1. run aoc 2. run this memory patcher 3. open a scenario 4. save it WITH OTHER NAME 5. reopen the scenario you just saved
now the trigger list will show all triggers by its creation/run order which can be useful to caught order bugs or edited maps
Author
Replies:
CarolKarine Squire
posted 05-27-14 08:15 AM
CT (US)
1 / 4
It would be amazing if you could add an on-screen display of which triggers are firing at that time.
Proud owner of Splash Splash XLIV: Leave it there for someone to find, Which is on record for being the fastest thread to reach 2500 posts - which was completed in 28 hours and 17 minutes, from start to finish! Yeah, the republican party is pretty much one big schizophrenic ball of contradictions nowadays. - Ax_man1 double post for milestone, then relentlessly bash on the community for the hell of it... stay classy thymole. - Lurker
JustTesting1234 Squire
posted 05-27-14 09:45 AM
CT (US)
2 / 4
not hard to do, but why would you need that?
CarolKarine Squire
posted 05-27-14 09:37 PM
CT (US)
3 / 4
bugtesting. you just play the scenario and when it crashes you look at the last trigger to fire.
Proud owner of Splash Splash XLIV: Leave it there for someone to find, Which is on record for being the fastest thread to reach 2500 posts - which was completed in 28 hours and 17 minutes, from start to finish! Yeah, the republican party is pretty much one big schizophrenic ball of contradictions nowadays. - Ax_man1 double post for milestone, then relentlessly bash on the community for the hell of it... stay classy thymole. - Lurker
JustTesting1234 Squire
posted 05-28-14 06:02 AM
CT (US)
4 / 4
that wont work, i already tested. the chat messages seems to have some delay
but i can try to store last trigger pointer in memory and read it with a tool