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687.71 KB |
“Annihilation” 2V2/FFA (Supremacy) Capture Military Buildings that give free resources. Players advance to the next age with every building they capture. Captured Military buildings allow training unique units. Supports random teams and Computer players. 120 HC level for all civs. Category: Multiplayer Scenario |
04/21/08 by
MosheLevi |
4.8 (4) |
1935 |
1 |
21 |
1.16 MB |
“Annihilation” KOTH (FFA) Capture Military Buildings that give free resources. This is arena style map with no villagers. The player who captures the Taj Mahal for 5 (6, or 7) minutes wins the game. Captured Military buildings allow training unique units. 120 HC level decks. Category: Multiplayer Scenario |
03/17/08 by
MosheLevi |
4.5 (5) |
892 |
1 |
9 |
474.2 KB |
Forest Domination II KotH 2V2 for human or computer players with 2 Castles to capture, You can play with friends against a challenging AI (4 difficulty levels) or against other players, Capture TWO Castles, one inside impassable forest and one on an Island. Category: Multiplayer Scenario |
06/04/08 by
MosheLevi |
3.9 (2) |
731 |
1 |
17 |
866.34 KB |
Forest Domination 2V2 2V2 for human or computer players, You can play with friends against a challenging AI (4 difficulty levels) or against other players, Capture the Castle that is inside impassable forest in order to win, Players start with fortified base and fixed gun Category: Multiplayer Scenario |
02/20/08 by
MosheLevi |
- |
640 |
0 |
2 |
483.08 KB |
Tribe Wars New Game Type. Native Posts give players free villagers/free warriors and free crates. 2V2/FFA for human or computer players with random teams and random starting locations. Fast and furious game play with fast pace economic progress and large armies Category: Multiplayer Scenario |
06/12/08 by
MosheLevi |
4.4 (4) |
1089 |
0 |
28 |
10.67 MB |
Strategic Objectives: Death Valley Epic land and naval battles, Capture buildings that give free reinforcements, Teleport your army behind enemy lines, Construct Fixed Guns anywhere on the map, Mount infantry on horses, 3 difficulty levels, for TWC. Category: Single Player Scenario |
02/16/09 by
MosheLevi |
4.8 (6) |
8329 |
2 |
12 |
2.56 MB |
SoM v MosheLevi Strategic Objectives match Category: Recorded Game |
10/13/07 by
SlayerofMoose |
- |
206 |
0 |
0 |
364.73 KB |
2V2V2 California A simple 2V2V2 skirmish game with the California map for TWC. This scenario comes with 100 Home City level for all 11 civs. Category: Multiplayer Scenario |
09/12/07 by
MosheLevi |
- |
687 |
1 |
2 |
9.67 MB |
Geronimo’s Revenge In 1858 the Mexican army attacked Geronimo’s village and killed his family. Geronimo recruited an army of native warriors and attacked the Mexicans . He was victorious. When the battle was over Geronimo was made war chief of all the Apaches. Category: Single Player Scenario |
09/19/06 by
MosheLevi |
4.5 (2) |
7537 |
0 |
23 |
2.16 MB |
The Inca Temple Free for all skirmish scenario where you need to conquer the French stronghold and capture the Inca temple before the British do. 300+ population limit. Mercenery reinforecements. 3 difficulty levels. Category: Single Player Scenario |
08/25/06 by
MosheLevi |
4.5 (2) |
5237 |
0 |
20 |
1.62 MB |
River Map This is a River map that requires good coordination between land and water units. Ships have access to almost every location on the map so they can participate in almost every battle. Category: Single Player Scenario |
06/21/06 by
MosheLevi |
- |
1716 |
0 |
8 |
594.34 KB |
1V3 Skirmish Charlestone Fight against 3 Hard AI Opponents Category: Single Player Scenario |
07/26/14 by
MosheLevi |
- |
1350 |
0 |
1 |
340.18 KB |
“Annihilation” Supremacy (FFA) Capture Military Buildings that give free resources. This is arena style map with no villagers. Players advance to the next age with every building they capture. Captured Military buildings allow training unique units. 120 HC level decks for all civs Category: Multiplayer Scenario |
03/26/08 by
MosheLevi |
- |
356 |
0 |
1 |
195.76 KB |
Forest Domination 1V1 1V1 for two human players, Capture the Castle that is inside impassable forest in order to win, Players will have to task their villagers to cut through the forest trees in order to reach the Castle. Players start with a fortified base. Category: Multiplayer Scenario |
12/11/07 by
MosheLevi |
- |
384 |
0 |
0 |
359.93 KB |
Strategic Objectives: Two Bays Capture buildings that give bonuses, Teleport your army behind enemy lines, construct fixed guns anywhere on the map, 300+ population limit, play against the AI on ESO and choose to play with any of the 11 civs on 5 difficulty levels. Category: Single Player Scenario |
10/16/07 by
MosheLevi |
- |
1085 |
0 |
2 |
234.58 KB |
King of the Hill: 2V2 Capture the Hill and hold it for 10 minutes, 2V2 game for human players only, You receive resources periodically, You can play with all 11 civs, Each civ has high home city level with 25 card deck. Fast pace game with lots of action. Category: Multiplayer Scenario |
09/25/07 by
MosheLevi |
- |
547 |
0 |
3 |
17.76 MB |
Strategic Objectives: Stronghold Capture buildings that give bonuses, Teleport your army behind enemy lines, construct fixed guns anywhere on the map, 300+ population limit, many versions with different civs and difficulty levels, for both AOE3 and TWC. Category: Single Player Scenario |
09/17/07 by
MosheLevi |
4.6 (1) |
5447 |
0 |
23 |
13.99 MB |
Strategic Objectives: Islands New game type - capture buildings that give bonuses, construct fixed guns anywhere on the map, 300+ population limit, many versions with different civs and different level of difficulties, for both AOE3 and TWC. Category: Single Player Scenario |
08/07/07 by
MosheLevi |
4.7 (2) |
5308 |
0 |
25 |
522.79 KB |
Authorized by sziggi: PortRoyal V3.0 With sziggi's permission I modified the PortRoyal scenario and created a "Moderate" version, as version V2.1 was too hard to beat. Category: Single Player Scenario |
09/19/06 by
MosheLevi |
4.4 (1) |
1635 |
0 |
3 |
14.43 MB |
Strategic Objectives: Battle of the Bay Capture buildings that give bonuses, Teleport your army behind enemy lines, construct fixed guns anywhere on the map, 300+ population limit, many versions with different civs and difficulty levels, for both AOE3 and TWC. Category: Single Player Scenario |
09/10/07 by
MosheLevi |
4.9 (2) |
11643 |
0 |
22 |
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