Hello.
I have been reading several of the recent threads regarding the Sioux. One of the complaints that was voiced in several of them was the somewhat weaker economy that the Sioux have compared to other civs. I have been playing the Sioux for over a month now and have experienced a similar frustration.
Having played mostly european civs previously, I was disapointed by the Sioux farming possibilites- they only have the one upgrade card. But I noticed that they had 3 upgrade cards for hunting. Now for most civs this wouldn't be terribly helpful. However, the Sioux have the ability to ship in tons of food to be hunted. For example, the 15 bison card is equivalent to 7500 food! (some is lost during collection due to spoilage.)
So, my idea is to chuck farming and do nothing but hunting!
Here is one possible way to use the hunting bonus.
Follow a standard Sioux FF BO:
AGE I
build 7 vils
1st shipment 3 vils
age with 15 vils, (400 wood)
During transition- some vils to gold until 300 collected
AGE II
2nd shipment 700 gold
collect wood
Build warhut
Build Trading Post
Build 2~3 more vils
Age with 12 bison +20% hunt bonus
During transition- some vils to gold, a few to wood, rest on food.
AGE III
3rd shipment Great Hunter (+20% hunt bonus)
Spam Wakina
Build market- research hunting, gold, chopping techs
Build firepit- fertility dance
4th, 5th, and 6th shipments- military units or upgrades to support your wakina.
At some point those 12 bison are going to disappear. Before that can happen- ship 15 bison, and when they start to run low- ship the 12 bison card.
Now, this BO won't work for all circumstances- obviously! However, the Great Hunter card plus the other upgrades (20% + 20% + 10% = 50%) will dramatically boost your food collection. That translates into consistent villager creation and the opportunity to build more military units (particularly axe riders).
Now, one problem with this idea is that the Sioux must sacrifice 3 slots on their colonial deck to make it work; they need Great Hunter, 12 bison, 15 bison. You may have to give up one or more of the cav upgrade cards, new ways, colonial troops or one of the teepee cards. Your opponent and style of play will dictate what you keep and what you cut.
Also, this strategy is map dependent. It is very important that you secure a TP early in order to speed shipments. This will give you the opportunity to ship the Great Hunter card and subsequent bison cards without missing out on many of the important military shipments.
I would encourage you Sioux players to experiment with this and see if it doesn't give you the boost you need to sustain those long fortress battles or get you into industrial when you are ready. Please try it and see if you find it helpfull.
Good luck and be kind with your replies.
Cheers!
I have been reading several of the recent threads regarding the Sioux. One of the complaints that was voiced in several of them was the somewhat weaker economy that the Sioux have compared to other civs. I have been playing the Sioux for over a month now and have experienced a similar frustration.
Having played mostly european civs previously, I was disapointed by the Sioux farming possibilites- they only have the one upgrade card. But I noticed that they had 3 upgrade cards for hunting. Now for most civs this wouldn't be terribly helpful. However, the Sioux have the ability to ship in tons of food to be hunted. For example, the 15 bison card is equivalent to 7500 food! (some is lost during collection due to spoilage.)
So, my idea is to chuck farming and do nothing but hunting!
Here is one possible way to use the hunting bonus.
Follow a standard Sioux FF BO:
AGE I
build 7 vils
1st shipment 3 vils
age with 15 vils, (400 wood)
During transition- some vils to gold until 300 collected
AGE II
2nd shipment 700 gold
collect wood
Build warhut
Build Trading Post
Build 2~3 more vils
Age with 12 bison +20% hunt bonus
During transition- some vils to gold, a few to wood, rest on food.
AGE III
3rd shipment Great Hunter (+20% hunt bonus)
Spam Wakina
Build market- research hunting, gold, chopping techs
Build firepit- fertility dance
4th, 5th, and 6th shipments- military units or upgrades to support your wakina.
At some point those 12 bison are going to disappear. Before that can happen- ship 15 bison, and when they start to run low- ship the 12 bison card.
Now, this BO won't work for all circumstances- obviously! However, the Great Hunter card plus the other upgrades (20% + 20% + 10% = 50%) will dramatically boost your food collection. That translates into consistent villager creation and the opportunity to build more military units (particularly axe riders).
Now, one problem with this idea is that the Sioux must sacrifice 3 slots on their colonial deck to make it work; they need Great Hunter, 12 bison, 15 bison. You may have to give up one or more of the cav upgrade cards, new ways, colonial troops or one of the teepee cards. Your opponent and style of play will dictate what you keep and what you cut.
Also, this strategy is map dependent. It is very important that you secure a TP early in order to speed shipments. This will give you the opportunity to ship the Great Hunter card and subsequent bison cards without missing out on many of the important military shipments.
I would encourage you Sioux players to experiment with this and see if it doesn't give you the boost you need to sustain those long fortress battles or get you into industrial when you are ready. Please try it and see if you find it helpfull.
Good luck and be kind with your replies.
Cheers!