Unique Church Technologies
By Scot_Free, 10/27/05, AoE3 v1.06, Author’s Rating: Unknown
Each civilization has different unique Church/Mosque techs that are available only after you play the “Unique Church/Mosque” card for that civilization (level 10+ card; Cathedral page). Here is a list of them.
Note: F = Food, W = Wood, G = Gold
British:
Thin Red Line – II – no cost – Infantry: +20% HP, -25% speed
Black Watch – III – 1000 F – Shipment: 8 Black Watch (Highlanders)
Roger’s Rangers – IV – 2000 G – Shipment: 26 Roger’s Rangers (Guard Skirmishers)
Dutch:
Coffee Trade – II – no cost – Military: -10% speed; Banks: +2 limit
Waardgelders – III – 1000 G – Shipment: 5 Waardgelders (Stradiots)
Stadholders – IV – 2000 G – Shipment: 30 Stadholders (Guard Musketeers)
French:
Code Napoleon – II – no cost – Settlers: all gather rates +10%; Buildings: +50% cost
Garde Imperial 1 – II – 500 F – Shipment: 4 Young Guard (Veteran Grenadiers)
Garde Imperial 2 – III – 1000 F – Shipment: 10 Middle Guard (Guard Grenadiers); all remaining Young Guard upgraded to Middle Guard – Prerequisite: Garde Imperial 1
Garde Imperial 3 – IV – 2000 F – Middle Guard: +10% HP/attack (all), name is now Old Guard; Shipment: 15 Old Guard – Prerequisite: Garde Imperial 2
German:
Tilly’s Discipline – II – no cost – Infantry: +20% speed, +10% cost
Wallenstein’s Contracts – III – 4000 G (2250 G w/ Mercenary Loyalty card) – no cost for Mercenary shipments
Zweihander – IV – 2000 G – Shipment: 12 Dopplesoldners; Dopplesoldners: +10% HP
Ottoman:
Tufanci Corps – III – 1000 W – Shipment: 15 Janissaries
Topcu Corps – IV – 1500 F – Shipment: 3 Great Bombards
Portuguese:
Enconmedia Manor – II – no cost – Settlers: +20% Mill gather rate; -5% gather rate for all other types
Bestieros – III – 2000 W – Shipment: 22 Crossbowmen; all Crossbowmen become Bestieros?the equivalent of Guard Crossbowmen (+50% HP/attack (all) over regular Crossbowmen)
Order of the Tower and Sword – 2000 W – Shipment: 11 Tower and Sword Riders (Black Riders)
Russian:
Westernization – III – 900 W – Cossacks/Grenadiers/Musketeers/Strelets: upgraded to Veteran status
Petrine Reforms – IV – 2500 G – Cossacks/Oprichniks/Musketeers/Halberdiers/Strelets: upgraded to Guard status; Grenadiers: upgraded to Pavlov Grenadiers (Royal Guard Grenadiers); Cavalry Archers: upgraded to Tartar Cavalry Archers (Royal Guard Cavalry Archers) – Prerequisite: Westernization
Kalmucks – III – 1000 W – Shipment: 9 Kalmucks (Guard Dragoons)
Bashkir Ponies – IV – 2000 G – Shipment: 17 Bashkirs (Guard Hussars)
Spanish:
Corsolet – II – no cost – Heavy Infantry: +25% HP, -15% speed (Heavy Infantry includes Pikemen, Rodeleros, Musketeers, Halberdiers)
Quatrefage – III – 1000 W – Shipment: 13 Guard Halberdiers
Wild Geese – IV – 2000 W – Shipment: 10 Wild Geese (Hackapells)
(View further discussion about this guide)