Hi, I decided to write a guide about the water myth unit the nereid, because I feel many people do underestimate this unit. First let look to some stats
Nereid
cost: 200 gold 15 fav
hp: 400
attack: 25 hack
hack armor: 30%
pierce armor: 50%
crush armor: 80%
pop: 3
speed: 5.00 m/s
training time: 9 secs
bonus: *7 vs myth units
special: 150 hack damage
On the first sight you could say it is a very weak myth units because it has low hp and armor, but if you look better you can see that she is very cheap , huge attack, awsome special, large bonus and costs only three pop!!! So it has very good stats, now I tested her vs some units.
(Note: I did all test pop effectly, if you want to see the results of the 1 vs 1 battles, i’ll discuss them after these test. I did all tests twice so the results would be accurate)
First test : 5 nereids vs 3 scylla’s
Test one: 5 nereids over( 3 slightly damaged)
Test two: same
Second test : 5 nereids vs 3 krakens
Test one: 5 nereids over(one damaged)
Test two: 5 nereids over(one heavy damaged)
Additional test: 5 nereids vs 3 krakens with upgrade
Test one: 5 nereids over(one almost dead)
Test two: 5 nereids over(one damaged, one heavy damaged)
Third test: 4 Nereids vs 3 leventians
Test one: 4 nereids over(one slighty damaged, one heavy damaged)
Test two: 4 nereids over(one damaged)
Fourth test: 5 Nereids vs 5 jormud elvers
Test one: 4 nereids over(one damaged, one almost ded)
Test two: 3 nereids over(one almost dead)
Fifth test: 5 nereids vs 3 war turtles
Test one: 5 nereids over(one slightly damaged, two heavy damaged )
Test two: 5 nereids over(one slightly damaged, one heavy damaged)
Sixth test: 5 nereids vs 3 man-o-wars
Test one: 5 nereids (one slightly damaged, four damaged)
Test two: same
Seventh test: 4 nereids vs 3 carcinos
Test one: one carcinos over(heavy damaged)
Test two: same
Test vs ships(the third is with herioc fleet tech)
First test: 4 nereids vs 6 longboats
Test one: 2 nereids over(both damaged)
Test two: 2 nereids over(one slighty damaged, one damaged)
Test three: 3 longboats over(full health
Second test: 4 nereids vs 4 siege shieps
Test one: 4 nereids over(one heavy damaged)
Test two: same
Test three: 3 nereids over
Third test: 4 nereids vs 6 drakkars
Test one: 2 nereids left (one almost dead)
Test two: 3 nereids left (two almost dead, one heavy damaged)
Test three: 5 drakkars left(one almost dead, one slightly damaged, one damaged
Note: I did not incluced test vs upgraded ships, but if you really want just ask
1 vs 1: nereid wins everytime except vs carcinos(it’s a draw there)
nereids vs docks
Well, because fenris777 wanted a test of a nereid vs a dock
here's one:
nereid vs norse dock
First I'll take the hack armor into account
25 - (25*0.3)= 17.5 hack per second
1200/17.5= 68.5 secs to destroy the dock with nereid
if we compare it with a fire ship
20 - (20*0.3)= 14 hack per second
1200/14= 86 secs to destroy the dock
But these tests aren't pop effective so:
2 nereids= 6 pop= 35 hack per second vs dock
3 fire ships= 6 pop= 42 hack per second vs dock
So dmg wise fire ships are better at equal pop.
I didn't include dock fire yet, because I don't the exact damage.
Now let's compare it to a siege birime
25 - (25*0.3)= 17.5 hack per second
1200/17.5= 68.5 secs to destroy the dock with nereid
if we compare it with a siege bireme
6 crush*4 arrows(iirc)= 24 crush.
24- (24*0.05)= 22.8 crush per second
1200/22.8= 53 secs
dmg wise siege biremes are better than nereids.
Now if compare it with another sea myth vs building like the scylla(herioc mu too)
25 - (25*0.3)= 17.5 hack per second
1200/17.5= 68.5 secs to destroy the dock with nereid
20 -(20*0.3)= 14 hack + 10-(10*0.05)= 23.5 total attack per second
1200/23.5= 51 secs to destroy dock with scylla.
now pop effective
3 scylla=15 pop= 70.5 total attack per second
5 nereids= 15 pop= 87.5 hack attack per second
So dmg wise nereids are better vs docks than scylla's
Conclusion: fire ships/siege birimes are better to destroy docks than the nereid, but the nereid does better than a strong herioc mu(scylla)
note: if I know the exact stats of dock fire , I'll test this factor too.
Conclusions
1) Nereids are excellent myth unit killers, because of their special, bonus and low hack armor of sea mythies. The only reason they lost vs the carcinos is because of the additional damage that a carcinos gives when it dies.
2) Nereids are decent vs other ships, because of the high attack and special, but do worse than other sea mythies( except the servant), because less hp and crappy armor.
3) Nereids are the most pop/cost effective sea myth units(except maybe jormunds overall) for their price.
4) nereids do ok vs buildings, although fire ships+siege biremes are better vs docks(dmg wise).
Thanks to: - My vacation (so i could write this guide)
- The editor (to test it)
- ES (by making hyperion a bit usefull and this myth unit)
Benjamin
Creator of the plenty article
Creator of the odin fast herioc guide
Creator of the The nereid guide
In progress: the scylla guide
[This message has been edited by FunClan_zero (edited 08-18-2004 @ 12:35 PM).]