Hi there.
For my first project on AoE2 modding I'll start with a big one.
I've started to play this game nearly 20 years ago, and I love the AoE1 and AoE2 more than any other game.
I appologize for my english, I'm Swiss and my first langage is French, I hope you'll understand anyway ^^
It's not really "one" project, but a lot of tiny thing that can be added to each other and make this project become very good.
> [03.April.2017] Moved first Main Post to page 1 first comment from me as archive, while rewriting the main post.
## Base Project ##
From the start of the project until today, 03.April.2017, I've learnt of lot on the early Roman History, and other antiquity civilizations history.
I've decided to change a bit the way my project will go.
It's not logical to keep the idea of having Tool Age to Iron Age in the same unique pack, so I'll make packs per period with gamestyle and campaigns.
## Periods Pack ##
- Levant Packs -
There will be packs arround the dawn of the Bronze Age in the Middle-East, aka Levant, with the story of Israël, Egypt, Babylon and other early Civilizations.
The goals of those packs will be a gamestyle arround the early warfare, without horse cavalry, without heavy armour, without tons of archer on every side but only on specific civilizations.
Also the campaigns will aim to introduce to some basic stories and evolution of the warfare, with the Chariots for example, but not only.
- Greek Packs -
There will be packs arround the Bronze Age to Iron Age in Greece, main factions will be Athen, Sparte, and other well known Greek City.
Also Alexander and Philipe of Macedonia, with a gamestyle arround the Phalanx, Hoplites and the Alexander's Heavy Cavalry.
The conquest of the Eastern lands by Alexander is also planned to be done someday.
The Greek pack will have multiple parts, as there is too many things to be done in one single version.
- Rome Packs -
There will be packs arround the Bronze to Iron Age in Italy, with the Roman faction, from the Dawn of Rome to his fall probably.
The gamestyle will be arround how the Romans evolved during their time, the technology they've invented, stolen, upgraded, etc.
The pack will also aim for Diplomatic gamestyle, making alliance with the correct neighbour to win the conflit faster.
The Roman pack will have mutiple parts, as there is too many things to be done in one single version.
> The first Roman Pack will cover the Roman Kingdom.
It will focus on the early start of Rome, the alliances, the Etruscan Kings, and how the Gauls went to Rome and sacked it, etc.
The gamestyle will aim for Diplomatie and Hoplitic warfare as the Romans still used Phalanx here.
-Allied Factions will be the kingdoms arround Rome.
-Enemy Factions will be the kingdoms rivals of Rome and the Gauls (Celtes).
> The second Roman Pack will cover the Roman early-Republic.
It will focus on the three Samnite war, the Pyrrhic war, etc.
The gamestyle will aim for Diplomatie and the evolution of combat style from Hoplitic/Phalanx to the Roman Maniple during the Samnite wars.
-Allied Factions will be the kingdoms arround Rome.
-Enemy Factions will be the kingdoms rivals of Rome and their allies. (Samnites, Etruscans, Campanians, Pyrrhians, etc)
> The third Roman Pack will cover the Roman mid-Republic.
It will focus on the first Punic war, the second Punic war, the third Punic war etc.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the evolution of the Maniple with the Triplex Acies combat style of the Romans.
-Allied Factions will be Iberians, Pyrrhians, and allies of the Republic.
-Enemy Factions will be Carthage and his allies. (and other factions opposite to Rome during the wars)
> The fourth Roman Pack will cover the Roman late-Republic.
It will focus on the Marian Reform, the Gaul war, the Roman civil war, etc.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the Marian Reform of the Legion with the removing of the Triplex Acies.
-Allied Factions will be the Eduans (gauls), and other Gauls allied tribe of Rome. (and mercenary)
-Enemy Factions will be the Gauls rebels (Vercingetorix) and later the Roman Rebels legions of Pompey during the civil war.
> The fifth Roman Pack will cover the Roman early-Empire.
It will focus on the Britania campaign.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the Legion combat style, engineering and adaptation.
-Allied Factions will be various mercenaries from allies of the Roman Empire.
-Enemy Factions will be the Britons tribes.
--
Then I think there is already a lot of work to do until here.
Other thing will probably come, and I've detailed the Roman Packs because it's what I know best for the moment.
## Factions ##
- Roman Empire -
> Roman City (Italian) ["All Roads Leads to Rome" Roman Town building set]
> Roman Navy (Portuguese) ["All Roads Leads to Rome" Roman Town building set]
> Roman Campaign Army (Magyar) ["Rome at War" Roman Camp building set]
> Roman Auxilia Army (Slav) ["Rome at War" Roman Camp building set]
- Greek City -
> Athenian (Mayan) ["Ancient Civilizations" Hellenic Greek building set]
> Spartan (Aztec) ["Ancient Civilizations" Hellenic Greek building set]
> Macedonian (Inca) ["Ancient Civilizations" Hellenic Greek building set]
- Celtic Tribe -
> Gaul I (Celt) ["Celtica" Gaul building set]
> Gaul II (Frank) ["Celtica" Gaul building set]
> Briton (British) ["Celtica" Gaul building set]
> Iberian (Spanish) ["Celtica" Gaul building set] ## I know they were not "Celts", but it's the same buildset =/
- German Factions -
> Visigoth (Goth) [German building set, TODO]
> Norman (Viking) [German building set, TODO]
> German (Teuton) [German building set, TODO]
> Helvet (Hun) [German building set, TODO]
- Levant Factions -
> Assyrian (Chinese) ["Ancient Civilizations" Babylon building set]
> Mittanian (Japanese) ["Ancient Civilizations" Babylon building set]
> Sumerian (Mongol) ["Ancient Civilizations" Babylon building set]
> Babylonian (Korean) ["Ancient Civilizations" Babylon building set]
> Hebrew (Sarasen) ["Ancient Civilizations" Egyptian building set]
> Hittites (Byzantine) ["Ancient Civilizations" Egyptian building set]
> Amalecites (Persian) ["Ancient Civilizations" Egyptian building set]
> Philistine (Turk) ["Ancient Civilizations" Egyptian building set]
> Egyptian (Berbers) ["Ancient Civilizations" Egyptian building set]
- African Factions -
> Kushite (Malian)
> Nubian (Ethiopian)
- Other Factions -
> Carthage (Khmer) [Carthage building set, TODO]
> Pyrrhic (Burmese) [Carthage building set, TODO]
> Etruscan (Malay) [Carthage building set, TODO]
> Samnite (Vietnamese [Carthage building set, TODO]
> Indian (Indian)
## Unit Conversion ##
In my first version of the project, I wanted to do one pack with everything done for the unit, but the matter was that there is only the generic units and the aztec units for infantry.
So I've decided that the unit pack will be done for every factions, which means data editing.
I'll try to make a non-data editing version using eagles and non eagles, but I think this will be too poor for campaigns.
I will probably publish on steam packs for every factions with units line before the data version.
For the Alpha project, I'll use a lot of the units found on civfanatic forum, units from Civ3, which I'll have to convert to Age2 framerate, and this means time.
I'll also use the Achesun's Roman units and my own Greeky units made from Achesun's Arkantos, but my goal is to have the "same design still" in one scenario / campaign so I'll use Civ3 unit with Civ3 unit, Achesun's unit with Achesun's unit.
The ships have a temporary version at the moment, but will get entire remake by Carcoma in the futur.
## [Unit Showcase] ##
>> Age.I Dark Age <<
a) b) c) d) e)
Militia (Warrior I Rorarii)
----
>> Age.II Feudal <<
a) b) c) d) e)
Man-at-Arms (Swordman I Hastatii lv1)
----
a) b) c) d) e)
Spearman (Spearman I Triarii lv1)
----
a) b) c) d) e)
Scout Eagle (Greek Spearman I)
----
a) b) c) d) e)
Skirmisher (Javeliner I)
----
>> Age.III Castle Age <<
a) b) c) d) e)
Long Swordman (Swordman II Principes lv1)
----
a) b) c) d) e)
Pikeman (Spearman II Triarii lv2)
----
a) b) c) d) e)
Eagle Warrior (Greek Spearman II)
----
a) b) c) d) e)
Jaguar Warrior (Greek Swordman II)
----
a) b) c) d) e)
Elite Skirmisher (Javeliner II Leves / Velites)
----
>> Age.IV Imperial Age <<
a) b) c) d) e)
Two-Handed Swordman (Swordman III Hastatii lv2)
----
a) b) c) d) e)
Champion (Swordman IV Principes lv2)
----
a) b) c) d) e)
Halberdier (Mercenary Hoplite Pikeman)
----
a) b) c) d) e)
Legionary (Jorgito Legionary HD)
----
--------------------------------------
------[Concept Units]
Those units are WIP / trying / funmade concepts which could not be present in the mod.
1.a) 1.b) 1.c) 1.d) 1.e) 1.f)
1.a) Early Hastatii WIP homemade.[Spearman]
1.b) Early Hastatii WIP v2.[with Achesun shield copy/paste =D]
1.c) Early Hastatii WIP V3 A no shield.[until I'll have real shield]
1.d) Early Hastatii WIP V3 B no shield.[same as 1.C but different angle]
1.e) Early Hastatii WIP V3 C no shield.[same as 1.C but different angle]
1.f) Early Hastatii WIP V4.[no shield back and more roman helmet]
2.a) 2.b) 2.c) 2.d) 2.e) 2.f)
2.a) Inca Kamayuk.[original]
2.b) Macedonian Phalanx WIP.[no plume on spear]
2.c) Macedonian Phalanx WIP.[aoe1 broad_swordman's shield]
2.d) Macedonian Phalanx WIP.[Gidajan's helmet reworked]
2.e) Macedonian Phalanx WIP.[blue line added on the "skirt"]
2.f) Macedonian Phalanx WIP.[aoe1 short_swordman's greaves]
For my first project on AoE2 modding I'll start with a big one.
I've started to play this game nearly 20 years ago, and I love the AoE1 and AoE2 more than any other game.
I appologize for my english, I'm Swiss and my first langage is French, I hope you'll understand anyway ^^
It's not really "one" project, but a lot of tiny thing that can be added to each other and make this project become very good.
>
From the start of the project until today, 03.April.2017, I've learnt of lot on the early Roman History, and other antiquity civilizations history.
I've decided to change a bit the way my project will go.
It's not logical to keep the idea of having Tool Age to Iron Age in the same unique pack, so I'll make packs per period with gamestyle and campaigns.
There will be packs arround the dawn of the Bronze Age in the Middle-East, aka Levant, with the story of Israël, Egypt, Babylon and other early Civilizations.
The goals of those packs will be a gamestyle arround the early warfare, without horse cavalry, without heavy armour, without tons of archer on every side but only on specific civilizations.
Also the campaigns will aim to introduce to some basic stories and evolution of the warfare, with the Chariots for example, but not only.
There will be packs arround the Bronze Age to Iron Age in Greece, main factions will be Athen, Sparte, and other well known Greek City.
Also Alexander and Philipe of Macedonia, with a gamestyle arround the Phalanx, Hoplites and the Alexander's Heavy Cavalry.
The conquest of the Eastern lands by Alexander is also planned to be done someday.
The Greek pack will have multiple parts, as there is too many things to be done in one single version.
There will be packs arround the Bronze to Iron Age in Italy, with the Roman faction, from the Dawn of Rome to his fall probably.
The gamestyle will be arround how the Romans evolved during their time, the technology they've invented, stolen, upgraded, etc.
The pack will also aim for Diplomatic gamestyle, making alliance with the correct neighbour to win the conflit faster.
The Roman pack will have mutiple parts, as there is too many things to be done in one single version.
>
It will focus on the early start of Rome, the alliances, the Etruscan Kings, and how the Gauls went to Rome and sacked it, etc.
The gamestyle will aim for Diplomatie and Hoplitic warfare as the Romans still used Phalanx here.
-
-
>
It will focus on the three Samnite war, the Pyrrhic war, etc.
The gamestyle will aim for Diplomatie and the evolution of combat style from Hoplitic/Phalanx to the Roman Maniple during the Samnite wars.
-
-
>
It will focus on the first Punic war, the second Punic war, the third Punic war etc.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the evolution of the Maniple with the Triplex Acies combat style of the Romans.
-
-
>
It will focus on the Marian Reform, the Gaul war, the Roman civil war, etc.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the Marian Reform of the Legion with the removing of the Triplex Acies.
-
-
>
It will focus on the Britania campaign.
The gamestyle will aim for Diplomatie, Conquest, Senate popularity, and the Legion combat style, engineering and adaptation.
-
-
--
Then I think there is already a lot of work to do until here.
Other thing will probably come, and I've detailed the Roman Packs because it's what I know best for the moment.
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In my first version of the project, I wanted to do one pack with everything done for the unit, but the matter was that there is only the generic units and the aztec units for infantry.
So I've decided that the unit pack will be done for every factions, which means data editing.
I'll try to make a non-data editing version using eagles and non eagles, but I think this will be too poor for campaigns.
I will probably publish on steam packs for every factions with units line before the data version.
For the Alpha project, I'll use a lot of the units found on civfanatic forum, units from Civ3, which I'll have to convert to Age2 framerate, and this means time.
I'll also use the Achesun's Roman units and my own Greeky units made from Achesun's Arkantos, but my goal is to have the "same design still" in one scenario / campaign so I'll use Civ3 unit with Civ3 unit, Achesun's unit with Achesun's unit.
The ships have a temporary version at the moment, but will get entire remake by Carcoma in the futur.
a)
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a)
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a)
----
a)
----
a)
----
a)
----
a)
----
a)
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a)
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a)
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a)
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a)
----
a)
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a)
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--------------------------------------
------
Those units are WIP / trying / funmade concepts which could not be present in the mod.
1.a)
1.a) Early Hastatii WIP homemade.
1.b) Early Hastatii WIP v2.
1.c) Early Hastatii WIP V3 A no shield.
1.d) Early Hastatii WIP V3 B no shield.
1.e) Early Hastatii WIP V3 C no shield.
1.f) Early Hastatii WIP V4.
2.a)
2.a) Inca Kamayuk.
2.b) Macedonian Phalanx WIP.
2.c) Macedonian Phalanx WIP.
2.d) Macedonian Phalanx WIP.
2.e) Macedonian Phalanx WIP.
2.f) Macedonian Phalanx WIP.
[This message has been edited by Zyth23 (edited 04-03-2017 @ 05:19 AM).]