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Topic Subject: RPG trick - buy/using potions
posted 04-22-01 01:13 AM CT (US)   
OK I found this trick somewhat similiar to "Buy Healer" trick but lot more complicated and you can "heal" in more places. It's a series of triggers of using potions/buying potions.

Trigger 1
on, looping
condition: bring object to object(potion master)
condition: object selected (potion master)
effect: display message: Hello, will you like to buy some potions? It costs only 20 gold to buy one potion. Click on the potion shop the buy one.
effect: activate trigger 2

Trigger 2
off, n/looping
condition: object selected (potion shop)
condition: accumulate attribute: 20 gold
effect:activate trigger 3

(there's an "ITEM" area with bunch of relics unamed)
Trigger 4
off, n/looping
condition: (not required) timer=5
effect: display message: wait a sec... here ya go.
effect: change object name=relic-potion
effect: tribute 20 gold from player 1 to player X.
effect: activate trigger 5

Trigger 5
off, looping
condition: bring object to area (flag-potion using area)
activate trigger: trigger 6
P.S. the flag can be in various places so it increase the amount of places you can heal.

Trigger 6
off, n/looping
condition: object selected (relic renamed to potion)
effect: (somewhere in the forest where the player cannot see, and is near by the flag+enough range for the monk to heal the unit) create object: monk (ally)
effect: activate trigger 7

Trigger 7
off, n/looping
condition: (depends on how much the potion can heal) timer:X
effect: remove object: in area=monk
effect: rename potion to relic
effect: display message: potion used.

You can change the trigger a bit, and i hope to see this trick in some RPG scenarios!
P.S. the trick can also be used in multi-player=scenarios


- "Nobody dies a virgin; life screws us all."
- "you can't clap without both hands."
- "The sun is not yellow, it's chicken."
- "Yes, they may indeed be idiots, but we are surrounded by idiots anyway; variations can be amusing."
- "Warm and fuzzy, kinda like a burning kitten."
- "We had gay burglars the other night. They broke in and rearranged the furniture."

[This message has been edited by The_Conqueror (edited 04-22-2001 @ 06:13 PM).]

Replies:
posted 04-22-01 05:19 PM CT (US)     1 / 7  
you should make a small scenerio demenstrating this... I dunno, I think it would be cooler to see it in action then listen to it.. *shrug* just mho.
posted 04-22-01 10:39 PM CT (US)     2 / 7  
Yep, I've seen this trick used in Starcraft. I made one where you got crystals, and could turn into different creatures with different crystal combos (using a similar trick). Neat idea
posted 04-23-01 02:14 PM CT (US)     3 / 7  
I made a scenario and upload it into BS-Single Player. Now you can SEE it in action.

- "Nobody dies a virgin; life screws us all."
- "you can't clap without both hands."
- "The sun is not yellow, it's chicken."
- "Yes, they may indeed be idiots, but we are surrounded by idiots anyway; variations can be amusing."
- "Warm and fuzzy, kinda like a burning kitten."
- "We had gay burglars the other night. They broke in and rearranged the furniture."
posted 04-23-01 04:21 PM CT (US)     4 / 7  
Thanks
posted 06-20-01 01:15 PM CT (US)     5 / 7  
Great idea!

BJR112
Currently working on: A Conquerors Random Map Editor
Vene Vidi Vici - I came, I saw, I conquered
posted 07-11-01 00:36 AM CT (US)     6 / 7  
Now we don't have to make any monks as we have revealed the 2^33 trick. Potions can be used everywhere in the scenario now.

Your questions are too simple, sometimes naive!
posted 07-11-01 00:58 AM CT (US)     7 / 7  
What is the 2^33 trick??
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