I've discovered that making a seasonal change or changes can be made quite simply. I read a few posts around here, but they never really made it off the forums. Basically, creating and removing trees can become spring, winter or summer... or fall. Removing regular forest trees/oaks etc. creates leaves on the ground when you remove them with triggers. Removing snow pine trees creates snow... so most of you have caught on to the jist of this, but there are other things you can do, too. You can make a river dry up by placing Bridge A top (I think any bridge top will work) and removing on a river to create desert! If you want to put dying grass on the land... well, I guess it'd be turning it into a desert, remove palm trees. You can create a whole year using the Timer Condition, and the Create/Remove Object Effects! Now, you can also put rivers back with the Bridge Middles... or create new ones! So a battle could seem longer if the seasons changed. And you can re-create forage bushes to have them re-grow in the spring/summer... maybe slowly deplete them in fall and get rid of all of them in the winter? Anyone can do this!
I personally, think this would -Ultima_Knight
how is this for a quote