Lately I've noticed that too many people are prepared for an Ottoman rush. With CM, and a preparedness for an attack, most Jan only rushes fail. If you include Abus early on, they either slow down your economy too much, or die, and you lose 750 res.
What I have been trying lately is a mixture of a Slow IOR + a FF.
Needed Cards:
3 Villagers,
Silk Road,
5 Jans, (just in case)
700 wood, food, and coin.
2 Cannons, Engineering school.
Recommended cars:
Eco theory,
5 Mamalukes,
TC wagon,
fort, and the two factory cards.
5 Spahi can be pretty devastating at the right time.
B.O-
Place 4 villagers on hunts, put the other two on wood crates.
When you have 250 wood, build one TP, if you have 600 wood, build another.
[First card, 3 vils]
If you only have 500, make a house, and put the villager to wood.
Make your explorer focus on getting XP and wood treasures.
Keep putting all vill's but one on food. Age up with 400 wood politician.
at the point change your workers so have have
9 on Food. Any others go to wood until you have another TP.
If you have two TPs up, place 1/2 on gold.
When you age up, gather the wood and research Stagecoach.
[Second card, silk road]
make sure you have at least 10 workers on food, then when silk road is shipped, send 700 wood.
With 700 wood build an artillery foundry, a mosque, and a barracks, and two houses.
Place the Tps on whatever resource you need.
If the other player is FFing, or booming, and you have the wood. Feel free to build another TP.
When the rax and foundry are done, begin making some soldiers.
Also research the millet system (faster vills) at the mosque.
When you get the 700 gold, age up with 4 abus.
When you've aged, begin to attack. I usually use a mixture of 35% jans, 55% abus, and either some Grenadiers or cannons.
"You may also need a few anus guns for someone like France"
-Cheese68
What I have been trying lately is a mixture of a Slow IOR + a FF.
Needed Cards:
3 Villagers,
Silk Road,
5 Jans, (just in case)
700 wood, food, and coin.
2 Cannons, Engineering school.
Recommended cars:
Eco theory,
5 Mamalukes,
TC wagon,
fort, and the two factory cards.
5 Spahi can be pretty devastating at the right time.
B.O-
Place 4 villagers on hunts, put the other two on wood crates.
When you have 250 wood, build one TP, if you have 600 wood, build another.
If you only have 500, make a house, and put the villager to wood.
Make your explorer focus on getting XP and wood treasures.
Keep putting all vill's but one on food. Age up with 400 wood politician.
at the point change your workers so have have
9 on Food. Any others go to wood until you have another TP.
If you have two TPs up, place 1/2 on gold.
When you age up, gather the wood and research Stagecoach.
make sure you have at least 10 workers on food, then when silk road is shipped, send 700 wood.
With 700 wood build an artillery foundry, a mosque, and a barracks, and two houses.
Place the Tps on whatever resource you need.
If the other player is FFing, or booming, and you have the wood. Feel free to build another TP.
When the rax and foundry are done, begin making some soldiers.
Also research the millet system (faster vills) at the mosque.
When you get the 700 gold, age up with 4 abus.
When you've aged, begin to attack. I usually use a mixture of 35% jans, 55% abus, and either some Grenadiers or cannons.
"You may also need a few anus guns for someone like France"
-Cheese68
[This message has been edited by Malavir (edited 08-31-2007 @ 05:55 PM).]