I'm going to release my new mod (called AoMod) in the next couple of weeks.
It will include the following changes:
a) several build limits changed:
- house build limit from 10 to 14
- mansion build limit from 5 to 7
- tower build limit from 20 to 50
- palace, fortress, hill fort, migdol stronghold build limit from 10 to 20
b) build time of buildings doubled, hit points * 1.5
c) train time of units quadrupled, hit points doubled
d) Greeks can now train heroes in a temple as well
e) levy and conscript techs each reduce train times by 10% (was 20%)
f) added a modified version of the "land unknown" map called "land unknown 2", in which there will be no more water In addition to these protox and techtreex changes I plan to include Georg Kalus' AdmiralAI (unless he objects) AND a - higher chance that the AI will consider walling (around other town centers as well). It will also do wall upgrades more quickly AND even - higher chance that the AI will consider building towers, (at other town centers as well). It will will also do tower upgrades as quickly as possible. ...and many other changes/tweaks Besides that I fixed a bug in the AdmiralAI that caused crashes with Oranos' sky passages. Stay tuned!
g) Titans do