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It all began by the winter of the year 2002. My brother who have just came from Colombia heard of this cool RTS game called "Age Of Mythology". Though at the time i was about ...12/13 years old, i didnt had much knowledge of computer games, besides my Nintendo 64 oldie games. So after a while my brother bought the game. As we began uncovering the amaizing features Age of Mythology had included, we discovered the Multiplayer Feature. There, my brother realized that Age of Mythology had an editor to create your own maps! thats when I began to ask everyone at ESO where was this editor avaliable. As noobish as it may sound, it took me about 2 months to realize that the editor was found on the secound hidden main menu. At First, it looked complicated. My brother seemed to had been more interested into creating new scenarios, and learned quite a few cool tricks all by himself with triggers....So i decided to give it a try as well. By the beginning of the year 2003, I already had some knowledge of basic triggers/conditions and cinematics learned by my brother and myself. That was the time when i was eager to show my design skills into public, thus releasing some newbish scenarios, such as "Antartic River", or an original copy of my native country "Colombia," and play them online. As I got more fasinated with this editor, and went in search for fansites and more information and tutorials to help me improve my design skill. Thats when i found the EazY_Clan( So after this guy recommended me this site to publish my work, and download utilities, the By the ending of the year 2003, I met an annoying forummer called "EazY_Ben." This oldie here had something against me, perhaps it was the way i treated his clan.....meh, who can blame him. By this time I used to be a little more active on the internet than usual. With my decent knowledge, I began trying to help other newbie scenario designers, and give ratings/comments. My intentions weren't really to make anyone mad by commenting on the negative stuff, but thats just what happened with Ben. We insulted each other for quite a while, to the point where he sended me spam email, and trolled me at every reply i made. so........a while after, EazY Clan closes for good...thats by the time where EazY Ben decides to revive Mapmakers, and so i was invited...but it wasnt very sucessful. so went up to look for other design teams. thats when I found Merlord Studios, a design team i wanted to join really bad. But there was one little problem, My behavior at their forums was newbish, and by this time my scenarios weren't really good. I applied to become a Merlord designer, and was rejected. Thats when CoreDoom picked me up and gave me another opportunity. By this time the expansion was already released, and already within my power. This was the time to show a whole new level of design skill. I began working on a single player map called A new team had opened, called Midas Studios. I applied as a scenario designer, but failed miserably, but I was able to apply as a Playtester. So after i finished the Setna scenario, i showed it to CoreDoom, and he thought it was good enough, so i was in!. Plus, as awkward as it may sound, it was included on one of Game Star's magazine Mods and Level Issue! So now that i was on a great design team, with some awesome released projects, I wanted to represent them well. So i deleted all Merlord Studios had encountered a problem with their main site, as a result, it eventually closed(more reasons besides website problems). Since i was one the few most active Designers, CoreDoom decided to give me a chance at 3d design for his new game, but as some here know, it didnt go well, and Coredoom's project died, along with a bunch of money he spended on it. So.....yet again, i was teamless. I went back to Mapmakers. This time, it was going really well, until AD was released by Archaeopterix. I was invited to join, but didn't accept the invitation at first. But after mapmakers became less active, i went up to them and ask them if i could join. a new design age has begun, as well as an updated release of my Hyrule scenario. Now that map makers was pretty much dead, EazY ben and Ambition Designs.......or should i say Archer designs, were pretty much between an arguement. a while later, Ambition Designs met Jason, who contributed with a paid site, and alot more, which gave AD a good boost among the old design teams. I can truly say Ambition Designs had and still has alot more potential than any other team i've joined. During this time(mid 2004), i learned the So......after learning the basics of Modding and pretty much know most of the editor.....was i satisfied? I think not. I decided to spread my boundaries, and tried joining the So now that i was a member of tsunami studios, i decided to update everything good I've made in the past; that included the new version of Hyrule From Zelda a link to the past, the Bridge, Textures pack, some guides i decently made, and released other new guides, and modpacks. After updating my stuff, things got pretty boring. I then decided to not design anymore.....but as you know, addictions aren't that hard to leave. I went back to designing, and this time learned quite some new things, such as the basics of random map scripting, 3d modeling, and the release and update of several guides. this was the age where i was officially considered an outsdanding designer, and made the news at aomfiles.com, aom.heavengames.com, and mrfixonline.com as a result of several showcases i made of my projects. This is when i realized, that i've become more than just an ordinary designer. I found this cool utility called GIMP, which i used to update some modpacks i released in the past, and helped me create a new site with my already existing geocities account. My brother's moonfruit site domain was suspended. I released my new site into public( Though success was heading my way, by the beginning of the year 2005, i began a part time job as a cashier; finally making my own money! but sadly, had to leave Taekwondo, resulting in me being busy just about everyday. I became inactive in the RTS community, and no longer interested in designing.......by this time i was working on my "Summer vacations came along, and gave me alot more free time for me to spend. day by day, i became more interested in designing, resulting in my constant visit at the aom.heavengames forums and the making of the At least thats what i throught when i first made this boigraphy. As the year 2006 came, my life became pretty busy. I've still found time to be on the computer and make regular updates or toy around my website and gaming as well! Beware, for I may release and unnanounced project when you least think! I'll be looking forward to staying active around the RTS community, and hope to inspire newcomers! [This message has been edited by Auron_ (edited 09-29-2006 @ 08:47 PM).]
Since by the summer of 2003 I was more into Strategy Supremacy games than designing, I decided to join the EazY clan, with my nickname as "Evil_666". Though i loveeeed to annoy my own teammates by insulting them, and calling them names, and after a while the main heads of the clan made a thread, where EazY members would decide whether i should be banned and booted out of the clan. Thats when it hit me! I decided to become good and promesed the clan I'd change. So....after a long while, I met this ArticWind7 guy, who was also into designing. I showed him some of my maps, and well, we became kinda Fellow designers. I would like to thank him for giving me a link to
Gaurdian_112,; Inspired me greatly with his KoTM trilogy and eyecandy ideas
Cheezy; inspired me with his MP scenarios, and utilities which came in handy
Reyk; for his awesome editors
Matei; For teaching me the basics of random map scripting
AoMPlayer; for being an awesome fellow designer
Tbarak, Oscar, Istari, grande4, Xamolxis, Baron_Lopi, Felix Hermansson
; for giving me inspiration on continuing designing.
The_Bard; For his well written reviews and feedback he gave me during my first scenarios released
ArticWind7; for being an awesome forumer and help me achieve what i've done nowadays.
EazY_Ben; for being an awesome forummer and sticking around me since i began designing.
CoreDoom; provided inspiration and help to become a better designer.
Waveslave; provided me knowledge with his modding tutorials.
King Jared; awesome modder and designer who gave me inspiration on continuing designing.
Pacosgames, Student of war, The Vandhaal,; being an awesome fellow and sticking around me, help me in many ways.
Other; Other forummers which i cant remember right now, but have helped me improve in any other way.