Citadel-Plus 10 pop...this is very "Under-rated" and im almost close to saying this could be the best GP in the game if used wisely...it allows you to "Out number" your opponent bye 10 pop spaces at equal Town Centers...and with Ra you get uber rax or uber migdols unints...this makes him an OP isis in terms of the quality of troops Ra can field on top of his stellar Economy...not a bad deal
Slings of the Sun-I don't use this one much...but i will say...it does make Slingers maul infantry just like greek Toxtoes...and really renders Hyapist, Axemen and throwing Axemen useless as it increase the Slinger damage bonus against these types of troops to insane levels...
Ram of the West Wind-Adds 50 Hp's and 10 Crush attack to Siege towers, Good tech if you can afford to get it..combined with Siege Engineers they lay the smack down on buildings
Stones of Red Linen-Boosts Catapults and Siege ship crush Attack
Bone Bow-Prolly my Fav tech..just makes Chariot Archers "Insane" with 24 range...the opponent really can't stop your raids...as a Fortress won't protect his precious villes on an outside goldmine cuz the Chariots can get out of range of the Fortress and still pick off your villes...it also makes them much better at mauling infantry at range...quite fun to see players foold infantrey at you...while you hide Bone Bow charioits behind a TC/Migdol and just maul his infantry watch em drop like flies with Proper Micro
Tired of Age of Buildings?...Tired of Villagers being able to kill Siege Weapons so quickly?..then Sekhemut is the choice for you let me introduce you to TA DA!
THE SCARAB-Villes can't ville them....they thrash buildings...are very hard to kill...and with Ra's Rain+Cheap Monuments...you can afford alot of them...tired of games Dragging on to mythic age? and Titan Age?...go Sekhemut...i have won 9 games in a row players can no longer turtle under buildings as scarabs eat them and are very hard to kill...Chariot Support kills any hero's that try to kill your scarabs...
Just a Note...With Sekhemut's Bone Bow tech...Massed Chariot Archers will Simply "MAUL" most other units at range...especially with a Meatshield/Buildings...also...with Bone Bow Chariots have a Range of 24....they out range a Fortress...this means your opponent can't really stop your raiding...and he can't effetivly protect his goldminers...your Chariots will "Out-range" his fortresses...you just sit quietly out of range and just pick of his goldminers...it's quite nice...and with Ra's HP and speed bonus..they are harder to kill...and can run away much faster making hit and run tactics all the more easier and more effective
Just some thoughts...next time you play Ra go Sekhemut...try it...feed your opponent Scarabs...let the Scarabs munch on his buuildingd and kill many villes with Bone Bow chariot archers...