If anyone played through my first version of King Wilhelm, be assured, that this is in no way like it. I recycled the map and most of the missions from scn-1, but everything else is new.
The player (green) plays as a Captain in the German army around 1200.
Mills and farms Nature shots Some fighting General goes to see his contact in Dunshire: The rain has destroyed the fields of dunshire... Following the blacksmith into the swamp: Druids do some rituals: The Monster Of Loch Ness(!) Druids' temple: I make a puny attempt to destroy the temple (other screenshot withhold A monument and a temple in the forest: Other than that, it is a tribute to B&D Should be out in a few months. Current playtesters: [This message has been edited by steffenlaursen (edited 06-11-2006 @ 01:14 PM).]
The player must find support for his king among several German princes. A ghost from the past shows up and tell our main character to give a message to his king... (see scn-4)
The player lays siege on an English castle that lies by a river (and guards the only bridge) and must kill the English King, who is located on the other bank somewhere.
Triggerworks: 98%
AI: 99,9% -adjusting
Overall: 98%
The expansion continues northwards into Scotland, where a bunch of mystical druids might be a problem for the newborn empire - they seem to turn the Celts against their new king.
Mapdesign: 100% - redone
Triggerworks: 100%
AI: 99,9% - to be adjusted
Overall: 99,9%
Wilhelm discovered, after taking Briton, that his trade ships were attacked by Vikings. So he sets out to teach them a lesson by utterly destroying a settlement. After this, the General can deliver his message (from scn-1) to King Wilhelm
Triggerworks: 99,9% -adjusting
AI: 99,9% -adjusting
Overall: 97%
- no screenies yet
I have tried in this campaign, to sometimes put the player in unusual situation (without making it too weird). I don't want to put spoilers here, but in the first version, the player had to build an army and besiege a castle without building farms and with a very low pop-cap. I have sort of taken that with me into the new version.
Anyway, I would say progress is about... 75% maybe +/- 10%.
Paul C
Caesar
Hussarknight
Map maker tester
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Current project: King Wilhelm <-I added screenshots