IntroductionMany of you may remember my ultimate AOK Guide, a now-sticky-topic at AokH. Well, here's the AOM counterpart of it.
Still unfinished, and will add more, but here is a rough outline of it. I figured that some people will hopefully benefit from this collection of articles I found. This is mostly a time saving guide that saves people from having to go around all over the web searching for articles. Note that I myself haven't wrote any of these articles.
Some of you may object that it's too early for one of these, but i also figured that instead of going around searching for 100+ articles out there, I'd start out small and gradually work my way up. Mainly for making my work a lot easier so to anybody who objects.Tip: To use this guide well, do not plan to scroll through the entire thing to look for something. Only focus on what you need. You can search this page for a word you want(for example, 'flush') by pressing ctrl+f. On the window that appears, type in the word(type in 'flush'). This will then search the entire page for that word.Newbie GuidesAn introduction to AoM: Zhaz's newbie guide-An excellent guide for newbies by Zhaz, and one of the best. It is an extensive 5 page guide, which includes a recorded game. For those of you looking for a build order and step-by-step guide, I'm afraid this isn't that sort. It is more of general outlines that every player, whether newbie or intermediate, should follow. I highly recommend this guide to anyone who wants to improve their skill.New Players Guide-Another excellent newbie guide, along with Zhaz's newbie guide mentioned above. General Economic Strategy-A good general outline for early archaic economy. It includes a general build order, and as the author says, "Even though I don't believe in specific build orders, general ones are often a great place for beginner's to start, especially if the player is learning "why" something is being done, not just the "what" aspect of it."General Strategies Outside the Battlefield-A good guide on improving your game.10 habits of the great AoM players-10 things you have to remember when playing Age of Mythology....at least if you want to become a better player, of courseWant to become a better player, then keep improving your skill?-Six general tips on becoming better. Economy Guide-"A 5 page long, detailed economy guide. Why does my enemy have more resources than I do? Read it here." This is an introduction from the table of contents at Aom HollandHow to place thing and stuff and stuff-A good guide on where exactly to place gold mines/lumbercamps/granaries. Recommended for any new players, and several experienced players as well.General GuidesA guide to the maps: Alfheim-An excellent guide to the map alfheim, and it is definitely worth a look. Especially if you seem to get alfheim often in random drawsHotkey Guide-If you want to improve your custom hotkeys, read this guide by chichiri...one of the top AoM players.A guide to the maps: Anatolia-Personally, to me, anatolia is one of the more difficult maps to handle. If you're in the same situation as me, or just want to improve on that map, this guide is an excellent one.Map Control-A nice guide on controlling the maps. Some examples of the topics covered are settlement placing, chokepoints, towers, etc.Containing your enemy and controlling the map-Another grear guide on controlling the map, this one is definitely worth a look.Unexpected Surprises-This nice guide is about doing the unexpected. Rush in classical age with Ra, boom hard with Norse, etc. It may catch your opponent off guardEconomy Upgrades-A good general guide on getting economic upgrades. Hard Choices-An excellent guide on choosing minor gods and predicting what units the enemy will use.Keeping Your Strategy Consistent-A relatively short article about how you should always keep the pressure on your enemy. A good read.TIP: Odin GP Great Hunt-Hutning animals usually wander around so that only a few are affected when you use great hunt later on along with herdables. So this tip says to cast it at the start while the animals are packed cclosely together.General Strategies Outside the Battlefield-A good guide on how to imrpove your gaming skills. Not a "guide", but stuff like "watch recorded games", "play a lot" Don't be afraid to try"...etc.Economy Guide-"A 5 page long, detailed economy guide. Why does my enemy have more resources than I do? Read it here." This is an introduction from the table of contents at Aom HollandGold-pit placement discussion/views/styles-A very impressive post that includes lots of pictures explaining what way one should place their gold mines. Observations on Counter Units-A nice guide(?) on counter units.Age of Mythology FAQ/Walkthrough-A very long guide to AOM, with a good campaign walkthrough. The other aspects aren't the best guides you can find, but you can still take a look.UtilitesAOM Tool-I have not had a chance to use this yet, but it seems like a promising program. It deals with creating build orders and calculating time.Culture/God Specific ArticlesGeneral GreeksGreek: The way to conquer multiplayer-A build order for the Greeks, though I must admit, I don't know much about Greeks. I can't judge if it's good or not, so I'll leave that up to you. Seems good thoughBattle! Greek Hoplites, Hippikons and Toxotes-Tests comparing each of the Greeks classical unitsUnderworld Passage - When do y'all use it?-A bunch of uses for the Greek god power...underworld passage. (surprise, surprise)ZeusUKAK_Sando's Guide to Zeus-The lengthiest and best guide to Zeus I have seen so far. It goes into detail over all Zeus' minor gods and bonuses, as well as a bunch of statistics. Centaur Strangle-A good strategy where you raid the enemy's economy with centaurs. It includes 5(!!!) recorded gamesPoseidonGuide to Poseidon-A very nice guide to playing the god Poseidon by Mokon. Pounding Hooves and Flaming Arrows-"An analyzation of the popular Hippikon and Toxote Rush. A complete strategy, including build orders." Author's wordsHadesHades Civilization Guide-A very good guide on playing Hades. It's an extensive 5 pages!Hades Overview-A good overall Hades guide, that I think anybody wanting to play him should read. Explains each of his minor god choices and his bonuses.General EgyptiansWhat Counters Mercs???-An interesting discussion about countering mercs. RaUKAK_Sando's Guide to Ra-Slightly outdated, yet an excellent guide neverthless. It is definitely worth a look, and it'll greatly benefit you.Ra Guide-An excellent GENERAL Ra guide, and not the famed fast heroic. But other than that, it is really worth looking at. Ra Fast Heroic-What can I say? The immensely popular Ra fast heroic guide. A very good guide in factIsisA guide to Isis-An excellent guide to Isis by Zhaz. Definitely a must read..and for people who don't know what he's talking about when Zhaz says Isis is the "Byzantines" of AoM, the Byzantines were a civ. in Aok that played much like Isis. Isis-Anubis-Nephthys-Osiris-A minor god combo with Isis...why it might be an effective combo.Gx_Iron's Guide to Isis-Gx_Iron, an expert at AOM, has produced a Q&A type of Isis guide. It is not a build order or anything like that, but more of a "what-to-do-when-you-encounter-this" type of guide.SetCan Set pull of a Ra fast Heroic?-Exactly what the title says...can Set pull off a fast heroic like Ra and Odin? You judge after looking at this postRock Throwers-A guide on slinger rushing for Set. The lowdown on the strengths and weakensses of Set (but hey, what do I know)-An average sized guide that goes over each of Set's strengths and weaknesses. It is created in a form of a list.General NorseDefeating Greece with Norse-Greece has some military combinations that the Norse have a hard time fighting against in classical. This guide shows how the Norse can beat them effectively.Ragnarok to Victory!-Ragnarok is a double edged sword that can kill you or the enemy, depending on how it is used. Little_Wing goes through how to effectively use this powerful GP successfully.Assorted Norse Favor Info-How the Norse gather favor. Many tests and statistics included, and it also solves the long-wondered mystery of Loki hersir summoning.When Norse Should Create an Ox Cart-A bunch of mathematical formulas that I can't even understand about when a Norse should create an oxcart Unless you want to do all this math(which I don't even understand), I only suggest reading the short summary.Norse - Solid build order and strategy concepts.-A very very good guide for the Norse, especially Loki. Very nice and in-depth, and I suggest you take a look.Norse Culture Overview-Slightly outdated, but it's very long. It lists many viable strategies that can be used with Norse, the pros and cons of every minor god, and more.Einherjar: Classical-Age ram (and more)?-The einherjar used to be considered too slow to be of much use(Though now it's considered too strong). This guide was released during that time, and it's a good guide too. Explains WHY the einherjar is so good.Ragnarok to Victory-Ragnarok is a very risky god power that is a game ending god power; for you or for the enemy. Read this excellent guide to learn how to best utilise ragnarok.OdinOdin Guide-Currently undoubtedly the best Odin guide there is. Highly recommended for anyone.Odin Cavalry Rush-An Odin RC rush on anatolia, with 4() recorded games. The Raven-No, not the poem "The Raven" by Edgar Allen Poe, but the ravens of AoM. A short guide(though a long guide for describing a single unit) that explains how to utilise Odin's raven bonus the best.ThorThe Thor's Crush Attack-A strategy using Thor on water maps.Norse Strats-A build order for Odin's FH, Thor's all dwarf build, and Loki's tower rush.Dwarves, The Backbone of the Norse Economy-Think it should actually be called "Dwarves, The Backbone of the THOR Economy", since it's mainly about Thor. A small build order. Thor economic analysis-An analysis of Thor's economy.The Thor Dwarf build-A Thor's dwarf start, by TheShadowDawn. An excellent guide, which includes both a build order and a recorded game, as well as numerous tips.Thor Overview-A good overall Thor guide. Thor's Minor Gods-Scroll down to post #2. jwj442 provides thoughtful erm...thoughts() about each of Thor's minor god choices, all the way until mythic age. A very good read.A GUIDE TO THOR DWARF BUILDING -A very good guide to Thor, with build orders and such. Also worth a look.LokiLoki Overview-A very well written guide that focuses mainly on Loki's military skills. Norse - Solid build order and strategy concepts.-A very very good guide for the Norse, especially Loki. Very nice and in-depth, and I suggest you take a look.A guide to Loki(Both Water and Land)-A very good guide to playing Loki by L_Clan_Justin. Not too long, but very helpful neverthless. Highly recommended.Loki Hersir Rush: A Guide-A good guide to the famous Loki hersir rush. This guide will benefit not only Loki rushers, but also people who defend against the Loki rush. Includes two recorded games for demonstration.Loki myth unit summoning - economic analysis-Meh, I dislike math. Work it out yourself.Tests and StatisticsCaravan Returns: Informal Study-Where one should place their market-TC caravan route. AoM Farm Analysis-How much do each of the farming technologies REALLY affect farming rates? A detailed test in hereBast Economic Upgrades Test-A good test of how much Bast's sacred cats upgrade really effects farming. Seems like it only improves it about 4~6%...Attack Bonuses-How much of an attack bonus each unit gets against another. It's not finished, but you can still see some, and hopefully it'll be updated soon.Gathering Rates-Not needed for the average gamer, but helpful anyway. Mostly useful for knowing what resource is collected the fastest and slowest.Unit tables-Unit tables with statistics for every single unit. Building Tables-Building tables with statisitcs for every single building.Favor Gain-How fast each culture gets favorAOM Real Gather Rates-Gathering rates for each civ's villagers and dwarves.Battle! Greek Hoplites, Hippikons and Toxotes-Tests comparing each of the Greeks classical unitsMiscellaneousKS_Josey_Whale's recorded game archive. Definitely recommended, for everybody from newbies to experts. Newbies can learn from this expert's playing, and experts can see how other experts play. Chichiri's AoM Site-A very well organised site that has many recorded games. Deathmatch & LightningHabits of Top DM Players-I don't play DM, but if it's an article that MFO put up, I suppose it's good.Dr3aM's little Guide to DM-A nice and short guide of some of the key things to remember when playing Deathmatch.
[This message has been edited by dragons89 (edited 05-15-2003 @ 10:58 AM).]