this new vercion includes 7 new crops with their respective grow stages, it also features texture upgrades for the land beneath the crops whenever a farm tech is reserched, a major change in this vercion is that aside from wheat and flax(that were common crops for all ancient civilizations) each civ get 2 unique crops exept for atlanteans who get 3 total but are unique to them.
*updated the mod since i missed a an error on the anim file that caused vine crops to desapear when reserching flood control upgrade, it is fixed now, redownload the mod if you have it befor this update.
tech upgrades:
standard, plow, irrigation, flood control
Looks cool. Is this for AoMEE or just AoMx? Because the textures and models files aren't compatible between the two.
ind10s File Author
Posted on 07/19/15 @ 12:49 PM
yep, just aomx i think.
Armsakimbo
Posted on 08/12/15 @ 01:02 AM
Hey ind10s, do these farms just count as "food" or have you made sub-resources as well.
I had the same idea with the graphics but i wanted to incorporate other resources. Also I have taken a look at your other mods and they look quite nice. I am starting to make a few units but have had problems with the 3dsmax mapping the textures. I am editing the models in 3dsmax and map the textures to them, but in the scenario editor the model i edit always comes up blank/white. Anyways i was wondering if i could contact you through email and see if you would be willing to help me! Thanks.