For HerrMajor my mentee ^^
Port Boom http://www.mediafire.com/file/dnmz3c6a18bza5a/StormPortVSAureusBritGame1.age3Yrec
Age I 00:00
4 vils shoot hunt immediately
3 vils crates
queue vil, TC waypoint -> wood
2 crate vils -> hunts (always herd hunts... use one vil to shoot a healthy hunt so that hunts come closer to your vils near your TC. Watch rec for example)
Once you're done collecting crates, if you started with 100 wood build jsut a house.
if 200+ wood then build house then market, then send vil to wood
TC waypoint on hunts
Gather 50 wood, then send ALL wood vils to gold, collect 50.
once you have your 50 wood and 50 gold, research food upgrade from market
all vils on food now.
1st Card send economic theoryAge ASAP with 400 wood politicain.
(once you learn this start, you will age with 14 vils. If youre a bit slow you may age 15-16 vils.)
Leave 10 vils hunts, rest on wood
Gather 75 wood, research gold upgrade from market
all wood vils -> gold
Age II 05:00ish
Both TC waypoints to gold
Age ASAP with fast age politician.
Now you must hurry, set 1 vil to collect the 400 wood around your TC
research wood upgrade from market
send 2-4 vils from gold to the nearby herds and begin herding them closer to your TC.
with 400 wood collected, build a house, then food upgrade from market
Age III 8:00-9:00ish
2nd card send refrigriation
3rd Card send coin mint
All TC's should be set to food or gold, so that you can age asap with 2000 food and 1200 gold.
you will need 2 vils on wood so you can get another 40 wood or so for gold upgrade from market.
(Constantly herd the hunts closer to your main group of hunting vils / TC area.)
Tweak vils coming from TC to go to mines or hunts so you get 2000 food and 1200 gold simultaneously. I usually leave about 7-8 vils on gold and thats enough.
Age up with 1000 gold politician
During transition you will need to send vils to mines. You need to gather 3000 gold from mines in addition to the 1000 gold you get for aging up.
Age IV 12:00ish
collect gold crates
4th card send factory
5th card send factory
28-32 vils on hunts about, with 2 on wood for making houses, and rest on gold should get you to 4000 food and 4000 gold simultaneously. but tweak using your common sense ^^
Once factories arrive, set them on resource so you can age asap.
Age up using 2000 gold politician.
Set factories on wood, research upgrade for them.
Research age 2 wood upgrade from market.
All TC's waypoint -> wood
Build mill asap and beging upgrading
Upgrade age 3 wood from market.
6th card 20% mill boost
you are probably out of herds and mines at this point. send them to wood. remember, you must keep up vil production, so when hunts are gone you'll need 30 + vils on mills to produce vils and afford capital upgrades
build one plantation, begin upgrading
Age V 15:15-16:15ish
capital asap, research wood or food, depending which have most vils gathering atm
research gold capital upgrade last
build 5 mills total,
7th card advanced church
build church
all vils should be on wood or mills. you dont want any on gold becasue you want to send 3 plantation cards first.
once you have 5 mills and they are full of 50 vils, research from your CHURCH the mill boosting tech(you get it from advanced church card)
8th card send age 3 plantation tech for something like a 25% boost
get mercantilism tech from church asap, costs 1500 gold and gives you XP for 2 shipments
9th card send age 2 plantation boost
10th card send age 1 plantation boost
Build 5 plantations TOTAL.
once the last plantation upgrades are in, send about 8 vils from mills to plantation
send about 32 vils from wood to plantations
in the end your distribution should be about this:
42 vils food 17 wood 40 gold20:00ish
If you execute this boom well you will have an extra 3k wood wood or so at the end of treaty you dont need.
So unless you plan on using natives, you can tweak vil distribution and put another 4 vils on food or something.
Now thats a basic boom. perform well and you'll get 2000 + score end treaty every game.
-----Fighting-----
But eco isnt everything... it just is preperation.
And from what ive gathered you need more help on fighting side then eco.
To become a good fighter you must learn a few things. Once you know them... all you need is to put them in practice to really understand it and master it.
Never make one unit.
Each unit in game has a job that it performs well. Or at least the best it can. No unit does the job of all units.
To make an effectivearmy and fight well, you must use multiple units, that each do a different job well.
Port Military combos:
Hussar + Musk
The huss kill artillery and skirms. The musk Kill and anti calv units such as halb+musk+goon.
I use this early game after my starting army to get map control.
Cassidor + Dragoon + Culv
Cass beat musk+halb+goon
Goon Kills any anti-skirm such as hussar.
Goon hides Behind the skirm in battles. They are used to kill calv that approach the cassidor the goon are NOT to engage skirms musk, thats the cassidors job.
2 Culverins in the back of army by your goon is to counter any artillery he brings to kill your cass.
Now those are basic combos. As you need, add organ guns to your cass + goon + culv army. 2-4 organs mixed in your army are devestating to your infantry based enemies.
If you have organs in your army you will want more goons in near them to protect, 15-20 goons IMO.
Having 1-2 morts in the back of your army constantly pressuring your enemies FB is extremally wise. Port mort range is INSANE and will literally win you games vs much greater player becasue their FB is simply too far back and they cant respoind quick enough with right unit counters.
Its deadly important to STAY pop'ed!! as in always have you population near the max. Just NEVER spam one unit and alwasy be aware of making good combinations.
Example:
You have 60 cassidors and 5 goons. Seeing this you should instantly realize
a. you need another 10-15 goons asap to protect vs him spamming huss.
b. You need to protect your goons better and keep them BEHIND your cassidor so they dont get pwnede by skirms.
Also, its good to CONSTANTLY have artillery coming. That is if you need it :P
you have to think... ive got 60 cass army with 20 goons...
the enemy is DEFINATELY gonna make some horse artillery to counter my cassidors...
so you make the wise choice can queue a culvering from your artillery foundry to counter his inbound horse artillery.
once the 1 culv is almost finished building, you can queue another 3 at last second so you didn waste that pop in the training queue before.
Ufta
Q's if you have em and i'll answer.
I'll try and get something on russia for you.
ESO: StormComing/SoulSong
Rank: Brigadier
Activity: Retired (GG peace out)
http://www.youtube.com/user/StorminAOE3
4 vils shoot hunt immediately
3 vils crates
queue vil, TC waypoint ->
2 crate vils ->
Once you're done collecting crates, if you started with 100 wood build jsut a house.
if 200+ wood then build house then market, then send vil to wood
TC waypoint on hunts
Gather 50 wood, then send ALL wood vils to gold, collect 50.
once you have your 50 wood and 50 gold, research food upgrade from market
all vils on food now.
Leave 10 vils hunts, rest on wood
Gather 75 wood, research gold upgrade from market
all wood vils ->
Both TC waypoints to gold
Age ASAP with fast age politician.
Now you must hurry, set 1 vil to collect the 400 wood around your TC
research wood upgrade from market
send 2-4 vils from gold to the nearby herds and begin herding them closer to your TC.
with 400 wood collected, build a house, then food upgrade from market
3rd Card send coin mint
All TC's should be set to food or gold, so that you can age asap with 2000 food and 1200 gold.
you will need 2 vils on wood so you can get another 40 wood or so for gold upgrade from market.
Tweak vils coming from TC to go to mines or hunts so you get 2000 food and 1200 gold simultaneously. I usually leave about 7-8 vils on gold and thats enough.
Age up with 1000 gold politician
During transition you will need to send vils to mines. You need to gather 3000 gold from mines in addition to the 1000 gold you get for aging up.
collect gold crates
5th card send factory
28-32 vils on hunts about, with 2 on wood for making houses, and rest on gold should get you to 4000 food and 4000 gold simultaneously. but tweak using your common sense ^^
Once factories arrive, set them on resource so you can age asap.
Age up using 2000 gold politician.
Set factories on wood, research upgrade for them.
Research age 2 wood upgrade from market.
All TC's waypoint ->
Build mill asap and beging upgrading
Upgrade age 3 wood from market.
you are probably out of herds and mines at this point. send them to wood. remember, you must keep up vil production, so when hunts are gone you'll need 30 + vils on mills to produce vils and afford capital upgrades
build one plantation, begin upgrading
capital asap, research wood or food, depending which have most vils gathering atm
research gold capital upgrade last
build 5 mills total,
build church
all vils should be on wood or mills. you dont want any on gold becasue you want to send 3 plantation cards first.
once you have 5 mills and they are full of 50 vils, research from your CHURCH the mill boosting tech
get mercantilism tech from church asap, costs 1500 gold and gives you XP for 2 shipments
10th card send age 1 plantation boost
Build 5 plantations TOTAL.
once the last plantation upgrades are in, send about 8 vils from mills to plantation
send about 32 vils from wood to plantations
in the end your distribution should be about this:
42 vils food 17 wood 40 gold
If you execute this boom well you will have an extra 3k wood wood or so at the end of treaty you dont need.
So unless you plan on using natives, you can tweak vil distribution and put another 4 vils on food or something.
Now thats a basic boom. perform well and you'll get 2000 + score end treaty every game.
But eco isnt everything... it just is preperation.
And from what ive gathered you need more help on fighting side then eco.
To become a good fighter you must learn a few things. Once you know them... all you need is to put them in practice to really understand it and master it.
Each unit in game has a job that it performs well. Or at least the best it can. No unit does the job of all units.
To make an effectivearmy and fight well, you must use multiple units, that each do a different job well.
The huss kill artillery and skirms. The musk Kill and anti calv units such as halb+musk+goon.
I use this early game after my starting army to get map control.
Cass beat musk+halb+goon
Goon Kills any anti-skirm such as hussar.
Goon hides Behind the skirm in battles. They are used to kill calv that approach the cassidor the goon are NOT to engage skirms musk, thats the cassidors job.
2 Culverins in the back of army by your goon is to counter any artillery he brings to kill your cass.
Now those are basic combos. As you need, add organ guns to your cass + goon + culv army. 2-4 organs mixed in your army are devestating to your infantry based enemies.
If you have organs in your army you will want more goons in near them to protect, 15-20 goons IMO.
Having 1-2 morts in the back of your army constantly pressuring your enemies FB is extremally wise. Port mort range is INSANE and will literally win you games vs much greater player becasue their FB is simply too far back and they cant respoind quick enough with right unit counters.
Its deadly important to STAY pop'ed!! as in always have you population near the max. Just NEVER spam one unit and alwasy be aware of making good combinations.
Example:
You have 60 cassidors and 5 goons. Seeing this you should instantly realize
a. you need another 10-15 goons asap to protect vs him spamming huss.
b. You need to protect your goons better and keep them BEHIND your cassidor so they dont get pwnede by skirms.
Also, its good to CONSTANTLY have artillery coming. That is if you need it :P
you have to think... ive got 60 cass army with 20 goons...
the enemy is DEFINATELY gonna make some horse artillery to counter my cassidors...
so you make the wise choice can queue a culvering from your artillery foundry to counter his inbound horse artillery.
once the 1 culv is almost finished building, you can queue another 3 at last second so you didn waste that pop in the training queue before.
Ufta
Q's if you have em and i'll answer.
I'll try and get something on russia for you.
ESO: StormComing/SoulSong
Rank: Brigadier
Activity: Retired (GG peace out)
http://www.youtube.com/user/StorminAOE3
[This message has been edited by StormComing (edited 02-17-2011 @ 01:03 PM).]