So this is a multiplayer scenario I've been working on this weekend. It's for AoK HD, with both Forgotten Empires and African Kingdoms material present, and it was inspired by MP scenarios like "Mare Nostrum" and "Seas of Egressa".
The geography is loosely based on the Middle East, with areas of Northeast Africa, the Indian subcontinent, and Central Asia thrown into the mix. You have seven factions to choose from that differ in technology level, base setup, and resource level. However, each of their civilizations has a unique Hero unit that has fighting ability, but they cannot let that Hero die under any circumstances. Other than this basic "regicide" condition, players are free to determine their own path to victory, choosing which alliances they will forge (if any) and which factions they will choose to conquer.
Ellados (Portuguese)
Their town occupies an offshore island to the left side of the map, which has cliffs along the shoreline and copses of dragon trees. The Elladoi have abundant wood and food in their stockpile, but less stone and gold. They start off in the Castle Age.
Ashurya (Persians)
They have erected their city within the map's central desert, encircling an oasis. The Ashuryans have plenty of stone and gold, but less wood and food. Their starting Age is the Imperial Age.
Herabim (Saracens)
The Herabim open with only a few tents, an army of camels (including Mamelukes) and monks, villagers to gather resources, and a Feudal Age tech level. Their encampment is located among the sand dunes south of the Ashuryan city.
Xionghu (Mongols)
Like the Herabim, the Xionghu have a simple encampment and a Feudal Age technological start. But their army is dominated by cavalry such as Mangudai. Their starting point is the snowy steppes in the uppermost region of the map, cut off from the deserts further south by a range of mountains.
Hindya (Indians)
The Hindyans have built their city in the jungles to the map's upper right side. Starting off at an Imperial Age level of technology, they have a surplus of wood and gold in their stockpiles, but not so much stone.
Ekhaptu (Malians)
The ancient Ekhaptan civilization thrives alongside a savanna river in the lower area of the map (further up the river, the savanna gives way to jungle). They have an Imperial Age technological start, an abundance of gold and wood, and a relative paucity of wood in their stockpile.
Hasheba (Ethiopians)
On the opposite side of the jungles upriver of Ekhaptu stands the kingdom of Hasheba, in the map's lower right area. To the north is an oceanic gulf, teeming with fish, that separates Hasheba from the land of the Herabim and Hindyans. The Hashebans have plenty of stone and wood, but not so much food, and they start in the Castle Age like the Elladoi.
Screenshots (remember, this is a WIP)
Ekhaptu
Ellados
Herabim
Hindya
Any thoughts on what I have so far?
The geography is loosely based on the Middle East, with areas of Northeast Africa, the Indian subcontinent, and Central Asia thrown into the mix. You have seven factions to choose from that differ in technology level, base setup, and resource level. However, each of their civilizations has a unique Hero unit that has fighting ability, but they cannot let that Hero die under any circumstances. Other than this basic "regicide" condition, players are free to determine their own path to victory, choosing which alliances they will forge (if any) and which factions they will choose to conquer.
Their town occupies an offshore island to the left side of the map, which has cliffs along the shoreline and copses of dragon trees. The Elladoi have abundant wood and food in their stockpile, but less stone and gold. They start off in the Castle Age.
They have erected their city within the map's central desert, encircling an oasis. The Ashuryans have plenty of stone and gold, but less wood and food. Their starting Age is the Imperial Age.
The Herabim open with only a few tents, an army of camels (including Mamelukes) and monks, villagers to gather resources, and a Feudal Age tech level. Their encampment is located among the sand dunes south of the Ashuryan city.
Like the Herabim, the Xionghu have a simple encampment and a Feudal Age technological start. But their army is dominated by cavalry such as Mangudai. Their starting point is the snowy steppes in the uppermost region of the map, cut off from the deserts further south by a range of mountains.
The Hindyans have built their city in the jungles to the map's upper right side. Starting off at an Imperial Age level of technology, they have a surplus of wood and gold in their stockpiles, but not so much stone.
The ancient Ekhaptan civilization thrives alongside a savanna river in the lower area of the map (further up the river, the savanna gives way to jungle). They have an Imperial Age technological start, an abundance of gold and wood, and a relative paucity of wood in their stockpile.
On the opposite side of the jungles upriver of Ekhaptu stands the kingdom of Hasheba, in the map's lower right area. To the north is an oceanic gulf, teeming with fish, that separates Hasheba from the land of the Herabim and Hindyans. The Hashebans have plenty of stone and wood, but not so much food, and they start in the Castle Age like the Elladoi.
Any thoughts on what I have so far?