how fast you can do it! The task itself is supposed to be easy, it is maximizing speed that is the challenge in it.What I find lame is the "moderate computer" restriction. I am a dedicated online player and do not have the faintest interest opposing the stupid CPU and finding out the weaknesses in its programming. This can cause people to actually mis-learn the game, because strategies that are good against intelligent players can fail against the omniscient but silly CPU, while a silly strategy that exploits the foolishness of the CPU can turn out successful. I really see no incentive researching silly strategies though. It simply does not interest me, and I am confident that I am not alone with that.
I agree that a "moderate" CPU is not much of a threat, but on the other hand, there is a remaining threat that has to be dealt with. I suggest requiring an "easy" CPU for all these challenges (the current one and future ones), so that the CPU plays no role and just prevents the game from ending prematurely.But basically, I like your idea a lot, a_game_a_win! Having real prices for it would of course make it even more appealing, but means work to organize them. What I could think about is every contestant sending the replay (or a link to it) directly to a_game_a_win (or another volunteer) who keeps it secret until the challenge has timed out. Everyone who desires to compete must pay a very low entry fee, something like $1 or even $0,50. The fee must be so low that all of us, even pupils, will not really feel it in their purse.
However, only 10 people participating would already mean a prize money of $10, which is not a fortune, but still nice to win. I also believe that the simple fact that there is such prize money would cause a lot of attraction towards here, even from AOTS.
The question that would have to be solved is how that money can be collected since AoM players are dispersed all over the world. PayPal would probably be the best solution for this. It is available pretty much everywhere in the world, and everybody can quickly register for free. The entry fees would all be directed to a volunteer who would then forward the money to the winner of the contest. Needless to say that this volunteer needs to be a trustworthy person, but then again, we are not talking about thousands of dollars here. I would be prepared to do it if I am trusted with it, but if someone else wants to, I do not mind.
Quoted from sdw12umdjc:
I like the idea but the three tc thing is kinda lame. Most of the people here could probably do it with ease against a hard computer.
sdw12umdjc, you do not appear to have understood the point. The question is not whether you can do it, but how fast you can do it! The task itself is supposed to be easy, it is maximizing speed that is the challenge in it.What I find lame is the "moderate computer" restriction. I am a dedicated online player and do not have the faintest interest opposing the stupid CPU and finding out the weaknesses in its programming. This can cause people to actually mis-learn the game, because strategies that are good against intelligent players can fail against the omniscient but silly CPU, while a silly strategy that exploits the foolishness of the CPU can turn out successful. I really see no incentive researching silly strategies though. It simply does not interest me, and I am confident that I am not alone with that.
I agree that a "moderate" CPU is not much of a threat, but on the other hand, there is a remaining threat that has to be dealt with. I suggest requiring an "easy" CPU for all these challenges (the current one and future ones), so that the CPU plays no role and just prevents the game from ending prematurely.But basically, I like your idea a lot, a_game_a_win! Having real prices for it would of course make it even more appealing, but means work to organize them. What I could think about is every contestant sending the replay (or a link to it) directly to a_game_a_win (or another volunteer) who keeps it secret until the challenge has timed out. Everyone who desires to compete must pay a very low entry fee, something like $1 or even $0,50. The fee must be so low that all of us, even pupils, will not really feel it in their purse.
However, only 10 people participating would already mean a prize money of $10, which is not a fortune, but still nice to win. I also believe that the simple fact that there is such prize money would cause a lot of attraction towards here, even from AOTS.
The question that would have to be solved is how that money can be collected since AoM players are dispersed all over the world. PayPal would probably be the best solution for this. It is available pretty much everywhere in the world, and everybody can quickly register for free. The entry fees would all be directed to a volunteer who would then forward the money to the winner of the contest. Needless to say that this volunteer needs to be a trustworthy person, but then again, we are not talking about thousands of dollars here. I would be prepared to do it if I am trusted with it, but if someone else wants to, I do not mind.
Oh, and I consider two weeks as a good challenge period.
Darkness is a state of mind
Valor is the contempt of Death and Pain. (Tacitus)
Problems worthy of attack prove their worth by hitting back. (Piet Hein)
[This message has been edited by DeathAndPain (edited 03-10-2006 @ 06:25 AM).]