The Ocarina Of time Rpg is one like no others... The map is 1000x1000, in the game the player will have to go back and fourth in the map to furfil his / her goals. It is not a linier rpg. The map will be filled with loads of eycandy including Forests, lakes, vallys, castles, gates, bridges, lava, mountains, waterfalls, cliffs, fountains, wells, towns, walls and many more. sorry that i deleted some as i have changed the map in that area. THE SCENARIO HAS BEEN SUBMITTED. [This message has been edited by tinytomthumb (edited 06-11-2006 @ 10:41 AM).]
Listen to my words, the words of the Great Deku Tree...
Dost thou sense it?
The climate of evil decending upon this realm...
Malevoyent forces even now are mustering to attack our land of Hyrule.
For so long, the Kokiri Forest, the source of life, has stood as a barrier, dettering outsiders and maintaining the order of the world.
But... Before this tremendous evil power, even my power is as nothing...
It seems that the time has come for the boy without a Fairy to begin his Journey...."
I am trying to make the map as close to the origional game as possibe and i only hope i can do it justice.
i have almost completed the map and all their is left to do is death mountain and kokiri village. their is alot of terrain blending to do and eycandy such as trees to be added.
Map 80%
Triggers 0%