Unique Church Technologies

By Scot_Free, 10/27/05, AoE3 v1.06, Author’s Rating: Unknown

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Each civilization has different unique Church/Mosque techs that are available only after you play the “Unique Church/Mosque” card for that civilization (level 10+ card; Cathedral page). Here is a list of them.
Note: F = Food, W = Wood, G = Gold

British:

Thin Red Line – II – no cost – Infantry: +20% HP, -25% speed

Black Watch – III – 1000 F – Shipment: 8 Black Watch (Highlanders)

Roger’s Rangers – IV – 2000 G – Shipment: 26 Roger’s Rangers (Guard Skirmishers)

Dutch:

Coffee Trade – II – no cost – Military: -10% speed; Banks: +2 limit

Waardgelders – III – 1000 G – Shipment: 5 Waardgelders (Stradiots)

Stadholders – IV – 2000 G – Shipment: 30 Stadholders (Guard Musketeers)

French:

Code Napoleon – II – no cost – Settlers: all gather rates +10%; Buildings: +50% cost

Garde Imperial 1 – II – 500 F – Shipment: 4 Young Guard (Veteran Grenadiers)

Garde Imperial 2 – III – 1000 F – Shipment: 10 Middle Guard (Guard Grenadiers); all remaining Young Guard upgraded to Middle Guard – Prerequisite: Garde Imperial 1

Garde Imperial 3 – IV – 2000 F – Middle Guard: +10% HP/attack (all), name is now Old Guard; Shipment: 15 Old Guard – Prerequisite: Garde Imperial 2

German:

Tilly’s Discipline – II – no cost – Infantry: +20% speed, +10% cost

Wallenstein’s Contracts – III – 4000 G (2250 G w/ Mercenary Loyalty card) – no cost for Mercenary shipments

Zweihander – IV – 2000 G – Shipment: 12 Dopplesoldners; Dopplesoldners: +10% HP

Ottoman:

Tufanci Corps – III – 1000 W – Shipment: 15 Janissaries

Topcu Corps – IV – 1500 F – Shipment: 3 Great Bombards

Portuguese:

Enconmedia Manor – II – no cost – Settlers: +20% Mill gather rate; -5% gather rate for all other types

Bestieros – III – 2000 W – Shipment: 22 Crossbowmen; all Crossbowmen become Bestieros?the equivalent of Guard Crossbowmen (+50% HP/attack (all) over regular Crossbowmen)

Order of the Tower and Sword – 2000 W – Shipment: 11 Tower and Sword Riders (Black Riders)

Russian:

Westernization – III – 900 W – Cossacks/Grenadiers/Musketeers/Strelets: upgraded to Veteran status

Petrine Reforms – IV – 2500 G – Cossacks/Oprichniks/Musketeers/Halberdiers/Strelets: upgraded to Guard status; Grenadiers: upgraded to Pavlov Grenadiers (Royal Guard Grenadiers); Cavalry Archers: upgraded to Tartar Cavalry Archers (Royal Guard Cavalry Archers) – Prerequisite: Westernization

Kalmucks – III – 1000 W – Shipment: 9 Kalmucks (Guard Dragoons)

Bashkir Ponies – IV – 2000 G – Shipment: 17 Bashkirs (Guard Hussars)

Spanish:

Corsolet – II – no cost – Heavy Infantry: +25% HP, -15% speed (Heavy Infantry includes Pikemen, Rodeleros, Musketeers, Halberdiers)

Quatrefage – III – 1000 W – Shipment: 13 Guard Halberdiers

Wild Geese – IV – 2000 W – Shipment: 10 Wild Geese (Hackapells)

(View further discussion about this guide)

By Scot_Free, 10/27/05, AoE3 v1.06, Author’s Rating: Unknown

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