[This message has been edited by sonofthunder (edited 12-03-2004 @ 09:15 AM).]
Author
Replies:
pospher Squire
(id: demon_revival)
posted 11-13-04 06:08 AM
CT (US)
1 / 81
Really?....do you have it in your computer so that you can share the beauty with us?
sonofthunder Squire
posted 11-13-04 03:17 PM
CT (US)
2 / 81
Post Retracted
[This message has been edited by sonofthunder (edited 12-03-2004 @ 09:18 AM).]
Count Belisarius Squire
posted 11-13-04 04:38 PM
CT (US)
3 / 81
Yep, thanks for the info. Sounds really retarded, only Europeans? You sure this is the final version? You should of said: "I don't like the way you people are making a retarded version of a great game."
For some reason, your description doesn't make it sound like a real-time RTS, instead it sounds similar to "The Settlers", where you take lands and move armies and generally like a empire sim.
[This message has been edited by Count Belisarius (edited 11-13-2004 @ 04:39 PM).]
pospher Squire
(id: demon_revival)
posted 11-14-04 09:39 AM
CT (US)
4 / 81
It reminds me of the old game- Sid Meier's Colonization. You interact a lot with the homeland, and you even get taxed by them.
And you should have told them about having more than 200 pop
Compa_Mighty Squire
posted 11-14-04 04:12 PM
CT (US)
5 / 81
Only Europeans makes much more sense than having Natives.
Co-Author of the Aztec Civilization Outline for AoM. Peter Jackson and Guillermo del Toro to do The Hobbit! Chichén Itzá is one of the New 7 Wonders of the World!
DarckRedd Squire
posted 11-15-04 01:33 AM
CT (US)
6 / 81
What happened to the Asians?
| DAR CKRCDD |
Blademaster_23 Squire
posted 11-15-04 02:22 AM
CT (US)
7 / 81
what about system requirements.how taxing will it be on the pc.Will it be easy to run as the previous games.
If you're not bullshiting,and i've got no reason to believe that you are, then that would be great.Hey they would have to change this to AoE 4 discussion forum then.
Also by the sounds of it they are trying to fix something that is'nt broken,if you know what i mean.The style of gameplay that AoE and AoE II had have worked for them, then why are they trying to change it?But it will be good no doubt.
[This message has been edited by Blademaster_23 (edited 11-15-2004 @ 03:06 AM).]
SpikeX Squire
posted 11-15-04 07:53 AM
CT (US)
8 / 81
Sounds pretty good besides the current lack of Asian civs, but I'm reluctant to believe you fully without proof.
[This message has been edited by SpikeX (edited 11-15-2004 @ 07:54 AM).]
Compa_Mighty Squire
posted 11-15-04 12:55 PM
CT (US)
9 / 81
Well I guess Asian civs would fit, most of all the Ottomans... but what I wouldn't like is American Natives (America as in the whole continent). Not in this epoch.
Co-Author of the Aztec Civilization Outline for AoM. Peter Jackson and Guillermo del Toro to do The Hobbit! Chichén Itzá is one of the New 7 Wonders of the World!
Silk Cavalier
(id: LordThom)
posted 11-16-04 05:57 AM
CT (US)
10 / 81
Sounds slightly... umm... crap!
Age of Empires should never (ever ever ever ever) be a game based around gunpowder units.
And I'd like to see more than just the exploration of the Americas in the game.
Alvays remember: any plan where hyu lose hyu hat iz a BAD PLAN.
OMGWTFBBQ
Theris264 Squire
posted 11-16-04 06:12 AM
CT (US)
11 / 81
Quoted from sonofthunder:
Currently, the civilizations are all European. You do not get to play as Native Americans, but you do get to interact with them through alliances. There are several different tribes you can ally with, all with their own units and abilities. We told them that they should make it so we actually get to play as the Native Americans, instead of only as the Europeans.
Maybe you can get allies with them like the Godpath choosing in AoM: for example: Town center --> Advance to the 3rd age button --> choose a native people to form an alliance with --> age 3 research starts --> age 3 research comleted --> you can build new units and research new technologies depending on the native people you chose.
Quoted from sonofthunder:
The game will have a much more global scope. A map of the Americas shows which specific territories you control, and you can attack from these territories to adjacent ones held by enemies. When you choose a territory to attack, it goes to that specific territory where you build buildings and control units just as in other RTS games.
*cough* R:TW *cough*
Quoted from DackRedd:
What happened to the Asians?
Well, I remember an interview with Bruce Shelley, where he said that the Age series sold better in Europe than in the US, and he thought that was because (1)Europeans like RTS better; and (2)The Age games mainly dealt with European histoy. So maybe they want more US customers, and are thus focusing on the history of Northern America.
Quoted from LordThom:
Age of Empires should never (ever ever ever ever) be a game based around gunpowder units.
What do people have against gunpowder units? Someone told me once that it takes the stragety out of games and factors like "who has the biggest gun" decides games. that's totally untrue! If the game only progressives to the Civil War, then the only gunpowder units avaliable would probably be arquebusiers, fusliers, musketeers, and primitive rifles. It's not like ancients tactics weren't still used during this period....there were stuff like pikemen and halberdiers (i can't spell...) and cavalry that were still very effective against gunpowder units.
Caesar I was, Justinian I am. By the will of the first love, which I now feel, i pruned the law of waste, excess, and shame
Sir Wiedreich Squire
posted 11-16-04 10:01 AM
CT (US)
13 / 81
Quote:
Only Europeans makes much more sense than having Natives. Well I guess Asian civs would fit, most of all the Ottomans... but what I wouldn't like is American Natives (America as in the whole continent). Not in this epoch.
Well, there would still be some of them around at this time, and since this is the exploration of America, it would be a lot less interesting, IMO, without the Natives. NA civs, if not the best, are always fun to play. I'm not saying t hat the groups should be as specific as Aztecs, Toltecs, Olmecs…but there should be a south American civ, a central American civ, and two North American civs that cover a lot of civs in their area.
Quote:
And I'd like to see more than just the exploration of the Americas in the game.
Me too. In the past, Age of…games have had themes, but never this specific. The theme fore AoE was stone-bronze age, but not really concentrating on a certain part of the world (well, mostly the east, mid-east, and mediterranean, but those were the first areas of civilizations). Then AoK had a medieval theme, but had civs from almost all around the world. With that, I really doubt I'd like Ao3 that much if it's merely centered on America. There were still other places to conquer and explore…the East, Australia, Siberia…
Quote:
What do people have against gunpowder units? Someone told me once that it takes the stragety out of games and factors like "who has the biggest gun" decides games.
He he… that was probably me.
Quote:
that's totally untrue! If the game only progressives to the Civil War, then the only gunpowder units avaliable would probably be arquebusiers, fusliers, musketeers, and primitive rifles. It's not like ancients tactics weren't still used during this period....there were stuff like pikemen and halberdiers (i can't spell...) and cavalry that were still very effective against gunpowder units.
What I was afraid of though, was that it would proceed to the age of advanced guns. Then my statement would be true. It would be pretty horrible, since the only variation in units would be how much range, attack, or speed gunman X has. True, there would be tanks and ships too, but then you're really out of it. And you'll notice, that even during the American Revolutionary war, where guns were relatively primitive, they did rule the battlefields. I want a game like in AoC where swordsmen, spearmen, cavalry, cavalry archers, samurai…are still a good alternative to gunpowder. I don't have a problem with gunpowder unless it becomes the focal point of the game. Then whoever has the biggest gun wins.
[This thread has been improved by Sir Wiedreich (improved 05-13-2654 @ 05:34 AM).]
SpikeX Squire
posted 11-16-04 11:22 AM
CT (US)
14 / 81
Quote:
Age of Empires should never (ever ever ever ever) be a game based around gunpowder units.
That would be a major drawback. A game centered around gunpowder lacks variation in units and battle strategy. I doubt many fans of the Age series would want that, now would they. I hope that over at ES they realize that.
Quote:
What I was afraid of though, was that it would proceed to the age of advanced guns. Then my statement would be true. It would be pretty horrible, since the only variation in units would be how much range, attack, or speed gunman X has. True, there would be tanks and ships too, but then you're really out of it. And you'll notice, that even during the American Revolutionary war, where guns were relatively primitive, they did rule the battlefields. I want a game like in AoC where swordsmen, spearmen, cavalry, cavalry archers, samurai…are still a good alternative to gunpowder. I don't have a problem with gunpowder unless it becomes the focal point of the game. Then whoever has the biggest gun wins.
That about sums up that issue. ---
Just to bring up the topic of Asians..
For one thing Oda Nobunaga and Ieyasu Tokugawa would fit at least the beginning of this time period so they shouldn't have much of a problem with Japan. The Mughal empire was rising to its heights in the 1500's so they could fit. They put the Persians in AOK didn't they? They lasted until about the last 800's with any significant power right, so going by this logic India would fit. They could probably throw in some other SE Asian civs like Khmer and China.
Other civs that aren't necessarily European that would fit are the Russians and the Ottomans.
The Native American civs should be in there too. Aztecs, Iroquois, Inca..... etc....
Spike
Duncan_Hardy Squire
posted 11-16-04 11:39 AM
CT (US)
15 / 81
Quote:
Aztecs, Iroquois, Inca..... etc....
The Aztecs and Inca were wiped out about 70 years into the time period mentioned. Anyway, they were already in AoC (well, not the Inca, but you know what I mean).
Anyway, I hate the sound of this. If it's true, I won't be buying AoEIII. I'm still trying to pretend to myself that Mythology and Titans never happened.
I was always hoping for a good Rennaissance-Age of Enlightenement game in AoEIII, covering the 1500-1700 period. In my experience, games like EotMW which try to cover all periods suffer from the "Jack of all trades, master of none" syndrome.
Current Project: The Third Crusade (HCC Entry) | Status: 90% Completed Member of Historiae Populorum | Website | Forums
The_Prophets Squire
posted 11-16-04 12:15 PM
CT (US)
16 / 81
I'm not bothering on how ppl have commented on this
*cries* woweee at the fact that AoEIII has been confirmed.
Been stuck at MS for 2 years ! need helppp
[This message has been edited by The_Prophets (edited 11-16-2004 @ 12:16 PM).]
Tupac Yupanqui Squire
posted 11-16-04 03:19 PM
CT (US)
17 / 81
Sounds VERY stupid!!!!
Conquer the Chancas!
MM_Critelli4 Squire
posted 11-16-04 03:37 PM
CT (US)
18 / 81
Sounds alright. As long as it has the same basic gameplay (RTS and those nice big battles) that AoK and AoE had, I'll be happy. Personally, I would have liked to see the time period before this, but this time period should still be good, although there won't be as many units this time (most likely). I'll still be buying it though.
Member of Tundra Studios, a Division of Spire Labs
Aussie Gamer Squire
posted 11-16-04 10:02 PM
CT (US)
19 / 81
Sound....a bit diffrent....although, just because its diffrent dosent mean anything, it could still be good, as long as its got good online play and scenerio editor im fine
•L• CacTus
Compa_Mighty Squire
posted 11-16-04 11:02 PM
CT (US)
20 / 81
You just have problems moving on. From the beginning, 4 Age of Empires were planned, and they have to move on.
There's no reason why they would repeat their time setting. Gun powder doesn't break strategy, bad systems do. Es will do just fine.
Co-Author of the Aztec Civilization Outline for AoM. Peter Jackson and Guillermo del Toro to do The Hobbit! Chichén Itzá is one of the New 7 Wonders of the World!
Romanus Diogenes Squire
posted 11-17-04 02:10 AM
CT (US)
21 / 81
I never considered AoM and Titans to be the "AoE 3". I think that they are of an entirely different concept of the AoE series. Anyway, i think that the game should be based on colonization, but not just of the Americas though, but of the entire world. It would therefore be easier to add African and Asian nations to the game.
Caesar I was, Justinian I am. By the will of the first love, which I now feel, i pruned the law of waste, excess, and shame
Theris264 Squire
posted 11-17-04 06:54 AM
CT (US)
22 / 81
AoM is actually AoE in a fancy engine with cool things like MU's and GP's. But it remains a AoE rip-off. AoM was never called AoEIII, but it was refered to as RTSIII.