inventors is a real time strategy game that is set in sort of an in-between time, where ancient figures battle with futuristic technology.
There are five different civilizations, each one taking after a different inventor or discoverer: Darwin, DaVinci, Galileo, Edison, and Archimedes. each civilization has a few unique units, a special hero, a unique tech, a special "power", and a few bonuses.
The resources in Age of Inventors are Electricity, Metal, Wood, Food and Gold. Gold and Metal are mined from mines. Food is hunted from animals or grown on farms. Electricity is produced by Power Plants and shipped out through Power Lines.
Civilizations
Darwinians
The Darwinians follow the work of Charles Darwin, a naturalist and proponent of evolution.
Hero-The Mutant is the Darwinian hero. It is a human which is granted random powers such as flight or super high attack. No two Mutants have the same power.
Unique Unit-Tyrannosaurus nova-A newly evolved T. Rex. Can bite through enemies.
Unique Unit-Galapagan Monster-A giant tortoise which can crush enemies.
Unique Unit-Birdman-A half-bird half-man monster which can fly.
Unique Tech-Social Darwinism-All human units will slowly gain attack and hitpoints.
Bonuses-Unit upgrades research by themselves.
All Darwinian units are stronger against enemy unique units.
Power-Transmutation-Turns a bunch of ordinary units into monsters.
DaVinci
The DaVinci follow the work of Leonardo da Vinci, an painter and universal genius.
Hero-Clockwork Knight-A soldier than runs totally on clockwork and gears. Needs to stop and rewind every few minutes.
Unique Unit-Steam Tank-A tank which runs on steam. Can release clouds of steam, burning all the units around it.
Unique Unit-Clockcar-A armored car that is powered by clockwork. Needs to stop and rewind every few minutes.
Unique Unit-Aerocopter-Very similar to an helicopter, the aerocopter is a flying unit with a gun mounted on it.
Unique Tech-Pendulums-Clockwork units run faster and don't need to rewind as often.
Bonuses-Free Clockwork Knights spawn from DaVinci Workshops.
All gunpowder upgrades are free.
Power-Clockwork-Turns a group of allied units into Clockwork Knights and Clockcars.
Galileans
The Galileans follow the work of Galileo Galilei, an astronomer and philosopher.
Hero-Mars Man-The Galilean hero is a man from Mars which is very strong and fast.
Unique Unit-Velocity Gun-A cannon which shoots enemies from a great distance.
Unique Unit-Sattelite-The sattelite is a flying unit that can fire really long range but fairly weak lasers.
Unique Unit-Galileo's Lamp-A giant lantern mounted on wheels which can burn units near it.
Unique Tech-Galilean Telescope-All units have greater LoS.
Bonuses-Galilean units have greater LoS.
Galilean ranged units are better against flying units.
Power-Scopes-Cast to see anywhere on the map.
Edisonians
The Edisonians follow the work of Thomas Edison, an inventor and businessman.
Hero-Sciwizard-A wizard who uses technology to simulate magic.
Unique Unit-Incandescent Gun-A laser gun which uses the properties of the incandescent light.
Unique Unit-Taser-A gun which shoots bolts of electricity.
Unique Unit-Filamenteer-An infantry unit which delivers short range electric shocks.
Unique Tech-Kinetoscopes-All units train faster.
Bonuses-Edisonians gather Electricity faster.
Edisonian units have higher hitpoints.
Power-Short Circuit-Destroys any enemy unique units in an area.
Archimedians
The Archimedians follow the work of Archimedes of Syracuse, a mathematician and physician.
Hero-Ambphisoldier-A soldier which uses Archimedes' Principle of Buoyancy to stay afloat on land and water.
Unique Building-Archimedes Claw-A giant claw which picks up enemy units and smashes them on the ground.
Unique Building-Mirror Tower-A tower which uses mirrors to reflect the light of the sun, making lasers.
Unique Unit-Mirror Soldier-A soldier which uses mirrors to reflect the light of the sun, making lasers.
Unique Tech-Integral Calculus-All techs are researched faster.
Bonuses-Archimedian buildings are cheaper and build faster.
Archimedian Peasants are have higher attack.
Power-Tower of Syracuse-Summons an especially powerful Mirror Tower.
Buildings
Town Center
The center of civilization in Age of Inventors.Workshop
Workshops are where unique units are trained and unique techs are researched.
Blacksmith
The place where human soldier upgrades are researched.
Barracks
The basic military buildings. Trains foot soldiers and archers.
Stable
Military building where cavalry are trained and upgraded.
Siege Factory
A military building which trains gunpowder units and siege.
Dock
Trains and upgrades all water units.
Units
Peasant-The basic villager unit. Trained at Town Center.
Milita-Basic foot unit. Fights with a sword. Trained at Barracks.
Hand Cannoneer-Man who wheels a cannon around. Trained at Siege Factory.
Arquebusier-Basic gunpowder unit. Trained at Siege Factory.
Arbelester-Fights with a crossbow. Trained at Barracks.
Spearman-Warrior with a spear. Good against cavalry. Trained at Barracks.
Cavalier-Faster, lighter cavalry unit. Trained at Stable.
Knight-Heavier, slower cavalry unit. Trained at Stable.
Catapult-Basic siege unit. Fires giant stones. Trained at Siege Factory.
Ballista-A gigantic crossbow-like siege weapon. Trained at Siege Factory.
Cannon-Advanced gunpowder unit. Trained at Siege Factory.
Transport-The transport ship. Trained at Dock.
Galley-Basic military ship. Trained at the Dock.
Merchant Ship-Trades back and forth between docks.
Frigate-Advanced military ship. Trained at the Dock.