Quest Var Modify (Player1Next(+however many u want)) Feel free to use this and change the stat to enemy units killed cost for experience etc. [This message has been edited by Yeebaagooon (edited 04-01-2007 @ 07:01 AM).]
Quest Var Stat Value, Player1Next
Quest Var Modify (Player1Level(+1))
Effect for levlling (modify protounit etc.)
Maybe send chat ("+(1*trQuestVarGet("P1Level"))+")(That gives you their level)______________________________________ Yeebaagooon __________________________________________________________ AoMH Seraph ____________________
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AoMH: Unfinished Scenarios|Singleplayer: Codename Ripto|Multiplayer: Minigames Z|CSC 7
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