Italy's Flag Unique Units:Vatican Swiss Guard, Ragusan Ships, Venetian Razzo, Cardinals, Italian Gendarm, and Lithuanian Boyers Unique Units 2.Ragusan Ships-Ships like galleons, but have a 50% attack increase and 30% HP increase-the future Spanish Armada at the time 3.Venetian Razzo-Italian rocket that is pretty much the same as the Congreve Rocket, but has 4 more range, and is better against other artillery-Italy actually used rockets before Britain 300 years later-Britain didn't create a Rocket Brigade until the 1800's. 4.Cardinals-healing unit that heals much faster than surgeons, priests, and imams, and can convert units. Also can heal more HP than the listed above. You can only acquire three, though. 5.Italian Gendarm-Italian unique cavalry, with large bonus against inf.-these were the original gendarms, from which the French got their term gendarmes. 6.Lithuanian Boyers-Infantry armed with a lance that have shields and are good against inf. and cav.-merc unit only Civilization Bonuses Civilization Weaknesses Unique Cards -Italian City-States:City-state rivalry grants 20% HP increase on all units, and 15% speed increase on inf. -Decadence of Catholicism-Sends a shipment of 15 Vatican Swiss Guard. -Venetian Traders:Grants a 30% increase on all trading posts shipments, and shipment time takes 25% less time. -Chinese Influence:Sends 3 Venetian Razzos. -Renaissance Culture:Villager gathering rates increase 15% and 10% decrease in villager spawning time. -Lithuanian Boyers:Sends 10 Lithuanian Boyers. -Return of Slavery:Sends 5 villagers from HC-note:at the time, there was a large rebirth of slavery in Southern Europe, many of whom were Muslims, Spaniards, and Eastern Europe refugees. -Roman Cavalry Tactics:Increases speed and attack of cav. by 15%. -Legionaries:Increases inf. HP by 15% and attack by 10%. -Architecture Reformation:Increases building HP by 30%. -Galileo:Knowledge of the stars and planets decreases market trading costs, and decreases shipment send time by 10%. -Sacred College: Increases Cardinals speed by 15%, HP by 20%, and range by 3. Unique Unit Stats-bear with me Vatican Swiss Pikemen Ragusan Ships Venetian Razzo Cardinal Italian Gendarm Lithuanian Boyer Come join the Guild! [This message has been edited by Custergrant (edited 02-11-2006 @ 04:08 PM).]
Royal Guard Units:Vatican Swiss Guard, Hussar
Default Home City:Venice
Home City Ruler:Cangrande I della Scala-Italy really didn't have a king or national ruler at the time, besides the Church, but this guy did unify Italy during his reign, and I say he would fit in the time category, maybe a 100 years early, but yah...
1.Vatican Swiss Guard-comes from Unique Church Tech,cards, and barracks, and are essentially super Swiss Pikemen. Prerequisites:Vatican Pikemen upgrade and Royal Guard upgrade
-Starts off with 100 extra gold.
-Very good booming civilization, but not good at turtling, and okay at rushing.
-Venetian traders card grants a 30% increase on all trading posts shipments, and shipment time takes 25% less time.
-Does not get any unique units until Fortress age.
-Strong but expensive units
-Lacks crossbowman, skirmishers, caravels, grenadiers, dragoons,halberdiers, and culverins
-Cannot build artillery foundry until Fortress Age
-Villagers cost 50 gold and 50 food, but spawn a little bit faster than normal.
-Papal States:Grants special church techs, sends 3 cardinals, and gives a 40% decrease in price on all church techs.
Cost:100 Food 100 Gold and come from Unique Church Tech and Home City
Hitpoints:400
Speed:4
Resists:
30% vs Hand
Bonuses: x3 vs Cavalry
Attacks:
Name Damage
Siege-----------------75
CoverBuildingAttack---60
CoverHandAttack-------35
Melee-----------------45
Cost: 500 Wood 500 Gold
Hitpoints:1950
Speed:8.5
Resists:75% vs Ranged
Bonuses:x0.5 vs Artillery
Ranged Attack 75
Bombard Attack-not yet known
Range: 20
Cost: 200 Wood 500 Gold
Hitpoints:400
Speed:4
Resists:75% vs Ranged
Bonuses:x1.0 vs Artillery
Attacks: 450
Range: 32
Cost: Comes from HC
Hitpoints:600
Speed:5
Resists:10% vs Ranged
Attacks: 5
Recover Rate: 2.5x that of priests
Cost: 200 Food 150 Gold
Hitpoints:500
Speed:6.3
Resists:20% vs Ranged
Attacks:
Siege 30
Guardian Attack 30
Melee 35
Trample 20
Cost: 800 Gold
Hitpoints:350
Speed:6.5
Resists:
30% vs Ranged
Bonuses:
x3 vs Infantry and Cavalry
Attacks:
Siege 30
Melee 25
Guardian Attack 20
I've got to go right now, but I'm not finished and I'll revise it in the tomorrow.--scratch that.
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