Outlands is a mod add-on for AOK: Forgotten Empires, It adds many new civ's including the Swiss, Polish, Burmese, Tibetans, Portuguese, Greeks, Romans, Vandals, Bulgars and the list go's on. It also adds a brand new African buildset for various new African Civilisations. In addition to this, Outlands throws many new nature units in the mix including Forage Mushrooms, Gooseberry Bushes, Crocodiles, Elephants and many more.
The Aim is to design a decent expansion pack that makes good use of every build-set from the Afrian and Slavic to the Italian and possibly North Americans.
The Mod is Still in Development and you will find Screenshots and development stuff in this thread. The mod is about 50% completed, most civ's are playable but there are still lots things left to do.
Anyway, The point of this thread is to share abit of Information about the mod that i have been working very hard on over the last few weeks.
Time Zone: 1AD - 1600AD, All Civ's in game are in some way Linked to eachother, No out of place civ has been added. No Original or FE Civ has been Overwritten, These are all NEW additions.
--Civ Listings--
--------------- (Current Civ's)
-A few new civ's that we would like need adding so we will keep you updated- "Burmese, Vandals, Bulgars etc"
-Nature Units-
----------------
Different Nature will spawn on a range of the original random map varients. (Tropical, Oak, Asian, Jungle, Snow, Desert)
Forage Bush (Currant) - Standard Red Berry
Forage Bush (Gooseberry) - Yellow Berry
Forage Bush (Raspberry) - Black Berry
Forage Mushroom (Calocybe)
Forage Mushroom (Aminita)
Forage Mushroom (Boletus)
Forage Tree (Apple)
Forage Tree (Chestnut)
Forage Tree (Squash)
-Animals-
-----------
Goat - 100f
Ram - 100f
Bison - 500f
Walrus - 500f
Oryx - 150f
Moose - 200f
Elephant - 800f
Arctic Wolf - Pred
Lion - Pred
Crocodile - Pred
Black Bear - Pred
-Mines-
---------
Sandstone Mine
Gold Mine
Silver Mine
All Gold Mines and Stone Mines hold Increased amounts.
-Diversity-
-------------
Many new civ's will receive alternative gunpowder units, as not all civ's within the game encountered gunpowder.
Some of these Units Include: Raiders Vessel, Siege Bireme, Ramming Ship and the Torchmen
Some Civ Buildsets have alternative unit graphics, Such as Long-swordsman, Skirmishers, Two-handed Swordsman, Champions, Knights and Hussars.
-Livestock-
-------------
Each team can train livestock and research livestock related technology's
---------------------------------------
As well as this, All Civ's will be playable in single player vs AI aswell as compatible for Online Play.
Here is a List of our current Developers and Testers
Developers/Testers: LethalGene, AnimalMan, Van-Kuss, John_The_Late, DanielPeierro
(Sorry if i spelt your name wrong il edit)
MANY MORE UPDATES COMING SOON, PLEASE CHECK BACK.
The Aim is to design a decent expansion pack that makes good use of every build-set from the Afrian and Slavic to the Italian and possibly North Americans.
The Mod is Still in Development and you will find Screenshots and development stuff in this thread. The mod is about 50% completed, most civ's are playable but there are still lots things left to do.
Anyway, The point of this thread is to share abit of Information about the mod that i have been working very hard on over the last few weeks.
Time Zone: 1AD - 1600AD, All Civ's in game are in some way Linked to eachother, No out of place civ has been added. No Original or FE Civ has been Overwritten, These are all NEW additions.
--------------- (Current Civ's)
-A few new civ's that we would like need adding so we will keep you updated- "Burmese, Vandals, Bulgars etc"
----------------
Different Nature will spawn on a range of the original random map varients. (Tropical, Oak, Asian, Jungle, Snow, Desert)
Forage Bush (Currant) - Standard Red Berry
Forage Bush (Gooseberry) - Yellow Berry
Forage Bush (Raspberry) - Black Berry
Forage Mushroom (Calocybe)
Forage Mushroom (Aminita)
Forage Mushroom (Boletus)
Forage Tree (Apple)
Forage Tree (Chestnut)
Forage Tree (Squash)
-----------
Goat - 100f
Ram - 100f
Bison - 500f
Walrus - 500f
Oryx - 150f
Moose - 200f
Elephant - 800f
Arctic Wolf - Pred
Lion - Pred
Crocodile - Pred
Black Bear - Pred
---------
Sandstone Mine
Gold Mine
Silver Mine
All Gold Mines and Stone Mines hold Increased amounts.
-------------
Many new civ's will receive alternative gunpowder units, as not all civ's within the game encountered gunpowder.
Some of these Units Include: Raiders Vessel, Siege Bireme, Ramming Ship and the Torchmen
Some Civ Buildsets have alternative unit graphics, Such as Long-swordsman, Skirmishers, Two-handed Swordsman, Champions, Knights and Hussars.
-------------
Each team can train livestock and research livestock related technology's
---------------------------------------
As well as this, All Civ's will be playable in single player vs AI aswell as compatible for Online Play.
Here is a List of our current Developers and Testers
(Sorry if i spelt your name wrong il edit)
MANY MORE UPDATES COMING SOON, PLEASE CHECK BACK.
[This message has been edited by LethalGene (edited 03-28-2013 @ 11:46 PM).]