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Topic Subject: >- Age of Empires 4: The fall of Man -<
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posted 05-15-06 08:26 PM EDT (US)   
Age of Empires 5: Fall of Man

Intro: It's the year 2425 just at the turn of the century a nuclear war was unleasehd on earth causing a mass exinction, Men through our survival skills have been able to survive and band together in loose tribes. It is now the year 2700, men is still savage after many generations, we have lost all our technology, and all our records, we are back in the Dark age, and we are just starting figuring out our past when we were masters of the world.

Note: The ">" means "upgrades to"

INDEX
1. Ages, Resources, and Leader's Description.
2. Buildings
3. Universal Units
4. Upgrade technologies, military and economic.
5. Civilizations.
6. Maps
7. Forumer Added Civilizations.

1.
Ages

Pre destruction age: Takes place before the nuclear war, but is only available in campaigns and scenario editors. Gives you conventional technology (today's technology).

Post Destruction Age
Men are still savage and loosly linked in small tribes, with medieval age technology.
This age is good for hunting, exploring, and setting your economy.

-Reconstruction Age:
We have been finding new records of our glorious past, and uncovering ancient technologies that are new to us. This age is good for setting raids with medieval age Warriors, and getting yor economy rolling, your settlment should be running right about now.

-Plutonium Age: {Age 3 option A}
We've had many breakthroughs, steam power, and plutonium, a substance found near craters, we have learned to use it in our weapons. Benefits melee human units. Unlocks nuclear plant, (machine units created fasters) Upgrade line 'A' chosen.

-Petroleum Age: {Age 3 option B}
We've discovered gunpowder, and oil, these two substances were used by the ancients in their great war machines. This age benefits ranged human soldiers. Upgrade line 'B' chosen.

-Robotic Age:
Our technology is so adavnced, we have weapons that kill by the hundreds, our food is so abundant. Our cities come alive with lights, and our people are prosperous! This age requires a good economy to support the large armies and constant warefare you'll probably have to endure.

-Imperial Age:
We have discovered perpetual energy! This is the stalemate breaking age. Expensive to research, but worth every cent, unlocks very powerful upgrades.

Resources:
-Food
-Coin
-Steel

The Leader
Every Civilization starts with one Leader unit, of which they can give any name they desire. The Leader has the special Snipe Ability allowing him to instant kill any unit with his ranged weapon. He gains a new ability for every age, and Gets higher stats as well.

2.
Buidlings:

Economic
Mill (Age 2) Provides infinite amounts of food. 10 gatherers max.
Plantation (Age 3) Provides an infinite amout of coin, 10 gatherers max.
Mining Plant (Age 3) Provides a steady flow of Steel, max 5 gatherers.
House, provides more population.
Town Center, Creats villagers.
Extraction Plant (Age 3) Bluild over an ancient deposit, slowly gathers it's resource.
Factory (Age 4) Quickly produces any resource you set it to.
Research Foundry (age 3) Upgrades units with better weaponry etc.
Livestock Pen (age 2) Creats herdable animals.

Military Buildings:
Barracks (Age 2) Creates Infantry units
Stable (age 2) Creats Mounted Units.
Nuclear Plant (Age3/A)
Siege Factory (Age 3) Creats Siege Units
Fort (Age 3) Large Defensive Struvture, Creats all except siege units.
Outpost (Age 1) Small Defensive building, fires at enemies.
Wall/Gate (Age 1) Defensive building that stops units from passing.

3.
Universal Units:
-Villager:
Basic Resource Gathering and building unit.
-Caravan: Trade Unit

Barracks:

-Pikeman: Anti Cavalry unit (Age 2)

-Swordman: Anti Infantry unit (Age 2)

-Archer: Ranged Anti Infantry Unit (Age 2)


-Bazooka Man: A conventional explosives weapon, good vs Machine units bad vs melee units.(age 3)


Stable:

-Rider: A Sword Wielding cavalry Unit. Good vs Archers and swordsman. (age 2)

-Cavalry Archer : Good vs other cavalry. (age 2)

Sige Factory:
-Fusion Cannon: Anti Buidling unit, can attack out of building range. bad vs melee units (Age 4)

-Tank Infantry: An expensive Unit good vs human units has ranged and melee attacks. (Age 3)

-War Ram: A Fast Ranged unit good vs human units, and Tank infantry. (age 3)

Naval units
Note: All boats can transport units except fishing ships.

-Fishing Ship: basic fishing and whaling ship.

-Raft: (age 2) Starts out as a very cheap basic transport, but upgrades to become a powerful floating fortress. Acts more like a movable sea platfrom than a boat. Can train human units. Limit: 2.

- War Galley: (age 2) Carries a moderate anount of units, has a high attack. Good vs other ships except Upgraded Rafts. Limit: 5.

-Siege Galley: (age 3/A) Good vs buildings and Rafts weak vs War Galley. Limit: 3.

4.
Unit Upgrades:
Unit > Age 3 Upgrade > Age 4 Upgrade

Swordman > Elite Swordman
Age3/A: Champion Swordman
Age3/B: No upgrade

Spearman >
Age3/A: Elite Spearman > Champion Spearman, Does Heavier damage to cavalry line troops, but in melee (upgraded version uses the mighty laser spear)

Age3/B: Hand Cannon > Cannoneer, Short range, fires explosive rounds, good vs cavalry line troops, slow ROT.

Archer >
Age3/A: Plasma Rifle > Plasma Trooper, slow ROT, greater damage per shot, better vs machines. Shoots "Plasma Bolts"

Age3/B: Rifleman > Rifle Trooper, Less damage per shot, fires continuously. Less effective vs Machine troops.

Rider >
Age3/A: Elite Rider > Champion Rider,Emphasizes speed, also cheaper.

Age3/B: Light Tank > Heavy Tank. Drops speed for firepower and armor, more expensive.

Cavalry Archer > Light Cavalry > Armored Cavalry

Bazooka Man >
Age3/A: Skirmisher, More of a guerilla, anti machine unit, longer range, faster.
Age3/B: Rocketeer, better vs buildings, stronger attack.
War Ram > Stampeeder
Fusion Cannon > Mortar Cannon
Tank Infantry > Tank Warrior

Raft

> Sea Fort

> Floating Island

War Galley >
Age3/A: Ship Hunter > Juggernaut
Age3/B: Frigate > Destroyer

Siege Galley > Bombard Galley
Not available with Age3/B

Research Foundry Upgrades:
Updgrade-Description-Age

Military Upgrades
Titanium Alloy Weapons: Benefits Human melee Soldiers, raising their attack. (Age 3/A)
Refined Powder: Benefits ranged human Soldier attack (Age3/B)
Biological Altering: Human Soldiers Hp increased. (age 3)

Energy Weapons: Human Soldiers Attack Increase. (Age 4)
Bio-mechanical engineering : Raises human soldiers Hp. (Age 4)

Mass Production: Mechanical Units train faster. (Age 4)

Fertility Medicines: Human Units train faster (Age 4)

Economic Upgrades:
Note: all economic upgrades are to make gathering of the specific resources faster.

Mill:
-Irrigation (age 2)
-Crop Rotation (age 3)
-Selective Breeding (age3/A)
-Mechanical Production (age 4)

Plantation:
-Engineered Crops (Age 3)
-Mechanical production (Age 4)

Mining Plants:
-Smelting (age 3)
-Blast Mining (Age3/B)
-Tunnel Worms (Age 4)

Extraction Plant:
-Robotic Workers (age 3)
-Androids (Age 4)

Factory:
-Electric Power (age 3/B) Empshasizes on steel production.
-Nuclear Power (Age 3/A) Emphasizes on coin production.
-Fusion Plant (Age 4) Resources created faster.

5.
Civilizations:
Country-Description

American Empire: A dying Empire that managed to stay stable during the fall of man, but eventually crumbled as the rest. They rule from Central to eastern US.
UU:Centurion, the soldiers that tried to maintain order in the crumbling cities of the american empire. Resistant to range attacks. They fight in Tight, shield to shield formation. Good vs Melee and Range Infantry.

Grenadier, throw electric grenades disabling machine units.

Unique Technology: Trojan Horse: A Virus that loweres the armor and attack of all enemy machine units on the map for 1 minute.

Meso Empire: After te fall of other countries, these people were devasted since their economies depended on them, this forced them to unite under one flag, they emerged as a powerful group, ranging from Panama to New Mexico.
Machete man: Replaces Swordman.

Mortero: Good vs Buildings and machine units.

Amazonians: A wild group who has the most powerful human soldiers, however they have the weakest machine units. They occupy the vast amazon jungle.
UU: Poison Arrow Bowman, better than Archer.

Unique Tech: Chemical arrows, special upgrade to Poison arrow Bowman, uses deadly toxins to devaste human soldiers, leaving minor after effects.

Man-beasts: An expensive technology, testing with humans and animals have created smarter stronger soldiers. Hp, attack, Armor, and speed increased by 10%.

Flamethrower, devastates melee human soldiers.

Siberians: In The rural desolate colds of siberia a civilization has emerged, they excell at war with large numbers.
UU: Scud Missil Launcher, replaces the Fusion Cannon, longer ranged, less attack.

Siberian Hunter, A weaker cheaper version of the Tank Infantry, costing less population lets them make more.

Yamato Empire (japan): The Volcanoes of Japan Provided An energy source as well as fertile lands that kept the people alive. Japan Excell in it's navy.
UU: Samurai (replaces Swordman).

-The Yamato: This expensive ship can be built only once per game in the mechanical age. It's a HUGE Battle Ship, that can train other ships and Human units. It also serves as a Siege ship.

Red Warrior, Special Upgrade to Tank Infantry.

New Ottomans: The Islamic People joined out of neccesaty giving reviving the new Ottoman Empire. However in the Hot arid unlivable lands of the desert, they had to adapt to living partially underground.
UU: Scorpion A machine unit with the ability to dig a tunnel and apear close by from undergrund, giving it the ability to ignore walls, however this ability costs coin each time, and has a long reload time, especially good vs melee units.

Jannissary: The Ottoman Elite Infantry, they don't get Archer or Swordman, instead they combine these 2 fuctions in one. Jannissaries use a Bow and a Sword.

British Empire Being one of the most economically strong nations, this country managed to recover more quickly than other nations.
UU:
Highlander: replaces the swordman.

Longbowman: longer range than the normal archer.

Uniqe Technology: Rocketry, special upgrade to tank infantry allowing it to fire rockets, making it exellent vs buildings.

Unique Bonus: Aging up takes 10% less time.

Order of the Templars Religious extremists in Italy, and central europe under the belief that God wished for them to unite the world under Cristianity have carved out a crusading empire ruled by an Emperor/Priest. Their domain lies in Italy, but have many cristian colonies in the mediteranean.
UU:
Rider of the Cross: An expensive heavily armored horseman, replaces Rider.

Vatican Guard: A heavily armored pikeman, more hp, replaces spearman.

Cataphract Ram: Replaces the War Ram, heavily armored, and packs a lot of firepower, expensive.

Unique Bonus:
-Collection plate money: slowly gathers coin, the more villagers you have the more coin is produced.

Unique technologies:
Fanaticism: Human Soldier Have more attack.

Slavic Federation The red army has remerged in all it's might, now that the people of the old soviet union have united under the principals of communism. They rule from warsaw to the Ural mountains.

UU:
Mecha-Strelets: A cheaply produced, weak Robot Infantry unit, uses a machine gun, strong in large numbers, made in groups of 5.

Cossack Tank: A fast hovering tank vehicle, good vs human infantry, vulnerable to melee, must keep it's distance.

Unique Bonus:
Collective Farming: allows the mills to hold 5 extra villagers.

New Sung Dynasty Stretching for hundreds of miles from India to China, this empire is the most populous on earth.
UU:
Mahout: A heavily armored elephant unit, good vs all infantry except pikemen. Has ranged as well as melee attacks. expensive.

Elephant Cannon: Good vs buildings and infantry, bad in melee, this unit should be kept at a distance.

Civilization Bonus:
Villager population cap is higher.

Machinamentum Empire After the American army was starting to loose numbers all over the world, the government experimented with Artificial Inteligence to resupply the ranks, but the machines soon turned against us. They now occupy western United States. The Machines econmy starts out slow, but they are the only ones to get machine units in age 2. This is the Strong. but expensive civilization of AOE 4.
UU:
Slave Workers: Instead of villagers they get Slave Workers costing gold as well as food, but they work faster.

Servulus Armada: A powerful Human slave soldier, wielding a sword on each hand, used as front line troops, combines the uses of pikeman and swordman.

Automatron

Replaces the Archer, uses a weak Laser Gun, until later upgrades.

War Wagon: Replaces the cavalry archer, the slowest cavalry unit in the game, but the most highly armored, extremely expensive. (age 3)

Seaker: Replaces the Rider, this is a fast anti-infantry unit, weak vs pikeman and cavalry archer.

Unique Bonus: Machine units aree produced faster.

Main Campaign:

-The Fall of Man:
This campaign is divided into 3 acts.

Act One: Black Gold
This campaign takes place in the pre-destruction age.
The Americans go to war with the Arabs over the vast oil fields in Saudi Arabia, However Chinese interest in the oil starts a 3-sided war. Play as the Americans who's depleted army, forces them to start the 'A.I. Project', to create Robot Soldiers, however the machines turned against them, now the only option was to use nukes; triggering a nuclear war.

Act Two: Man vs machine
All that remains from the Nuclear war was starvation, devastation and a nuclear winter scourging the planet. The Machines plan an offensive against the Americans and the Amricans know they can't fight alone. This is where the Meso Empires jumps in. Fight as the Humans and beat back the machines. This takes place in the Post Destruction age.

Act Three: Mars
The Machines have long been defeated, and the countries of the world fear another nuclear destruction ever happeing again, now there is a race to get to Mars; a desolate planet where humans can settle, whoever can be the first to acutually control this strategic postion, is safe from nuclear destruction. Play as the Americans going to war against the British Empire, and the New Sung Dynasty on this Faraway planet. Takes place in the Machine Age.

minor campaigns

-Sacred Lands
The Templars has commenced a costly war, they plan to recapture the Holy Lands in Israel, but they underestimated the Strength and determination of their enemy; The New Ottomans. Lead the New Ottomans on the counter attack against the Templar.

-Brother against Brother
After the Nuclear Halocaust the Russian split into 2 warring groups; the Communist Slavic Federation and the Domocratic Siberians. The Slavic Federation soon crushed all oppsition and oppressed the Siberians. Now Help Spark a revolution for Siberian Independance! Expect a lot of urban warfare.

6.
Maps
-Everglade Swamp: Units travel slower in the swamplands, search for the highgrounds, and beware an ambush.
-Sahara Desert: Little Food is found in this desolate area.
-The Congo: A Dense Jungle, filled with plenty of huntables, however large armies my have problems getting through the dense foliage.
-Amazon: A dense jungle, but with large waterways make transport easier, and navies play a larger role.
-Great Plains: A large open battle field with plenty of huntables and herdables, slow units will have difficulty getting across the map in time, War Rams and cavalry rain supreme.
-Siberia: A desert of snow stretches for miles, huntables are moderate, and tall pine forests provide cover for infantry.
-The Forsaken Land: The domain of the machines, where huntables are scarce as they get, but plant life prvides some food, steel is found at it's highest, not only in mines, but in multiple scateered deposits.
-Metropolis: An ancient human city in the center of the map provides a strategical defensive spot. And resource deposits.
-Andes Mountains: Settlements are found high in the mountains, and a maze of cliffs may lead you to your enemy; or to a dead end. Control vital chokepoints.
-Ice Caps: Fight atop high glaciers with navegable rivers cutting through them, huntables are few, but food deposits many, and fishing are plenty.
-Water World: Dry land is prized, and ships play a vital role, and ship build limits are doubled.
-Indonesia: An Island hopping style map, with plenty of dotted islands across the map.
-Hawaii: one central island in the center of the map surrounded by water.
-The Great Wall: A large wall divides teams providing some defense. The wall is destructable, so take care of it.
-Death Crater: Fight inside a huge crater left from a nuclear explosion, many Uranium deposits are found here providing a good supply of Coin.
-Gates of Hell: Fight inside a Volcanic crater with rivers of lava running through the land providing a defensive barrier. Steel deposits are plentiful. Underground critters provide the only source of food.
-Balkans: An Arid land map, good for large infantry battles, possibly the most resources balanced map of all.
-Mars: Each players starts with a mill and livestock pen, and some towers. There are no huntables on this red planet.
-Central Europe: A nice balance between forest and plains, huntables are plentiful.
-Middle east: A large desert with plenty of oil deposits offering a steady supply of coin.

^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^*^

THE END



Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

[This message has been edited by King_Ali_Skahir (edited 11-18-2006 @ 06:59 PM).]

Replies:
posted 05-15-06 08:50 PM EDT (US)     1 / 105  

Quote:

Yamato Empire

But seriously, really good ideas. I would expect this to be AOE5 though, instead of AOE4.


Cosmopolitan? Check.
posted 05-15-06 08:57 PM EDT (US)     2 / 105  
I honestly don't care What title they give the Game, it could be called AOE 3000!

Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

posted 05-16-06 06:57 PM EDT (US)     3 / 105  
essentially it would not be different than starting 1000BC and ending 200 years from now. somewhat like the setting of empire earth which ends in the future.

i like it, and will probably play the next game in the series no matter what, but i definitely wouldnt mind a remake of AOE1-2


almrow - "because you depend in the money, and to get money is too slowly than food and you depend on banks, they from what part are you going to get an army in 5 minutes or less; COME ON ESO, what you were thinking?"

....eh?

posted 05-16-06 07:05 PM EDT (US)     4 / 105  
Not really, because in such as game (RON) you would be quick to get rid of melee units and go completely Conventioanl Warefare. In my game the Stone Age Army remains an impoertant part throughout the game, and get upgraded not replaced with modern weaponry.

In this game you will never be able to completely get a machine only army, since it would be like massing falconets alone-expensive and risky.

The Human Soldiers remain the larger portion of your army.


Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

posted 05-16-06 07:54 PM EDT (US)     5 / 105  
King_Ali, you've just given me an amazing idea for a game.
posted 05-16-06 07:55 PM EDT (US)     6 / 105  
Eh, not something I would really like to see in an Age game, though the ideas are unique.

Since a couple weeks ago I have been typing out a game, and soon I will be finished. I will probably post it on these forums or try to send it directly to ES. It will be coming soon

[This message has been edited by Lord Iarune (edited 05-16-2006 @ 07:56 PM).]

posted 05-16-06 07:59 PM EDT (US)     7 / 105  
How will you send it to ES?

Cosmopolitan? Check.
posted 05-16-06 08:06 PM EDT (US)     8 / 105  
By Mail? Print it out.
posted 05-20-06 12:05 PM EDT (US)     9 / 105  
AMAZING DUDE!

armyballer - Another 3v3, this time my team is winning, (about an hour into it). One of the other team players admits defeat and resigns, then out of no where I get OOS message. I'm pissed, I again log onto agecommunity and see I have been given a LOSE. How did this happen?

AceOfKings - ender_ward hacked into your game and made it go OOS

Unban JamesLock
posted 05-20-06 02:20 PM EDT (US)     10 / 105  
It's strange, but I really like the concept and the nations good job!

All Hail Giant Squid World Domination
posted 05-22-06 08:43 PM EDT (US)     11 / 105  
Novoa, what game idea have i given you?

Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

posted 05-23-06 00:55 AM EDT (US)     12 / 105  
A very good one that is at this moment at my desktop, and I'm still updating it from time-to-time and will eventually post it here to see what you guys think.

The theme of this game of yours has somehow inspired the theme of my game (Although they are very different).

You'll see it eventually (I just need to find some time to work on it 100%).

posted 05-25-06 12:52 PM EDT (US)     13 / 105  
sorry for saying this. that was blady good i would go for it

[This message has been edited by minimav (edited 05-25-2006 @ 12:53 PM).]

posted 05-25-06 10:51 PM EDT (US)     14 / 105  
I like a lot of the ideas, but it includes what I do not liek from games like EE, it seems like you are trying to cram too much into the game.

Had a laugh when I saw the picture below war ram. Just a nice little tank

posted 05-26-06 10:49 AM EDT (US)     15 / 105  
Not really, there are actually very few units if you take the time to count, and there are actually way less technologies than AOE3. So craming too much? I think i have too little.

And you caught me on the War-Ram I couldn't find anything that looked closer to what I imagined, but i'll try drawing one myself.


Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

[This message has been edited by King_Ali_Skahir (edited 05-26-2006 @ 10:51 AM).]

posted 05-26-06 11:03 AM EDT (US)     16 / 105  
Not the number of units and techs, but going from stone age items to future just seems like too much to me. Not doing that is what I see as one of the benefits of age of empires series.
posted 05-26-06 11:03 PM EDT (US)     17 / 105  
dam good idea. u do need more civs though, maybe a few europeans or asians or africans. this actually kinda follos the plot of a creative writing assignment i did for my english class once. though i agree, we might wanna get through the 20th&21st century before we go on 2 the next 1. & plz, there should b a scout on skiis armed with a rifle,cuz after all those nukes therel b a big nuclear winter, that would rock. & also ur 1st unit should b like on aoe3, cant die&u get 2 name it like u want to, with different abilities, like sniping or demolition, & u should b able 2 find a few animals&natural resources, like deer, cows, buffalo, for animals, & they should b able to fight back like boars in aok, & there should b different treasures like in aoe3 or ron that give u some sort of a bonus. but i love the idea, keep goin, this game has made me druel, lol
posted 05-27-06 09:35 AM EDT (US)     18 / 105  
I like the general idea but I always have a problem with dates in future years, being a strict almost cult like believer in http://en.wikipedia.org/wiki/The_singularity.

Judging by that, I'd say a nuclear war is more likely to happen now - 2020.


I run around school and preach about it. It's good to be hated by the right people.


If you stereotype children as stupid flamers, I hate you, me being thirteen.

"Physical activity is for pansies. Real men play Age of Empires." - Me

You can rearange the letters in "mother in law" to spell "woman hitler".

posted 05-27-06 11:44 AM EDT (US)     19 / 105  
I would recommend adding a European Union civ, as they would most likely survive a nuclear war. And mabey a Slavic Federation (Russians), with the New Sung Dynasty (Chinese and part Indian.)

Cosmopolitan? Check.
posted 05-27-06 12:25 PM EDT (US)     20 / 105  
Thanks for the suggestions guys i'll add them imidiately.
Oh and the reason I made the timeline in the yars 3000 is because I need really advance technology such as Tank-infantry wihich I doubt will exist in out lifetime, as well as laser cannons, etc.
As for the extra civs, the Russain are added as the siberians, so i'll change it to make it different. Thanks

EDIT: >>>NEW CIVS ADDED<<<


Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

[This message has been edited by King_Ali_Skahir (edited 05-27-2006 @ 12:38 PM).]

posted 05-27-06 12:40 PM EDT (US)     21 / 105  
I think the siberians work, but also include the balkans, western russia and other slavic people in his slavic federation. It would also be nice to add a African civ.
posted 05-27-06 12:46 PM EDT (US)     22 / 105  
...All you added was the British? I don't think any of us wanted the British, lol. You should've took some of these suggestions from people. I think an African civ would also rock.
posted 05-27-06 12:58 PM EDT (US)     23 / 105  
Sorry i'm adding them righ at this moment so i'm open to suggestions

Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

posted 05-27-06 01:03 PM EDT (US)     24 / 105  
im with Yamato, put in the chinese, indians, slavs, but good goin so far, i like it. maybe the germans(idea for UU: Landschnect, better than swordsman, try takin the pic from aoe3 or t knight form aok) or scandanavians(UU: guerrilla berserker, armed with a light rifle, on skis) or swiss(shock pikemen, armed with electrified pikes that work like not quite so painful tasers) as well, & put in some africans, like new ghana empire(UU: some kinda javalineer) or new zimbabwe(UU: version of AK-47) empire, if ne1 has ideas to modify these units, plz do, i dont know much about africa, so if some1 can make it more realistic, plz do. and ur 1st unit should b like the aoe3 explorer, cant die, named as u like it, & u should b able 2 customized it like taking out parts from differents units 2 an extent to make it look the way u like. should have the same kinda abilities. sniping, demolition, etc.

[This message has been edited by mattila_de_hun (edited 05-27-2006 @ 02:25 PM).]

posted 05-27-06 01:03 PM EDT (US)     25 / 105  
i will

Please give me your opinion on the Fall Of Mankind!!! Ultimate Zidane Video

Glory To the revolution!!!

O=[[[[[[[]]]]]]]=-------,
Get Hooked

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