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Scenario Design
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Topic Subject: Gods Rift: Looking people to playtest with
posted 30 July 2015 10:36 AM EDT (US)   
Restarting project from scratch - -

Hi

[This message has been edited by Sword of Scarlet (edited 08-03-2015 @ 09:54 AM).]

Replies:
posted 30 July 2015 11:05 AM EDT (US)     1 / 5  
lol camelry rush isn't unstoppable anymore?

[This message has been edited by Zenophobia (edited 02-29-2094 @ 10:60 AM).]
posted 30 July 2015 11:36 AM EDT (US)     2 / 5  
I have no idea what you mean by camelry rush.

It's generally fairly hard to rush in this map given its structure.

Hi
posted 30 July 2015 11:41 AM EDT (US)     3 / 5  
it was an alpha version of barracks blood i think where it happened.

[This message has been edited by Zenophobia (edited 02-29-2094 @ 10:60 AM).]
posted 30 July 2015 12:30 PM EDT (US)     4 / 5  
Ah.

I can see a huge load of reasons why people didn't like Barracks Blood so I made a big effort to learn from it and not make the same ones this time.

Yes being rushed in Barracks Blood wasnt very popular and rushing buildings here is (generally) a bad idea.

Hi
posted 08 August 2015 05:21 PM EDT (US)     5 / 5  
whats your Steam ID?
Age of Mythology Heaven » Forums » Scenario Design » Gods Rift: Looking people to playtest with
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