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Topic Subject: A guide on how to change timeshift time on buildings!
posted 21 April 2006 08:38 AM EDT (US)   
Timeshift works on buildpoints. To speed up timeshift, lower the buildpoints. To make it take longer, raise the buildpoints. This is a very useful trick in escape if you want stuff to timeshift faster!

Warning!
If you lower the build points amout to under 0, the building will just collapse if you try to timeshift it!!

For instant timeshift for a temple, -40 from it's build points.

For guys who already knew this, please note that this guide is there for people who do not know.

Please comment on this guide!


The boy with the mad imagination
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Replies:
posted 21 April 2006 08:46 AM EDT (US)     1 / 13  
You can disable timeshifting by lowering the buildpoints?
THIS THREAD WILL BE HONORED BEFORE ALL OTHERS IF IT'S TRUE!
That really is usefull.

Yes, periods and smileys are the same for me
No matter what you say
posted 21 April 2006 09:50 AM EDT (US)     2 / 13  
If I ever made a scenario when player 1 was Kronos, this would be very useful indeed.

However, it has come to my attention that Kronos is just too weird to let him be player 1.


Maid, I don't think that will be necessary.
posted 21 April 2006 09:54 AM EDT (US)     3 / 13  
Well it stop cheating in online scenario's, were people timeshift there buildings so they can't lose.

Yes, periods and smileys are the same for me
No matter what you say
posted 21 April 2006 01:59 PM EDT (US)     4 / 13  
How do you think of all this stuff nottud?

posted 21 April 2006 02:01 PM EDT (US)     5 / 13  
Already know by most, I though...XD

Built Points is the speed it builds. Raising it also makes it longer to build and vice versa.

Timeshifting is absically beduiblig in one location and rebuilding in another.

[This message has been edited by Xdaamno (edited 04-21-2006 @ 02:02 PM).]

posted 21 April 2006 02:23 PM EDT (US)     6 / 13  
Not that you could use it to prevent time-shifting. I don't know any scenario that has it, and many that could use it.

Yes, periods and smileys are the same for me
No matter what you say
posted 21 April 2006 04:24 PM EDT (US)     7 / 13  
Nice.

posted 21 April 2006 04:28 PM EDT (US)     8 / 13  
Makes sense; the build points dictate how long a building takes to be built, after all. Good find.

Your Divine Overlord
KING JARED
Aw, hell, I dunno, she had some tig-ole-bitties, d'int she?
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posted 21 April 2006 04:44 PM EDT (US)     9 / 13  
Yeah, what he said

MEPH
[Insert amazingly witty signature here.]

Me and Yeebaagooon's scenarios | Download The Corruptor
posted 21 April 2006 05:02 PM EDT (US)     10 / 13  
It just came as an idear when I was deisgning an escape, I am just finishing it now.

It has faster timeshift for hunters.
Trouble is that if you wanted to disable timeshift, you have to select every building!

Remember, put the build points lower than the amount it has and timeshifting doesn't work!


The boy with the mad imagination
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.

[This message has been edited by nottud (edited 04-21-2006 @ 05:20 PM).]

posted 21 April 2006 05:20 PM EDT (US)     11 / 13  
I don't know how you call this a guide, but good job finding it yourself.
What happens if you bring the construction rate down, does that not disable the construction of every building?

oh you can wait for what I can give
you know what I am so you know how I live
try to look proud but you’re not in the slightest
its happening now and it’s always been like this.
posted 21 April 2006 05:45 PM EDT (US)     12 / 13  
Good find, nottud.



Sweet baby maizes!
posted 22 April 2006 04:15 AM EDT (US)     13 / 13  
ONly the building you did it to X_Moss.

The boy with the mad imagination
Prepare for the ultimate duel!
Learn to use all my triggers and what you can do with them. Visit here.
Find out and download the transform trigger here.
Play some minigames I have created outside AOM including some 3D games here.
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