Now look at AoM and AoK. Where did all the skill go? Newer players can compete with experts for God's sake! It's like playing with the computer. Just press the 'v' key a few times, and the Seriously, what's next? The units will automatically form armied and attack the enemy? Hell, I bet in the next ES game the game will automatically research any helpful techs, and units that counter the opponents army will be automatically created. These unit queues and waypoints are like putting aimbots in first person shooters, and making the basketball hoop 3 feet wide. It takes away from all the important skills in an rts game. Hell, now an 80 year old fat man with arthritis who's never played before can beat me, just because fast clicking and button pressing doesn't matter. And don't give me this crap about "strategy" and how unnecessary clicking and button-pressing is an unnecessary skill. IT'S EVERYTHING DUDES. Manually assigning units to go to certain places and making each unit one at a time is an important part of the game. Anyone who doesn't think so is probably just a noob who can't use a mouse and a keyboard correctly. I mean, I've been playing Age games for 6 years now or something, so I obviously know what I'm talking about. Oh yeah, and there's another thing. Units automatically attack enemy units in their vicinity. Dubya Tee Eff? The AI is telling my units to attack? C'mon, the game is supposed to be played by people, not computers. My units shouldn't be commanded by the AI, and they certainly shouldn't take initiative. This obviously takes away from the skill, because noobs don't have to pay as close attention to their armies any more. They can wander off and tend to the economy and compete with good players, while people who would master keeping their army alive have trouble beating these skillless people. From a social point of view this is acceptable, but not from a competitive point of view. And rated is about being competitive. In rated play, waypoints, unit queues, and unit auto-engage should be removed. Anyone that uses these things is a retard that doesn't know how to control his units. And these horrible features let these retards compete with real experts. It's a travesty to the gaming world. To sum it up, because of unit queues, waypoints, and units auto-engaging the enemy, real skill is taken out of the game. Because of this, imbalances and luck play a bigger role. Also, all the skill levels are crunched into a smaller area. Sucks don't it? But wait, there's something even worse. The worst thing of all is that nearly