Shockwave - number of uses=3, cool down time=5 min
- 50 crush damage on all units
- stun units for 4 sec
- doesn't affect on hero and flying units
- 0.3X damage vs villagers & 0.2X damage vs building
- Since all human units have crush armor 99%, shockwave will do 1 damage on them only
Deconstruction - 2 uses, cool down time = 4 min
- Can deconstruct all enemy building except wonder, TC & titan gate which returns resources to player
- can deconstruct healing spring
Gaia Forest - 4 uses & cool down time = 2 min
- Plants 20 trees at target location
- villagers gather 10% faster on gaia forest
- forest fire work on them but not walking woods
Valor - 3 uses & cool down time = 2 min
- Up to 3 miltary units and 1 citizen are turned in heroes
Spider Lair - 3 uses & cool down time = 5 min
- target an area to place 4 lair spider which take 10 sec to hatch spiders, instantly kill an human enemy unit if close
- spiders can't kill villagers, mu, hero & elephant
- lair spider takes 2 population
- only kill stationary unit
Stat for spider egg
Hp = 20
Hack armor = 5%
Pierce armor = 5%
Crush armor = 99%
- Carnivora - 3 uses and cool down = 2 min
Stat for stationary plant Carnivora
Hp = 500
Armor = 35%
Pierce armor = 20%
Crush armor = 80%
Hack attack = 15
Crush Attack = 10
Special Attack = instantly kill human unit and ships - 12 sec recharge
Bonus = 0.5 vs villagers & hero
Traitor - 2 uses with 4 min cool down time
- convert an enemy unit to your own
- cannot convert set's animal, ships, Titan, heroes, villagers, nidhogg & Roc
- if a loaded Siege tower is converted, all the units inside Siege tower will come out
- units get converted will lose all it's original upgrade , rather it gets all your upgrade
- if norse infantry get converted, they still can build and repair but only the building your currect civ have
Chaos - 2 uses & 4 min cool down time
- convert up to 4 humans and 1 myth unit are turned neutral
- they attack any nearby units
- neutral units will lose all their upgrade
Hesperides - 2 uses & 2 min cool down time
- block god powers up to a range of 6.
- train up to 5 dyrads
- you can take control it if you have over double number of units than owner's near the tree
Stat for Dryad
Cost = 150G
Hp = 272
Hack attack = 9
Hack armor = 40%
Pierce armor = 50%
Vortex - 3 uses and 1 min cool down
- Teleports all your military units except Titan to one location
Implode -
- 200 hack damage to unit sucked in
- Crush damage on building = 600CA + (60CA * # of Units Sucked In)
- Implode doesn't affect SOO or Oracles
Tartarian Gate -
- create a gate with 6 tartarians spawn
- resource drop site, house & military building will be destroyed under the gate
- The person who invokes the Tartarian Gate can click ԤdeleteԬ to destroy it
Stat for Tartarian Spawn
HP = 350
Hack Attack = 15
Crush Attack = 20
Hack Armor = 40
Pierce Armor = 40
Crush Armor = 85
Special = Jump attack 20 hack & 2X bonus MU - 8 sec recharge time
Bonus: 2X vs human unit & 0.5X vs heros
[This message has been edited by a192 (edited 05-17-2004 @ 01:45 AM).]