Set a fictional story in a historical setting (i.e. The Last Samurai) or something like the life of a peasant as your story in some great hisorical battle. Add RPG/RPS elements into your scenarios.
Or take it from the point of view of the losing "team".
What I mean here is:
Make the scenario unbeatable (have possible objectives, but in the end you lose).
This adds a twist to the plot. For example:
The peasant rebels in France being crushed by Charlemagne. Make the heroes the bad guys!
Some sample objective for this scenario: then have yourself defeated and have the victory text in the loss Message, and therefore, the only way to win would be through cheating. Or have a campaign that takes place in a battle, thus making the battle seem longer (like "The Nexus"). You can also help the player understand the characte more, like "The Mercenary". Malcolm Dunforth's character is explained so well in this campaign and we get an in-depth look at his feelings and personality. It makes you want him to succeed! Just a small idea... maybe I'll add more later. -Ultima_Knight
-Bring a Trade Cart carrying supplies to
-Defend the town for
how is this for a quote