This room was the last line of defence for Gotham's digital infrastructure. As the war on the streets played out, the various factions vied for control of cyberspace. The anonymous room was the final test for the hackers who had made it thus far. In this room their identity was hidden, but their IP was visible. Anyone who made a slip-up could be tracked down... providing they were still logged in.
Beyond this hidden sanctuary, Gotham City was at war. After the takeover of City Hall by unknown miltiamen, the "Tenth Protocol Program" had been brought into effect, some four days ago. It gave the GCPD executive powers to ignore the human rights of criminals and perform extra-judiciary executions on street corners. The response was but an escalation of violence.
Who will prevail? Gotham is in your hands.
Batman Mafia is a 15 player game. For the purposes of this game, all DC comics and the "Arkham" video game series will be considered canon.
Flavour is not damning.
The game might contain roles you have never seen before, as well as some you may not have seen for a long time.
The setup has been viewed and approved by Rotaretilbo.
Massclaims: try them if you dare.
All role emails have the same structure:
1. A paragraph of prose outlining the backstory.
2. A few lines describing all game mechanics applicable to that player.
3. "You win with the residents of Gotham City when organised crime has been eradicated." for all town players.
Read the
My decisions in this game are final.
You are expected to understand and follow the rules.
Email any questions to
Dates and times will be given in United Kingdom standard format
India = GMT + 5:30
During Day phases, you may speak freely and vote for a person to be lynched, e.g:
If you wish to vote for another person that day, please:
Giving names when you unvote will help me keep postcounts accurate.
You may not vote for yourself.
The Day phases will continue until a majority of votes have been placed on a single player, or to forfeit. If the day lasts longer than 168 hours (one week) I may end the day without a lynch if activity has slumped.
Night Phases follow Day Phases and will last between 48 and 72 hours, or until I receive every action.
During Night phases, you may not speak freely in the thread. Any posts I consider to impact the game may be punished as I see fit. Congratulatory messages are fine. Strategy discussion is not.
You may not communicate outside the thread, unless your role email permits you to do so.
Inactive players will be prodded and then replaced.
You may quote from your role email as much as you like, but all role emails will be written in the same format and will be of similar length. Anyone can lie.
When you are dead, you may not post in the thread beyond "good luck" messages. Failure to comply will result in punishments for your faction.
You may or may not be able to use your night action on yourself.
Follow the
Have fun!
Co-creator of Silent Evil (4.6) Voted Best Multiplayer Scenario of 2009 (Most Fave'd Multiplayer Scenario)
and The Seas of Egressa (4.8) Voted Best Multiplayer Scenario of 2010
"Popey just hates everywhere." - Chocolate Jesus, on my fear of Romanian organ-traffickers
"Hooray for Dear Leader-Comrade-Generalissimo-Presidente-Lord Protector Popey!" - Lord Sipia, on my benevolent, iron-fisted rule
"You're not Popeychops; you don't get to physics." - Moff, in response to a clumsy muon simile
[This message has been edited by Popeychops (edited 11-23-2012 @ 07:29 AM).]