here is an excerpt of the anim text file...
//========================================================== ====================
anim Idle
{
SetSelector
{
ContainLogic
SetSelector
{
set hotspot
{
version
{
Visual Hero G Jason_idleA
ReplaceTexture Hero g Jason Standard/Boromir Standard
ReplaceTexture Hero g Jason Head Standard/Boromir Head
ReplaceTexture Hero g Jason shield/Boromir Shield
Connect FRONTABDOMEN heroglow hotspot
}
}
}
SetSelector
{
set hotspot
{
version
{
Visual Hero G Jason_CarryIdle
ReplaceTexture Hero g Jason Standard/Boromir Standard
ReplaceTexture Hero g Jason Head Standard/Boromir Head
ReplaceTexture Hero g Jason shield/Boromir Shield
Connect FRONTABDOMEN heroglow hotspot
}
}
}
}
}
oh...and the Jason is getting the new textures, not my Boromir unit, even though I put the hero g jason standard file as Boromir Standard in the textures folder...