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Multiplayer Scenarios » Shepherd's Beacons

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Shepherd's Beacons

Author File Description
Impeached
(id: MeGaIdIoT)
File Details
Version: The Conquerors 1.0c
Style: Other
Number of players: 8
Shepherd's Beacons

Created by Rambit and Impeached (aka Megaidiot)


Mapshot


The objective of Shepherd's Beacons (named because of the sheep ;)), is to capture all the beacons on the map. If you do, you will win. The more beacons you have captured, the better units will spawn (the units' spawning alternates randomly between beacons you own).

Beacons required for each unit:
1 - Elite Berserk
2 - Elite Jaguar Warrior
3 - Elite Throwing Axeman
4 - Elite Longbowman
5 - Elite Cataphract
6 - Elite Manguadai
7 - Elite Mameluke
8 - Elite Janissary
9 - Robin Hood
10 - Harald Hardraade
11 - Charles Martel
12 - Genghis Khan


If you have control of zero beacons, you are defeated. The wolves scattered around the map are to prevent the scenario from just being a rush at the beginning.


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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Lord Basse
Official Reviewer
Why's the Prefose file included and not the actual file?
Impeached
(id: MeGaIdIoT)
File Author
Oops.

Fixed.

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Statistics
Downloads:226
Favorites: [Who?]0
Size:35.59 KB
Added:05/18/07
Updated:06/10/07