63: The maximum number of words that you can enter for the effect"Send Chat". Note: The numbers annoted with "(sum)" mean you need to have more than one effect to have a sum as the number in a same trigger, because you can not enter as many digits as it in AOK:TC. [This message has been edited by scenario_t_c (edited 03-03-2004 @ 05:49 AM).]
255: The maximum number of words that you can enter for the effects"Display message"and "Change Object's Name".
32767: The maximum number that you can set for the units' attack point or maximum hit point.
65536: Treated as 0 by the effects "Change Object's Attack" and "Change Object's Hit Point".
Minus number: Reverse the effects "Change Object's Attack", "Change Object's Hit Point" and "Damage Object".
73741824: The maximum damage you can do to unit by the effect "Damage Object".
-536870912: An important number to make the following "(sum)" numbers working properly.
-2147483647(sum): The maximum cure you can do to unit by the reversed effect "Damage Object".
-2147483648 to -4294967295(sum): If it is entered in the reversed effect "Damage Object", the unit will have (4294967296 + number, but as a minus number) as its HP. -2147483648 is always set by 4 x -536870912.
-4294967296(sum): Should it is entered in the reversed effect "Damage Object", the unit (despite how many its maximum hit point is) will become invincible as a "HP0/X" (some of them won't have their hp shown as this, but the effect is the same) unit, which can be done by other trigger tricks. Always set by 8 x -536870912.
-4294967297(sum): Same as -1.
-6442450943(sum): Same as -2147483647.
-6442450944 to -8589934591(sum): Same as -2147483648 to -4294967295.
4294967296: Treated as 0 by the effect "Damage Object".
2147483648: Numbers greater than this number and smaller than 3221225472 can change units' hit point into minus number in the effect"Damage Object".
3221225472: Numbers greater than this number and smaller than 4294967296 recover units in the effect"Damage Object".
6442450944: Same as 2147483648.
7516192798: Same as 3221225472.
16777216: The newborn number than can cause a "heroization". Read
4294967296: Beside using as a 0 in the effect "Damage Object", it can also be used as an overflow number for Negative "Tributes" effect.
Scenario T.C.: “Yes, the traitors can’t be terminated.”
Richard Ames: “Scenario_t_c should take care of them in a succinct but humorous fashion.”
Don Jorge de Leon: “Ave Trisolo! Vive Trisolo!”