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Topic Subject: Showcase: Warriors Path RPG by P_J_B and D_S_S
posted 12 June 2009 09:37 PM EDT (US)   
By P_J_B and D_S_S



This scenario is complete, however an updated version will be available soon, the showcase can be found here





D_S_S is not a forum member. He is an actual real life freind outside AOM who helped me make this map.
He pretty much made the storyline.


Here is a list of playtesters:
(their online names are used)

D_S_S
Spazmodan
ThePatronizer/Vex_Sino
TwIsTeD_D3tH/GoW_Knight
Helper_King_Magi
Gairnejunior
Wizjany
Sword_Of_Valor
Nitro_Tractor
Brightglars
Survivor_Fo
Wosp
killer_luck
DEATHSTIK
BrOtHeR_Of_LoL
FILO_Forest_Gump
LOTW_AsILayDying
cornelious13
THYMOLE
Sargentdork
boblet99
Rcalisto
King_Alberich
Pubby8 (annoying, but he did playtest)
_________________________________________________

Screenies!

http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen77.jpg

The above screenshot is the character selection platform

_________________________________________________
The forest...

http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen73.jpg

_________________________________________________
The Swamp

http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen70.jpg


_________________________________________________
5 heroes look on...

http://s729.photobucket.com/albums/ww294/P_J_B/?action=view¤t=screen68.jpg


_____________________________________________________
_____________________________________________________


Features:

This scenario will have a hero selection platform
with 12 heroes to choose from.

4 are warriors
4 are healer/preist types
4 are archers

This scenario also features powers.

Each class can involk its own power using godpowers.
These powers are as follows:

Call to arms ( warrior power ) allows the warrior to summon one katapeltes hero to assist them. Each katapeltes expires after 50 seconds.

Restoration (preist powers) allows a mass heal of all party members.

Nature strike ( archer power ) allows the summoning of a polaris hero bear to fight for you. Like the katapeltes these bears will expire after a set amount of time.


This scenario has a leveling system.

level 1 to 4 are simple numbered levels
levels 5 to 10 are named, rather than numbered
Level 5: corporal
Level 6: Sargeant
Level 7: Liutenant Commander
Level 8: Marshal
Level 9: Field Marshal
Level 10:Grand marshal (level 10 is the cap level)

This scenario has a shop. at the shop you can buy hitpoints, and attack. Each for a set amount of gold.

Gold is collected by finding treasure chests (Special relics) hidden throughout the map.

This scenario has 4 difficultys.
Easy is not one of them
They are as follows:

Medium.
Hard. (the ideal difficulty. its challenging and fun!)
Impossible (you have no chance at survival)
Dont even try it (you crazy #$@@*&)

Remember that the scenario is not the final version unless the filename indicates it, and an ingame trigger fires, also indicating it on the chat at the very begining.
________________________________________________________
Story:

The land beyond the asir mountains is known as the wilderlands. Though they are not completely wild, and are ruled over by a glorious capital, and a strong fortress known as ispicus.

A sect known as the knights templar, invaded the wilderland, and took their capital! These templars assembled under 3 leaders. Each leader took one area of the wilderlands to guard. One in the Capital, one in the Desert. the third, and most powerful of the 3, a shadowy grand admiral, took a fortress near the sea, and used it as a staging base to attack the last bastion of power that still stood agianst the templars. The ispicus fortress. As these attacks pushed, another mystery emerged. A strange, shadowy being, began to rob several sacred sites of their holy relics. As this happened 5 heroes emerged. These 5 heroes have one goal, to rid the wilderland of the templars. Ispicus still stands strong, but it is weakening. It is only a matter of time before the templars take that too. But the templars arent the real masterminds of this invasion! Another power controls them, and soon they will make their move. When that happens, hope is lost. Can these 5 heroes stop the templars before their masters take over completely?
We will soon find out ...
_________________________________________________________

please comment and enjoy.

Playtesting is closed now. Its on the downloads section, feel free to review and comment.
_________________________________________________________

[This message has been edited by P_J_B (edited 12-19-2009 @ 10:48 AM).]

Replies:
posted 12 June 2009 10:22 PM EDT (US)     1 / 20  
The screenshots are great, I can't play it when it comes out unfortuneately, but oh well, keep it up.

The lord of all living beings, holder of the Ilúvatar
~My Heavens~
AoMH
SpH
DoFH
Also, I am here.
posted 14 June 2009 03:21 AM EDT (US)     2 / 20  
Great map. I endorse it.

____________
+|||SwordOfValor|||+
A Proud Member Of
0==[==========>
ValorStudios
<==========]==0
posted 14 June 2009 08:16 PM EDT (US)     3 / 20  
Sword of Valor and JDmino
Your endorsement is appreciated
posted 15 June 2009 02:12 PM EDT (US)     4 / 20  
what bout me... I endorsed it too... lol
I think...


This map is awesome...

[This message has been edited by VeX_Sino (edited 06-15-2009 @ 02:13 PM).]

posted 15 June 2009 03:50 PM EDT (US)     5 / 20  
Dont worry Vex_Sino i didnt forget you
posted 15 June 2009 06:32 PM EDT (US)     6 / 20  
I like it!

Now, if only this week could go by faster so that I could get back to work on my own scenario...

I'm not dead yet!

You may remember me as the guy who failed epically at making an RPG. Twice.

I don't mind. I might re-work them someday, if I ever feel the need to do so.
posted 28 June 2009 08:29 PM EDT (US)     7 / 20  
This game, was pretty good, except it needed a bit more of a challenge, I'm pretty much sorry I chose medium (lol) out of five i give you 4.5 great job mate, the eye candy was well done

I will now accept your "oh my god that was a great idea!" or "oh my god you are amazing!" comments
Click Here to visit my official website!
posted 28 June 2009 09:20 PM EDT (US)     8 / 20  
Looks pretty interesting, i would playtest but i'll be pretty busy for the next while.

Btw that was such a fail game of FFTA and the WRP guy was the biggest noob

<O><O><O><O><O><O><O><O>All my downloads here<O><O><O><O><O><O><O><O>

http://joshonator12.deviantart.com/

Progress Bars
posted 28 June 2009 09:21 PM EDT (US)     9 / 20  
Update! the map is COMPLETE AND WILL BE UPLOADED ON THE DOWNLOADS ZONE SHORTLY! BE SURE TO DOWNLOAD IT!
___________________________________________________
amen joshonator...
amen

[This message has been edited by P_J_B (edited 06-28-2009 @ 09:22 PM).]

posted 28 June 2009 11:15 PM EDT (US)     10 / 20  
I NED MOAR RANGE
posted 29 June 2009 11:22 AM EDT (US)     11 / 20  
YOU HAVE 10 RANGE NOW PUBBBY
TEEEEEEEEEEEEEEEEEEEEEEEEEENNNNNNNNNNNNNNN RAAAAAAAAAAAAAAAANNNNNNNNNNNNNNNNGEEEEEEEEEEEEEEE
posted 29 June 2009 09:16 PM EDT (US)     12 / 20  
aaaaaaaaannnnnnddddddddd hhhhhheeeeeeeeee mmmmayyyy need more speed.

I will now accept your "oh my god that was a great idea!" or "oh my god you are amazing!" comments
Click Here to visit my official website!
posted 30 June 2009 11:58 AM EDT (US)     13 / 20  
0.05 extra speed buddy
also...
A new final version with fixes to several bugs is now released.
The game is not a final version unless it is indicated in the file name and, ingame (it will send a chat at the begining idicating that it is a final version.)

[This message has been edited by P_J_B (edited 06-30-2009 @ 08:29 PM).]

posted 01 July 2009 00:53 AM EDT (US)     14 / 20  
Archers get too OP and too little levels. They have to take longer time each level to reach the next.
posted 06 July 2009 05:11 PM EDT (US)     15 / 20  
The levels are exactly the way i want them to be page.
Plus its already on the downloads section.

THIS THREAD ISNT DEAD YET

someone else comment!

pubby! yuo gots moar range!
posted 06 July 2009 05:34 PM EDT (US)     16 / 20  
It was great until the upgrading part haha. Did you fix it?

____________
+|||SwordOfValor|||+
A Proud Member Of
0==[==========>
ValorStudios
<==========]==0
posted 07 July 2009 11:27 PM EDT (US)     17 / 20  
yes i did. there is no more speed and the shop is downgraded to prevent abuse.
posted 08 July 2009 04:47 PM EDT (US)     18 / 20  
oh great should be good then. Let me know when ur online next.

____________
+|||SwordOfValor|||+
A Proud Member Of
0==[==========>
ValorStudios
<==========]==0
posted 08 July 2009 06:20 PM EDT (US)     19 / 20  
You now get 2 attack for 30 gold. sounds expensive i know but it makes sure you dont change your purpouse in the fight. Archers cant be tanks this way and warriors cant be archers and so on so forth.
@ SOV
ok i will
posted 10 July 2009 01:23 PM EDT (US)     20 / 20  
This scenario is widely accepted as good, but some noob online says that those 2 small problems page has "kindly" pointed out for us, make the scenario garbage.

If you see a RARebel223 (or some name like that) dont expect a fair review from him.













sometimes i hate noobs...
Age of Mythology Heaven » Forums » Scenario Design » Showcase: Warriors Path RPG by P_J_B and D_S_S
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