I’ve had some real problems against Thor players in some of my recent games. In my effort to understand why I noted that I was almost always gathering fewer resources. Looking at the recorded game I cold tell the players were using a partial dwarf build. So here it is, my look at the Thor early econ up to 7 minutes. I’ve tried to eliminate as many variable as possible but in a game like this there’s only so much you can do.
Testing Conditions
I’ll be using Marsh (seed: 8368)
First a rather basic, unrehearsed control run with thor. I don’t use dwarven mine, get hunting dogs and hunt, sending my starting dwarves to mine around 2:30 after putting 2 vills to wood. I reach classical at 4:52 with the gold and wood upgrades. At 7 minutes have: 22 villagers, 4 dwarves And have gathered: 2840 food, 1280 wood, 1235 gold. Throw up 3 rax and make raiding cav just to do something.
Another unrehearsed run, this time I use the mine right off and even get pick sticker. At 7 min I have 11 dwarves and 14 villagers. I advance fast, 4:25 but have the 2 upgrades even if it’s only 1 hersir.
At 7 min I’ve gathered: 2489 food, 1260 wood, 1914 gold. A substantial increase, especially for advancing 30 seconds faster.
If you do lazy to do the subtraction that’s, 360 less food but almost 500 more gold. I’ve spent 400 less food on villagers and 420 more gold on dwarves.
While I do have one fewer civilian unit due to the increased training time for dwarves my econ isn’t any weaker because I’m using dwarves for all my gold mining needs instead of villagers.
Now that I’ve got a better idea what I’m doing…
Classical 4:50 w/ techs
@7 min 7 dwarves, 18 vills (one more almost done)
2755 food, 1249 wood, 1654 gold
100 less food, 30 less wood, 420 more gold
200 less food spend on vills (not counting one in tc), 180 more gold spend on dwarves.
Questions still remain, most notably about pig sticker. However the early use of dwarven mine really does help out the early econ. But it’s time for a comparison to another civ. So I’ll choose greek (hades). I’ll avoid gathering favor for this test.
Same idea….
4:58 classical w/ techs
@7 min: 28 vills
2631 food, 1795 wood, 1260 gold
210 less food, 515 more wood, 25 more gold
And one more run
4:59 classical w/ techs
@7 min 28 vills
2418 food, 1610 wood, 1430 gold.
420 less food, 329 more wood, 200 more gold
Greeks can clearly gather more and have more vills. Not having to make ox carts helps. And at this stage of the game the number of gather points build is the same as ox carts. I do have to use my vills to build the military buildings and houses. I’m really not sure what the implications of this are. Further testing on other civs would help too.